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Poll
what weapons should it have vote for two
asault cannon 31% [ 24 ]
twin linked lascannon 23% [ 18 ]
power fist 35% [ 27 ]
missile launcher 10% [ 8 ]
Total Votes : 77
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Made in gr
Ultramarine Scout with Sniper Rifle





what weapons should the dreadnought have

may marines live  
   
Made in us
Pewling Menial



Atlanta, GA/USA

Why not all, magnetized?
   
Made in us
Resourceful Gutterscum






I agree magnetizing is the best option, but if you don't magnetize twin linked lascannon and missile launcher. That would be for anti armour but if your looking for anti infantry go with assault cannon and lascannon.
It all depends on what role the dread will be playing in your games.
That's why it's best to magnetize.

I would give you a high five but my power fist is stuck in the on position. 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Built it so that it fits whatever role you need it for in your army.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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Made in ca
Nasty Nob





Ottawa, Ontario, Canada

I'd voe plasma cannon, but it's not up there :(

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Made in gb
Mekboy Hammerin' Somethin'





Spreading the word of the Turtle Pie

Yep, we need more plasma. But then I just love plasma.

   
Made in us
Implacable Skitarii





Boiler Room, Texas

assualt cannons forever! I mean, it doesn't allow saves when you roll a 6 for wounds. Perfect for killing powerful infantry
   
Made in ca
Pyromaniac Hellhound Pilot





Calgary

OP; I'm torn between trolling your grammar and congratulating you on not having [poll][poll] in your title.

But I'm going to agree with 'magnetize 'em all' unless you feel like telling us what you want to use the dreadnought for.

It's better to simply be an idiot, as no one can call you on it here. -H.B.M.C.

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"This is TOO expensive." "I'm going TO the store, TO get some stuff."
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Made in us
Sinewy Scourge





Bothell, WA

Here is my input:

1. Ironclad- throw two hunter killers on if you want first turn range!
2. dakkadread- Plasma Cannon & Autocannon

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Set in your storage bin, pick up vulkan model, place in list.
 
   
Made in ca
Inspiring Icon Bearer




Canada

TLC+ML for ranged tankhunting

MM+DCCW&HF for drop podding dreads.

Really depends on the role though.
   
Made in us
[DCM]
Illustrator






North Carolina

I would ask, why is this posted in Modeling & Painting?

Please post things in appropriate forums. Failure to do so habitually will result in corrective actions to include but not limited to Temporary suspensions.

Moving this to tactics.

-Aaron
Call For Fire

DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

The ML only goes with the tLC, but if you're spending the points on tLC & ML, why aren't you taking Pred Annihilator?

So the ML is a non-starter.

Therefore Dread always has a PF, which makes good use of his WS4 and Walker ability that you pay for.

So given a PF, the only sensible way to fit a model that is supposed to only shoot until it reaches HtH is with the Asscan.

   
Made in gr
Ultramarine Scout with Sniper Rifle





guys i think im gonna magnetize after seeing everyone say magnetize thanks

may marines live  
   
Made in us
Twisting Tzeentch Horror




Golden, CO

Assault cannon or plasma cannon. Occasionally multimelta, if you don't have enough elsewhere in the army. TLAC is less impressive in a marine army, even two pair. Fists are incredibly useful, so usually having one is best.
   
Made in us
Dominar






Plasmacannon/Autocannon for anti heavy infantry/light vehicle work.
   
Made in us
Dakka Veteran







Customize to fit your the role in your army (good call on the magnets).

I prefer assault cannon, it's very versatile.

This message was edited 1 time. Last update was at 2009/01/15 21:19:31


"Success consists of going from failure to failure without loss of enthusiasm." 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control







MAGNETS!

Use my magnet guide (jamunitions guide to magnetising your models) to be one your way
   
Made in us
Cultist of Nurgle with Open Sores







Personally, I'm going with a plasma cannon and an assault cannon

SM - 8060 pts
Chaos Deamons - 885 pts
Chaos Marines - 500pts 
   
Made in us
Resourceful Gutterscum






I take three dreads in my GK army and they all have a TLLC and a ML.
This allows them to just sit back and shoot all day.
Of course inf the enemy eaches them they are deadnoughts, but until then they are very effective.

I would give you a high five but my power fist is stuck in the on position. 
   
 
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