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Made in be
Cold-Blooded Saurus Warrior







I have been thinking lately and have suddenly come to the fact that there should be a proper wh40k game for PS3.
So I have been gathering some cool stuff abbout what kind of game it should be and I made the desision that it should be somekind of action game and not a shooter.
(lack of movement)
So I began to brainstorming and I now have a couple of ideas:

Two storie lines one with the eldar and one with space marines (I'm stil thinking abbout an alternative)
It should be I don't know how it is called but you should be able to see your whole guy (ratchet and clank, jack and daxter)
Over the space marine game you should be able to personalise your marine, and during the eldar game you should be able to pick an aspect of kane.(you can only choose once)
And last but not least there should be enough movement in the game, you should be able to climb on ladders and jump into cover.

Just tell me what you think abbout it and any other ideas are welcome.

This message was edited 1 time. Last update was at 2008/12/11 14:34:39


 
   
Made in au
Killer Klaivex






Forever alone

A third-person shooter like Gears of War would work great. They're doing it now.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in au
The Dread Evil Lord Varlak





Yeah, there’s been a lot of changes in shooters to encompass a lot of the movement you’re talking about. The cover mechanics of games like Gears of War are a pretty good example.

I think the biggest thing in capturing the feel of 40K is in making it a squad based game. If it’s just you moving from location to location shooting up bad guys, it’s hard to get the epic feel right. There needs to be loads of big set pieces with heaps of guys on both sides.

The other issue is that troops like Space Marines need to feel superhumanly tough. You can get a pile of health, but most games give the player a pile of health. Start with an Imperial Guard campaign, where just about bullet will make you go splat. Then have a Space Marine campaign, where suddenly you can storm enemy positions and let bullets plink off your armour. Then you can change things up with some Eldar or Imperial assassin missions.

“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”

Adam Smith, who must have been some kind of leftie or something. 
   
Made in be
Cold-Blooded Saurus Warrior







sebster wrote:

I think the biggest thing in capturing the feel of 40K is in making it a squad based game. If it’s just you moving from location to location shooting up bad guys, it’s hard to get the epic feel right. There needs to be loads of big set pieces with heaps of guys on both sides.



Talking abbout epic I also think there should be a massive online multiplayer in which two armies with eech over 40 players.
And in that battle you are spawned in squads of 5-10 (depends on which army you take) and you must stick with your squad and help it furfill its specific mission.
And you should be able to level up and personalize your character for example give him a jump pack, plasma pistol........... just like in the single player campaign you will automaticly be spawned in squad which all have jump packs.
When you reached level 20 or 30 you can choose to become a dreadnought or a wraithlord.
And you and your squad should be able to drive vehicles around the battlefield.

Races in the game should be:
-Space marines (Ultramarines)
-Eldar (Yanden)
-Imperial guard (.......)
-Orks (.......)
-Tau (Tau)
-Nids (behemoth)

This is because these are all in the region arround the tau empire. (I have been doing my homework)

As you might have noticed, I AM A MAN WITH A VISION!

This message was edited 1 time. Last update was at 2008/12/12 10:00:10


 
   
Made in be
Cold-Blooded Saurus Warrior







Sebster it would be stupid to play as IMP because you would die becoase you were hit one time.
I think many people will find this anoying and would just stop playing the game so this will not work unless you play as a hardened veteran.

Sorry for double posting.

This message was edited 1 time. Last update was at 2008/12/12 09:59:20


 
   
Made in us
Phanobi





Paso Robles, CA, USA

Cheese Elemental wrote:A third-person shooter like Gears of War would work great. They're doing it now.


The game they are doing now is called Space Marine and it isn't a 3rd person shooter like Gears, it's a 3rd person hack and slash like God of War. You play a Space Marine badass running around shooting heretics with your bolt pistol and then whacking them with your chainsword.

Ozymandias, King of Kings

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in au
Guardsman with Flashlight





That would be so bad and

I reckon a 40k game like BROTHERS IN ARMS would be good because its sqaud based and the characters hit close to home. Y should a 40k war be all glory and smashing while war is really horrifying and bloody.

p.s i want to join the army?

This message was edited 1 time. Last update was at 2008/12/14 11:15:23


I have at my command an entire battle group of the Imperial Guard. Fifty regiments, including specialised drop troops, stealthers, mechanised formations, armoured companies, combat engineers and mobile artillery. Over half a million fighting men and thirty thousand tanks and artillery pieces are mine to command. Emperor show mercy to the fool that stands against me, for I shall not.
- Warmaster Demetrius, at the outset of the Salonika Crusade, 733.M38




 
   
Made in gb
Fleshound of Khorne




London, England

Could the game not be like Star Wars: Republic commando?

To this day thats the only squad-based game I've played where your squad actually had a personality, and the ability to act when they need to.

Add a Mass-effect like equipment thing, get the script written by someone whose never been near Black Library before, shoot C.S.Goto if he comes within two hundred yards of the script, and you've got the beginnings of a great game.

On a side note, why PS3 exclusive? Why not for all consoles that can handle it (Bad Luck Wii :p)

There is but one path to victory, and it is pathed with Blood and Skulls. For the Glory of Khorne, By the Might of Khor'Ghurneth!!  
   
Made in au
Guardsman with Flashlight





It should then have the feel of republic commando but the soldiers should have the personality and the brotherness of BIA


I agree why only on PS3 (XBOX360 KICK ASS)

I have at my command an entire battle group of the Imperial Guard. Fifty regiments, including specialised drop troops, stealthers, mechanised formations, armoured companies, combat engineers and mobile artillery. Over half a million fighting men and thirty thousand tanks and artillery pieces are mine to command. Emperor show mercy to the fool that stands against me, for I shall not.
- Warmaster Demetrius, at the outset of the Salonika Crusade, 733.M38




 
   
Made in au
Skink Chief with Poisoned Javelins





Don't forget the PC!

(Also, make a different version for the Wii. Come on. Come oooooooooon. Pleeeeeeeease?)

One means the Mechanicum truly loses their gak, and the other means the Eldar realize that Vaul is really a toaster and experience religion fail.
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Made in au
Stormin' Stompa






YO DAKKA DAKKA!

How the f*** could it possibly not be a shooter? Surely you mean FPS?

Otherwise, I'm just going to have to say some sort of puzzle-based (non-Real Time)... I dunno... cooking game with... Slaanesh Daemons? They don't have any shooting. But that's not an action game... Turn based, non-strategic action game... Warhammer... no shooty...

I give up.
   
Made in us
Da Head Honcho Boss Grot





Minnesota

How about Gorkamorka?
That has to have potential, right?

Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it.
 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend






The sink.

An X-com style Necromunda game where you recruit juves and train them through fights to be awesome hive gangsters.

A civilization style game where you play some high ranking inquisitor. You're assigned to a sector of space and you have limited resources (money, soldiers, guns, etc.) to monitor and combat xenos/demon/other threats. When some nid infestation pops up on a planet you decide how many guardsmen, space marines to send, and where. And you have to actually keep in good with the chapters or the marines won't help you. As a last resort you can virus bomb/cyclonic torpedo a planet. All the while make sure everyone is turning in their tithes and watch for ever so small signs of cult activity.

A 40k FPS that is actually good!

Um, a strategy game where you are the Tyranid Hivemind. Your job is to eat, kill stuff, and decide which "units" get which "upgrades". Design your own nid from scratch and watch it shred your enemies.

A 2-D beat em up side scroller where you are an aspiring ork warboss out to krump ... everything!
   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

Noisy_Marine wrote:An X-com style Necromunda game where you recruit juves and train them through fights to be awesome hive gangsters.


Nice! I'm thinking deep, dark GTA-In-A-Hive more than X-COM, but that's a nice RPG idea.

Actually, forget GTA. But you know what I mean, next-gen and all of that.

This message was edited 1 time. Last update was at 2008/12/21 06:55:12


 
   
Made in de
Decrepit Dakkanaut





It should be PS3 exclusive because the 360 has issues that need be resolved.... such as quality out of the box


actually, a FPS for 40k wouldnt be all that bad, if done right. the story arc could have you playing as various characters (a chapter as IG, chapter as SM, maybe as Eldar) and your weapon loadout could depend on in-game decisions (ie. because you walk down trench A as a marine, you lose your bolter, but you "find" a working heavy bolter, or working BP/CS/JP) this would also help with replayability, as certain bonus achievments could only be done down certain arcs (ie. a medal or whatever it is you find, is placed super high up on an urban level, and can only be reached if you find the story quirk that makes you ditch your guns in favor of the jump pack from above)

for a quirky type of game thatd still be fun, do a "Ratchet and Clank" type game..but replace the strangely humanoid cat person, and robot pal, with a pair of Grotz but make sure that it has some grim/dark kind of humor as well as zany antics that need to be done in order to beat the game (such as riding a grot bomb, taking down an overly large marine for a boss fight... it could be great fun)

This message was edited 2 times. Last update was at 2008/12/21 14:43:19


 
   
Made in us
Stubborn Temple Guard






Ensis Ferrae wrote:It should be PS3 exclusive because the 360 has issues that need be resolved.... such as quality out of the box


That officially makes no sense. There should really be no "exclusive" games. If it was PS3 exclusive the video game franchise of 40K would be over. There aren't enough PS3 owners ONLY to support the cost of it.


Another 40K game would probably be along the lines of "Fire Warrior," FPS with a plot that makes no sense just to put in as many races as they could.

Although Gears of War style Space Hulk would be AWESOME (an not like the ancient PC game). Maybe play as a Grey Knight to justify having badass skills and use psyker powers.

I would love to see a space ship Gothic game. Or Necromunda.

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
Made in us
Fireknife Shas'el





A bizarre array of focusing mirrors and lenses turning my phrases into even more accurate clones of

I'm wondering if some 40k nerds will attempt a 40K reskin/mod for Dead Space.

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Made in au
The Dread Evil Lord Varlak





goffnob deffsmakka wrote:Sebster it would be stupid to play as IMP because you would die becoase you were hit one time.
I think many people will find this anoying and would just stop playing the game so this will not work unless you play as a hardened veteran.

Sorry for double posting.


Well, that would be the point. It'd be scary and get players playing like they have actual human levels of survivability. AvP worked exactly this way for the marines, so when you got a chance to play the other species the juxtaposition was massive. It was the biggest strength of the games. Similarly, running around absorbing bullet after bullet as a Space Marine will feel like any other FPS and it will suck. But if you've spent time as Pvt Jones of the Imperial Guard, hiding and sniping and sneaking and afraid of every incoming round, suddenly getting to be a marine will be brilliant.



And by the way, this conversation isn't going to to be helped by any talk of an exclusive platform. Exclusivity is a purely financial consideration, where the developers will take a pile of money from one platform to make their game exclusive, to draw more players to that platform. But that's irrelevant in this case because platforms will only pay for exclusivity for big A list games like Final Fantasy or Halo, something a new 40K is simply not. Or a game will be excluded from a platform because that platform doesn't have enough players to make transfer financially viable - but that isn't the case for any of the current major platforms as they've all sold a reasonable number of units. The only games appearing on single platforms without exclusivity deals are small, crappy games, and I'm guessing no-one here is dreaming of a small, crappy 40K game?

But that isn't what I suspect you're all talking about. I suspect you're all using exclusivity to argue about what platform is 'best'. And that's a very boring conversation.

“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”

Adam Smith, who must have been some kind of leftie or something. 
   
Made in us
Stubborn Temple Guard






sebster wrote:
goffnob deffsmakka wrote:Sebster it would be stupid to play as IMP because you would die becoase you were hit one time.
I think many people will find this anoying and would just stop playing the game so this will not work unless you play as a hardened veteran.


Well, that would be the point. It'd be scary and get players playing like they have actual human levels of survivability. AvP worked exactly this way for the marines, so when you got a chance to play the other species the juxtaposition was massive. It was the biggest strength of the games. Similarly, running around absorbing bullet after bullet as a Space Marine will feel like any other FPS and it will suck. But if you've spent time as Pvt Jones of the Imperial Guard, hiding and sniping and sneaking and afraid of every incoming round, suddenly getting to be a marine will be brilliant.


I think it would be great. Set it up like one of the older Call of Duty games (CoD 2, maybe? First release on the 360) so that you move from side to side in the campaign with different people.

Part 1: You play as the lowly Guardsman. You suck. Some horrid enemies just appeared from a Warp Rift. Stay alive, do recon, engage little.

Part 2: You are the Inquisitorial Stormtrooper. You just got recruited to help deal with some daemons. Crap. Slightly better weapon, armor, and skills. You need the Ordo Malleus perspective of this Rift (not really what a Stormtrooper would do, but it works for plot).

Part 3: You are the Space Marine. You are pretty neat combat machine, and can kill many enemies, but these Daemons seem to be getting stronger.

Part 4: You are a Grey Knight Terminator. Time to solve the Daemon problem. You are the absolute best, and you need every bit of firepower, armor, purity seals and psychic powers to prevail.

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
Made in be
Cold-Blooded Saurus Warrior







stonefox wrote:I'm wondering if some 40k nerds will attempt a 40K reskin/mod for Dead Space.


There is a wh40k mod for battlefield 2, looks good (not that I have the mod or the game)
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control






Yorkshire, UK

How about an Inquisitor game?

You would start as a journeyman doing (relatively) simple missions tracking down rogue psykers/heretics and recovering artefacts. At some point during the game you would be approached by a senior Inquisitor who promotes you and gives you the choice of which Ordo you wish to join.
When you join you would get access to more and better (Ordo specific) weapon and skill options and would be sent on more dangerous missions.

You could incorporate all the different races by having them turn up as enemies in different missions - and make it specific so that only Malleus Inquisitors will be sent on missions against CSM or Daemons, for example.

Any thoughts?

While you sleep, they'll be waiting...

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Made in de
Decrepit Dakkanaut





Chimera_Calvin wrote:How about an Inquisitor game?

You would start as a journeyman doing (relatively) simple missions tracking down rogue psykers/heretics and recovering artefacts. At some point during the game you would be approached by a senior Inquisitor who promotes you and gives you the choice of which Ordo you wish to join.
When you join you would get access to more and better (Ordo specific) weapon and skill options and would be sent on more dangerous missions.

You could incorporate all the different races by having them turn up as enemies in different missions - and make it specific so that only Malleus Inquisitors will be sent on missions against CSM or Daemons, for example.

Any thoughts?


could work, tho really, if you followed the ordo hereticus, you could still be sent out to fight CSM, as they are traitors after all and really.. i'd think it would work better if you still faced all enemies, regardless of the Ordo you join. i guess the way it would work, is on a sort of bonus system, so if you chose ordo malleus, you get a bonus fighting against the daemon, but have a slightly more difficult time with other foes; whereas if you took an ordo xeno character, youd get space marines (which you could customize their one shoulder pad to show several different GW endorsed chapters), or if you took ordo hereticus, you could run around with sisters.. though this wouldnt work for an MMO, i wouldnt want a game like this to be an MMO... an oblivion or neverwinter nights-esque game would be awesome... build your character, build your party up, get wicked equipment and slay the emperors enemies
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control







Inquisitor game would be awsome
   
 
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