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Made in us
Major






far away from Battle Creek, Michigan

Now that the plastic stormboyz are taking up shelf space in my FLGS I was thinking of picking up a few. For those who use them in armies between 1500 and 1850 how do they do? What do they work well in combination with?

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Wicked Warp Spider





South Carolina

I would say you need 2 squads of 20 to really make them effective (or simply get to cc)...

I have seen them used effectivly with trukks (as both can get down the feild nicely) and are really killy....

Personally I plan to use them with a large squad of kommandoz that are outflanking. I personally would avoid deep striking them due to thier "small" squad size.

I can also see them being used as a way to take fire off of large mobz of slugga boyz who are currently running accross the bord (stormboyz get in first, porbably get shot up but then your really close to krumping distance with the rest of your army).

I'm still experementing to see how they work best though...

"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes

DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. 
   
Made in us
Squishy Squig




Wisconsin

I just started using stormboyz myself and they seem to be rather well received. They get good reviews aroung the internet, though most seem to think that Zagstruk is a waste of points. What do the people here think?
   
Made in us
Humming Great Unclean One of Nurgle





Georgia,just outside Atlanta

I've been considering taking a small sqaud of them ( 10 + a tooled up Nob) just to create a little extra mayhem,but I'm still not sure if they will be worth taking.
I don't plan on using Zagstruk as I don't want to invest that many points in a sqaud that,in the end will just get blown off the table.

This message was edited 1 time. Last update was at 2009/01/29 02:43:53



"I'll tell you one thing that every good soldier knows! The only thing that counts in the end is power! Naked merciless force!" .-Ursus.

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Made in us
Major






far away from Battle Creek, Michigan

From the tactica
One of the things that really make these Boyz shine is that on the charge, you stand a very good chance of getting most if not all of your mob engaged, because they're so extremely fast. I recommend taking Mobz of at least 16 Boyz, and in a list where you are going to live with only one squad, I suggest taking the full mob of 20. I find it hard to build a competitive list without at least two Mobz of 16 Boyz in it though. These Boyz are that good!

The tactica lists them as "competitive." Still, a mob of 20 including a nob with pk and bp is 280 points. It's strange, but in a list of 1500 pts. its seems like I should spend damn near all my points on troops or heavy supports.
Another question: would you rather take stormboyz without zagstruck or kommandos with snikrot?

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Wicked Warp Spider





South Carolina

olympia wrote:
The tactica lists them as "competitive." Still, a mob of 20 including a nob with pk and bp is 280 points. It's strange, but in a list of 1500 pts. its seems like I should spend damn near all my points on troops or heavy supports.
Another question: would you rather take stormboyz without zagstruck or kommandos with snikrot?


280 is a bit expensive for 20 but remember they more 12" + d6 (rokkit pack rules) and then can charge so thats potentailly a 24" charge.

I would not waste points on zagstruck due for 2 reasons:
1) His pk only is at I4 for turn 1, if he gets stuck in he doesn't get it
2) When they Deep Strike you loose d3 Boyz automatically (benifit is charge after ds, but you have to be near somebody for that to work)
3) If you fail ld, he kills one of your boyz (no save, unlike a bp) and you pass...

So make it 3 reasons.....

I would much rather have Snikrot and a geared up Kommandoz squad (w/2 burnas), comes in on any bord edge (even his deployment zone), immideatly will draw the attention of your opponents fire (keeping more of your boyz alive), and can well krup stuff just as good as anyone else.

I plan on taking Sinkrot led komandoz in w/stormboyz to try to cause panic while the rest of my army runs forward.

"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes

DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. 
   
Made in gb
Mekboy Hammerin' Somethin'





Spreading the word of the Turtle Pie

1. Fair enough...
2. They only lose the boyz when they charge, so it's basicly deep strike + the option to charge after.
3. Would you rather have the mob run screaming 4D6 towards your board edge than lose ONE boy?

   
Made in au
Killer Klaivex






Forever alone

I use them in conjucton with my Slugga Boyz. They can soften up or scatter enemy shooting while the Sluggas run up the table unmolested.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in dk
Stormin' Stompa





I have hammered my friends Stormboyz into green goo. If you choose to field them, I suggest 2 units of 20, along with some other distractions. Otherwise they will just get a too high spot on your opponents priority-list.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in us
Krazed Killa Kan






South NJ/Philly

olympia wrote:From the tactica
One of the things that really make these Boyz shine is that on the charge, you stand a very good chance of getting most if not all of your mob engaged, because they're so extremely fast. I recommend taking Mobz of at least 16 Boyz, and in a list where you are going to live with only one squad, I suggest taking the full mob of 20. I find it hard to build a competitive list without at least two Mobz of 16 Boyz in it though. These Boyz are that good!

The tactica lists them as "competitive." Still, a mob of 20 including a nob with pk and bp is 280 points. It's strange, but in a list of 1500 pts. its seems like I should spend damn near all my points on troops or heavy supports.
Another question: would you rather take stormboyz without zagstruck or kommandos with snikrot?


I probably should get to revising that tactica, but that'd require I play more 40k again.

In 5th, I think the stock of Storm Boyz seriously went down by a significant amount. They're expensive as all hell (for Orks) and while fast, quite frankly there are better things in 5th Ed that you could spend the points on that do much the same job.

Their major downside, IMO, is the fact that while they can probably get stuck in, they can't consolidate from one combat to another like they could before, so you can get in there, kill a unit (and probably take casualties yourself), but then will be stuck out and getting shot. And when that happens, they die just as quickly as 6 point Boyz.
   
Made in us
Yellin' Yoof





You're not taking into account the flexibility all that movement range offers you. With so much movement you're able to set up a round of slugga shooting and then however strong of a charge you want to present. If you place yourself carefully so that only a couple of boyz are in charge range, you can often force a 2-round assault, which means your opponent has to choose between dumping more troops into what is essentially a throw-away assault, or ignore them and risk being charged again next turn.

Stormboyz are like trukk boyz, but you aren't limited to 12. It's all about charge control.

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Made in us
Longtime Dakkanaut





I don't think they're as good as boyz in trukks. The trukk is mobile LOS blocking. Even with the trukk, 12 boyz are still cheaper (10 each vs 12?). And, the trukk gives some protection against things like whirlwinds.

Can stormboyz work? Yes. But, I think only in a list that is bent on getting everything quickly across the board and into melee. I'd rather spend the points on nobz or boyz or kommandoes.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Except that Stormboyz and trukks go GREAT together.

Stormboyz charging up the field giving the trukks behind them a 4+ obscured save? Alternatively Trukks charging up the field with stormboyz running up behind them getting a 4+ cover save? A lot of Ork strategy revolves around making an opponent choose, and this is no different. Stormboyz are great for providing another choice - Your opponent can choose to shoot down the stormboyz and end up getting eaten alive by the contents of some trukks, or can take down your trukks and get eaten alive by your stormboyz.

Personally, I take Snikrot AND Zagstruk where feasible point wise (1850+) There's a tremendous psychological advantage to be had when your opponent knows that NOWHERE on the table is safe.

   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

My friend Simon generally uses one mob of 20 Stormboyz w/ PK.
They usually rock the house.

Former moderator 40kOnline

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Made in us
Imperial Recruit in Training




Dayton, Ohio

I have been wanting to use storm boyz with zagstruk and snikrot with some kommandos in tadom. I think in combination would leave your opponent under immediate pressure because of uncertainty. Follow that all up with a ton of boyz and you will make your opponent have a lot to consider.

 
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

I used kommandos plus stormboys in a kos army, it was fun but i was just too many points for what it delivered.
   
 
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