The Governator Council wrote:Basically, Template Spam
Mega-Armored Boss
5 Meganobs
Battlewagon: Killkannon, Armour Plates, Red Paint Job, Deff Rollas, Grot Rigger
SAG Mek w/ 'eavy Armor
4x 20 Shoota boyz, w/ PK+BP Nob
3x 12 Lootas
2 Looted Wagon w/ Boomgun, Ard Case
2000pts exact
I'd like to throw in some Deffkoptas in here, however, I don't see any spot for it. 2 or 3 Deffkoptas would be awesome. If anyone would like to leave critics, I'd prefer it with a reason of why you'd suggest that. Constructive, instead of just throwing random thoughts w/ no base of thoughts.
TY. Happy CC!!!
1. Lose the
SAG Mek, it is worthless and horribly random for a "competitive" list, and get a
KFF Mek to give your horde of boyz a cover save or they will never see combat any any sort of numbers.
2.
MA Boss is alright but you have to drag him around in your BW...which having only one in a shooty army becomes a liability and points best spent elsewhere. I personally don't even run a Warboss in my shooty lists. I run 2
KFF Meks and if I have spare points I throw a
PK and Attack Squig there way to help throw in more combat resolution for your team.
3. Not a fan of Red Paint in this edition. 5 points for one inch is completely asinine. I spend the 5 points on Reinforced Rams...much better value for their cost.
4. Shoota Boyz are a standard build and ded 'ard.
5. I would drop the BW and spend the spare points to increase your Lootas to 14-15 a piece so you can take some casualties before you lose fearless.
6. Looted Wagons = trash
imho. If they were a 2 for one Heavy Slot option I would be all over them because you could literally swarm them with light armor; however, you can't and, with the high amount of save generating cover in 5th ed., their cannons at 36" range, meaning EVERY heavy weapon that can kill them WILL be within range, ie. Hvy Bolter, will not every see their value on the tabletop.
7. Because I would drop the Looted Wagons I would drop the BW as well as it will be the only vehicle on the table and will drop within a turn or to as they would be able to concentrate ALL of their
AT firepower on a single target. A simple rule of thumb is all vehicles or no vehicles...make them waste points by destroying the value of points spent on anti tank weapons by not presenting any tanks.\
8. If you have the $ get some Storm Boyz to put fast pressure on key points and maybe a unite of Kommandos with Burna's and Snikrot to tie up scary anti horde units.