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Made in us
Regular Dakkanaut





I see a lot of people use Razorbacks in their army lists to transport combat squaded tac marines.
Why would one want to give up the fire access port (where they can use meltaguns/flamers) to upgrade a stormbolter to a hvy bolter?
Do you disembark your tac sqd, shoot, leave yourself open to attack, then embark in your next turn to start the cycle over again? So you can only shoot every other turn if you keep embarking and disembarking.
Or in KP missions they are forced to still combat squad to use the transport functionality of the razorback?
How do people use the razorbacks effectively?
Thanks in advance,
-Pav
Made in us
Regular Dakkanaut





I meant when you take a razorback instead of a rhino it is like losing the fire access port to get a hvy bolter (instead of the stormbolter).
I really get a lot of use out of the fire access port with flamers/meltaguns and extra boltgun shot(s).
I struggle with having the tac sqd get out to fire, then climb back in the next turn and miss a turn of firing because they cannot disembark the same turn they embark (well, unless the vehicle is destroyed).
It's not my normal play style so I am looking to understand the tactics and pro's and con's.
Made in us
Regular Dakkanaut





True. I rarely move my rhino's more than 6" other than the first turn to get me within 6" moves to start hitting things.
Though I do like the 40pt Hvy Bolter idea that can hold troops if necessary. It's a cheap but a tin can for a tank.

This message was edited 1 time. Last update was at 2009/01/30 23:39:23


 
 
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