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Made in us
Executing Exarch






Odenton, MD

So after taking the plunge and buying a couple Battleforces of guard, I find myself being pulled to the realm of chaos, partly because guard seem to play like a stationary eldar (if you didn't know I play a wide range of eldar armies). But since GW got rid of The Lost and the Damned army list, and the new chaos codex does not have cultists, I am at a loss to find a suitable rules set (I am interested in playing them in a tourney).

So my question is what rules do you use?

Counts as:
vanilla Guard
doctrine guard (as I recall in a WD recently there was some new doctrines for this, if anyone has a PDF of them I would love to see it)
WH with allies
DH with allies
Other?



and while I am at it, What god should I theme my army around? I dislike khorne so that's not an option, I used to run an Emperor's Children army (until it got stolen ) so I think I have narrowed it down to tzeench, or nurgle.

I seem to be leaning towards nurgle since tzeench is a little to much like my eldar, but I am open to suggestions.

Thanks,
Chris
   
Made in us
Executing Exarch





Los Angeles

Well you certainly have a lot of potential here. I've always been much more fond of tzeench than nurgle and since you are going to be doing a lot of counts as type suff, I think the god of change might be the one to work for here.

The next thing to do is decide what you really want to field. If you look at guard and the possible allies you could have, there is a lot of room for you to have all kinds of things. So make some decisons about how you want to run the army. Gunline, mech, lots of marines mixed in, or whatever. After that gets worked out, you can get to work on Tzeenching out the units you want to use.

**** Phoenix ****

Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

I think you've covered the basic options, and the specific build will depend on whether you want evil Termies & Marines or evil PA humans leading the revolt.

   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Well, if you run DH with allies, you could use daemonhosts, which are pretty chaotic. Not only that, but a radical inquisitor getting assassins signed up onto his cause could end up causing a lot of trouble for the imperium.
   
Made in us
Executing Exarch






Odenton, MD

I would love to run a list with some daemons and a couple CSM. (kind of like the old codex) but I am pretty much open to anything. Here's a list of the models I have at the moment:

HQs
4 officers
15 Flamers
1 standard bearer

Troops
40 mooks with lasguns

Fast attack
6 sentinels

heavy
1 LRBT
1 Basilisk

crewed guns
3 lascannons
4 heavy bolters
6 missile launchers
7 auto cannons

Guns no crew
7 mortars
3 lascannons ( I use them on the sentinels some times)

Random bits and pieces.

*edit* Right now they are modelled as a ash waste penal colony, all of the inmates (standard guardsmen) wear various gas masks, the only uniformity is that the Guards (officers, and there retinue) all wear great coats, helmets, and a standard issue gas mask.

This message was edited 2 times. Last update was at 2009/01/31 03:57:36


 
   
Made in us
Fireknife Shas'el






Richmond, VA

I would go with a Radical Daemonhunters force, heavy on inducted Guard. Not sure how to fit the flamers in though :(

 
   
Made in us
Executing Exarch






Odenton, MD

It doesn't matter if I have to remodel some things.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

How about IG with DH Allies:

HQ (0-1)
DH Inq. Lord (model as Traitor leader)

Elite (0-1)
DH Eversor Assassin (model as a Possessed Traitor Guardsman)

Troops (0-2)
DH GK PA (model as CSM Noise Marines / KSons)

Given that you're all Flamers instead of the "good" Meltas and Plasma, you must be a themed force.

   
Made in us
Rough Rider with Boomstick





While I think DH w/ IG is probably your best bet, you may want to go IG w/ DH. It would still let you take an Inq w/ pyker powers and 3 deamonhosts, but it would also let you field Ogryns (heavily mutated chaotic deamons).

The Happy Guardsman
Red Templars
Radical Inquisitor
 
   
Made in nz
Infiltrating Broodlord





R'lyeh

Flamers as stormtroopers? They can deepstrike, and have decent ranged capability. For special weapons throw in something gribbly on a hand here and there?
   
Made in us
Da Head Honcho Boss Grot





Minnesota

Wait.



Are the 15 "flamers" troops carrying flamers as special weapons, or are they Flamers of Tzeench?

This message was edited 1 time. Last update was at 2009/02/02 00:51:58


Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it.
 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

I read it as dudes with Flamer weapons, not LDoTs.

   
Made in us
Fireknife Shas'el






Richmond, VA

I read it as Daemons

 
   
Made in us
Executing Exarch






Odenton, MD

IG with flamers. Yes it is a themed army at the moment, its a penal legion. I figure Flamers the flamers are on all the characters modelled as prison guards, more to keep them in line that to use on enemies

All of the heavy weapons and armour are salvaged (kind of like chem-dogs) also as of now all of them are wearing Gas masks.
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Are you playing friendly games or tournaments? If it's friendlies or FLGS, how do the other players feel about using Imperial Armour rules?

Because the Siege of Vraks book has a traitor guard list in it...

   
Made in gb
Imperial Recruit in Training





Or use the ork list. I'm not kidding here...

The Warboss and the Nobs can be used as Traitor marines, with scraps of armour still on them.

The Infantry could be geneticlly modified humans, made stroner and more brute, but more stupid.

Looted stuff is...wel looted stuff.

Grotz could be 'failed experiments' suicidal and uncared for.

Thats just a couple of ideas I had

DK

   
Made in us
Incorporating Wet-Blending






Glendale, AZ

Or if you're not playing in tournaments you could use the Lost and the Damned list found here: http://oz.games-workshop.com/download/download.htm?/games/40k/chaosspacemarines/gaming/lostandthedamned/assets/lostdamned.pdf

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Made in us
Twisting Tzeentch Horror





A VAN DOWN BY THE RIVER!

I'd just play them as ordinary Guard, the only real difference is the gods they serve.

"Metal is like an apple, you're not supposed to eat the core."
 
   
 
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