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![[Post New]](/s/i/i.gif) 2008/12/06 22:55:31
Subject: Optimized Apocalypse
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Been Around the Block
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You're playing a game of apocalypse. Uses a turn limit (6 turns) instead of a time limit. Normal deployment rules, though.
You're That Guy. You want to win this.
Unfortunately, so is your opponent.
No need for an army to make sense, access to all models in existence.
What do you bring?
You'll want all the things that give you cheaper assets - Damocles Command Rhino saves 190 on Orbital Bombardment. What else?
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tvtropes wrote:Yes, that's right, Games Workshop has managed to take a race of omnicidal zombie robots and make it more GRIMDARK. This troper's impressed.
Comissar Ciaphas Cain, "Hero" of the "Imperium" |
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![[Post New]](/s/i/i.gif) 2008/12/06 23:04:08
Subject: Optimized Apocalypse
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Hoary Long Fang with Lascannon
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At the point levels of an Apoc game it is more difficult to Min/Max because the amount of 10' Str D templates flying around is phenomenal. Titans and aircraft fare the best, since they often can take a hit or two before dying. Back them up with some terminator or other infantry for protection from close combat and you are all set.
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![[Post New]](/s/i/i.gif) 2008/12/06 23:13:19
Subject: Optimized Apocalypse
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Been Around the Block
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so min max by taking all the 10' Str D templates you can get your hands on?
Does anyone dare to write up a sample list?
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tvtropes wrote:Yes, that's right, Games Workshop has managed to take a race of omnicidal zombie robots and make it more GRIMDARK. This troper's impressed.
Comissar Ciaphas Cain, "Hero" of the "Imperium" |
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![[Post New]](/s/i/i.gif) 2008/12/06 23:31:31
Subject: Optimized Apocalypse
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Decrepit Dakkanaut
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Apoc is kind of wierd, and min-max will depend a lot on what you're up against, what kind of team you're on, and how much terrain there will be.
For example, if you have heavy terrain on both sides, and someone else to go after objectives, then playing the Artillery role with massed Inq. Orbital Bombardments and the strategem that lets you have half of your Reserves come in Turn 1 isn't a bad idea.
On the other hand, if you need to take out a lot of heavy stuff (armor & Termies), then massed Titans with D weapons is great.
Or if you just want to be the guy who grabs the objectives, spam Drop Guard infantry like there's no tomorrow.
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![[Post New]](/s/i/i.gif) 2008/12/06 23:48:10
Subject: Re:Optimized Apocalypse
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Dakka Veteran
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I can't help with unit choice, but I can suggest vocabulary:
optimizacolypse v., t. To optimize a game of Apocalypse.
"We used to waste so much time! Optimizacolypsification of our game has really helped. Thanks Dakka!"
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"Success consists of going from failure to failure without loss of enthusiasm." |
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![[Post New]](/s/i/i.gif) 2008/12/07 01:58:59
Subject: Optimized Apocalypse
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Infiltrating Oniwaban
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groz beat me to the neologism. Damnation. Although I would have called it "optimacalypse."
Eldar fare well in Apoc. Tons of Revenants to fulfill the titan-hunter role (relatively cheap 4-shot strength D shots). The Seer Council datasheet that gives 3 Strategic Assets, including Careful Planning and Strategic Redeoplyment (must-have game winners) and Ambush (countering the other must-have game winner, Flank March). These guys can also shrug off strength D hits like no-one's business.
Also, the Ulthwe Spirit Host gives you Wraithlords (forget the Wraithguard) that generate a 12" Fearless bubble. Start them together, then spread out through a Guardian horde or gigantic battery of support weapons. Remember to keep a Seer near them. Attach one or two to bodyguard the Super Council and draw strength D shots onto them. Oh, and the Warlocks you have to buy for the formation can be bike-mounted... a really good super-heavy vehicle killer squad.
Non-Eldar stuff:
A DH Inquisitor with 2x Mystics next to a Warlord Titan. Keep the DH Inq inside a Land Raider, and you've got a really big reach for the "shoot arriving deep strikers" ability. Take that, Titanhammer Squad...
A few Death Cult Assasins on foot to take out solitary targets.
A crapload of Cyclops demo vehicles made out of Matchbox cars and vox bitz.
A few Ork Fighta-bommas.
Tons of sentry guns for taking down titan shields, individually targetable, spread out to avoid being neutralized by bombardments.
An Ork Pulsa Rocket if your army is shooty, to pin the enemy while you shoot them to death.
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This message was edited 1 time. Last update was at 2008/12/07 02:00:11
Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2008/12/07 02:23:47
Subject: Re:Optimized Apocalypse
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Been Around the Block
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1-man teams.
Average quantity of terrain
The point of this is an intellectual exercise - to waste time. Doing this sucks 4 or 5 different kinds of fun out of Apocalypse.
Remember, different armies don't exist in apocalypse.
Collecting everything into army list form
Team A, "Eldar":
Tons of Revenants
1 Seer Council
1 or 2 Ulthwe Spirit Host with Wraithlords, each with Farseers
Guardian horde / gigantic battery of support weapons
1 DH Inquisitor with 2x Mystics
1 Warlord Titan.
A few Death Cult Assasins on foot
A crapload of Cyclops demo vehicles
A few Ork Fighta-bommas.
Tons of sentry guns
0-1 Ork Pulsa Rockets
Team B, "Exterminatus":
A combined-arms team of
(artillery) Many Orbital Bombardments
(anti-tank) Massed Titans with D weapons
(objectives) Drop Guard
Free Strategem: Careful Planning
Team C, "Pie Plates":
1 Revenant Titan
1 Spirit Host: 5x Wraithlords
Eldar Aircraft
Terminators
Free Stratagem: Careful Planning
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This message was edited 1 time. Last update was at 2008/12/07 14:35:06
tvtropes wrote:Yes, that's right, Games Workshop has managed to take a race of omnicidal zombie robots and make it more GRIMDARK. This troper's impressed.
Comissar Ciaphas Cain, "Hero" of the "Imperium" |
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![[Post New]](/s/i/i.gif) 2008/12/07 13:42:46
Subject: Optimized Apocalypse
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Hoary Long Fang with Lascannon
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A quick note, I run a Revenant with a big spirit host of 5x wraithlords. The "Carefull Planning" Strategem works well to bring in the titan 1st turn if you don't go first. Titans are fire magnets and Eldar fields only work if you have moved, so having your titan sit there and get shot without its fields is frustrating.
Eldar aircraft are also better then imperial or ork due to the extra 4+ save.
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![[Post New]](/s/i/i.gif) 2008/12/09 03:24:47
Subject: Optimized Apocalypse
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Infiltrating Oniwaban
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Durandal wrote:Eldar aircraft are also better then imperial or ork due to the extra 4+ save.
Well, since you only get one type of save, and all aircraft get the 4+ SMF now, Eldar Fields on aircraft seemed redundant to me. We were considering just calling it 4+ with a re-roll instead, which is effectively the same thing you recommend. But am I missing a reason why they would have gotten that anyways under the basic rules, with no mods to bring them up-to-date?
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Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2008/12/09 03:49:44
Subject: Optimized Apocalypse
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Stealthy Dark Angels Scout with Shotgun
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-Edit found the answer
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This message was edited 1 time. Last update was at 2008/12/09 03:51:03
---
4000+ Dark Angels
4000+ Eldar
4000+ Bad Moon Orks
3000 High Elves
3000 Orcs & Goblins
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![[Post New]](/s/i/i.gif) 2008/12/09 08:21:56
Subject: Optimized Apocalypse
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Decrepit Dakkanaut
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Durandal wrote:A quick note, I run a Revenant with a big spirit host of 5x wraithlords. The "Carefull Planning" Strategem works well to bring in the titan 1st turn if you don't go first.
Hmm... I might try a Spirit Host with Flank March next game.
Storming on with 6 Wraithlords could be pretty cool...
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![[Post New]](/s/i/i.gif) 2008/12/10 00:40:02
Subject: Optimized Apocalypse
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Been Around the Block
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Anyone want to write up a full army list?
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tvtropes wrote:Yes, that's right, Games Workshop has managed to take a race of omnicidal zombie robots and make it more GRIMDARK. This troper's impressed.
Comissar Ciaphas Cain, "Hero" of the "Imperium" |
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![[Post New]](/s/i/i.gif) 2008/12/10 01:10:14
Subject: Re:Optimized Apocalypse
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Nasty Nob on Warbike with Klaw
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Reaver Titan battlegroup. 'Nuff sedd.
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2008/12/10 01:18:38
Subject: Optimized Apocalypse
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Longtime Dakkanaut
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if your allowed the old VDR (something someone once did) boat loads of HK missiles on a flyer deployed a mile away...
failing that....
scoring unit in a flyer + as many barrages as you can take... drop on the objectives and bid for going 2nd- technically unbeatable as you bombard 5 of the objectives and land on the 6th at the end of the game
Then again spamming certain units can be unbeatable if your opponent is not ready for them (lots of mm landspeeders for example)
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![[Post New]](/s/i/i.gif) 2008/12/10 01:28:11
Subject: Optimized Apocalypse
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Da Head Honcho Boss Grot
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How about nothing but monoliths and gauss pylons?
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2008/12/10 02:09:12
Subject: Optimized Apocalypse
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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Take as many of the assets that do "X to every one of X" as you can. I've seen games with ~8 precision strikes and ambushes on a single side. This will somewhat reliably damage or kill everything without a side armor of 12 or higher and can take out monstrous creatures well before the game even starts. Once you have those get as many ambush assets as possible (the assassin thingy is good for this).
After all this is complete take a bunch of monoliths shoulder to shoulder forming a quarter circle at a table corner and put a bunch of basilisks behind them. Never move the monoliths. Between every basilisk have a few plaguemarines and make sure that there is no possible way for the opponent to flank into your basilisk corner. Every 9 or so inches have a mekboy with a kustom force field giving the bassilisks and monoliths blanket protection.
Set up second. Your opponant will likely set up all over his board edge, meaning you are already getting to ignore two thirds of his force. Your first turn should consist of shooting every single enemy unit that can fire indirectly with your 20 something basilisks. This is all the shooting you will be doing. Your opponent will attempt and fail to break your monoliths under their mekboy protection and no amount of assaults or flanking will let them get to the basilisk cube safeley hidden behind the mono-wall.
Your opponent will punch you. But it'l be worth it. Your 8 or so precision strikes will kill most of his transports and any independent character or monstrous creatures. Your ambushes will kill anything they decided to flank in with. If by some bizarre coincidence something gets close enough for the monoliths to kill there's another couple of str 9 ap3 templates waiting for them. Or str 9 ap1 if they are vehicles.
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This message was edited 1 time. Last update was at 2008/12/10 02:11:12
-- -- -- -- -- -- -- --
Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2008/12/10 02:19:10
Subject: Optimized Apocalypse
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Decrepit Dakkanaut
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@Shuma: So you need an Guard (Bassie) - Necron ('lith) - Ork (Mek) - Chaos ( PM) alliance to cheese the opponent in Apoc?
That doesn't seem very Fluffy to me!
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![[Post New]](/s/i/i.gif) 2008/12/10 03:07:03
Subject: Optimized Apocalypse
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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Who cares, its apocalypse. The point is to time the speed it takes to get your opponent to punch you in the face and leave the store.
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This message was edited 1 time. Last update was at 2008/12/10 03:07:24
-- -- -- -- -- -- -- --
Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2008/12/10 04:39:40
Subject: Optimized Apocalypse
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Decrepit Dakkanaut
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OK, I get that, but ...
Having to buy Orks and Necrons?
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![[Post New]](/s/i/i.gif) 2008/12/10 04:44:28
Subject: Optimized Apocalypse
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Storming Storm Guardian
Bellingham, WA
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I suggest not playing apocalypse. It never ends, costs a fortune, and isn't fun. Prepare for apocalypse, everyone flush their weekend down the toliet!
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![[Post New]](/s/i/i.gif) 2008/12/10 04:49:36
Subject: Optimized Apocalypse
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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JohnHwangDD wrote:OK, I get that, but ...
Having to buy Orks and Necrons? 
You really only need to buy 4 orks. Its the seven or eight require monoliths that should be giving you fits. Also 20 bassilisks.
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-- -- -- -- -- -- -- --
Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2008/12/13 16:27:51
Subject: Optimized Apocalypse
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Hoary Long Fang with Lascannon
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Shuma's setup makes me want to convert up some Deathstrike missile launchers. Or get an Eldar Cobra.
Of course a Cobra would accomplish the goal of getting punched in the face, because I would have to paint it blue and yell "COOOOOBRRRRAAA!" every time I shot with it.
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![[Post New]](/s/i/i.gif) 2008/12/13 16:36:42
Subject: Optimized Apocalypse
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Hoary Long Fang with Lascannon
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Savnock wrote:Durandal wrote:Eldar aircraft are also better then imperial or ork due to the extra 4+ save.
Well, since you only get one type of save, and all aircraft get the 4+ SMF now, Eldar Fields on aircraft seemed redundant to me. We were considering just calling it 4+ with a re-roll instead, which is effectively the same thing you recommend. But am I missing a reason why they would have gotten that anyways under the basic rules, with no mods to bring them up-to-date?
At my store the convention is that the Eldar field acts like a FNP save, so you take your cover save and then your holofield save. Works great against lascannons and the like, but against supergattlablastas not so much.
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