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![[Post New]](/s/i/i.gif) 2009/01/31 17:58:05
Subject: 2500 vampire counts
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Stealthy Dark Angels Scout with Shotgun
Wouldn't you like to know.
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Vampire Lord, skull staff, helm of commandment, summon ghouls, master of the black arts, forbidden lore; 450 pts
Vampire, sword of might, the flayed Hauberk, ghoulkin, summon ghouls; 180 pts
vampire, sword of battle, book of arkhan, dread knight, summon ghouls; 190 pts
Wight King, battle standard bearer, war banner, lance, barded skeletal steed; 157 points
10 Crypt Ghouls, ghast; 80 pts
15 Crypt Ghouls, ghast; 128 pts
15 Crypt Ghouls, ghast; 128 pts
15 Crypt Ghouls, ghast; 128 pts
5 Black Knights, Hell Knight, standard, Standard of Hellish Vigour; 177 pts
5 Black Knights, Hell Knight, standard; 152 pts
5 Black Knights, Hell Knight, standard; 152 pts
Varghulf; 175 pts
8 Cairn Wratih; 400 pts
Total Roster Cost: 2497
Haven't played in a LONG time so any constructive comments/criticism is welcome.
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This message was edited 1 time. Last update was at 2009/02/01 02:23:49
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![[Post New]](/s/i/i.gif) 2009/02/03 03:52:42
Subject: Re:2500 vampire counts
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Stealthy Dark Angels Scout with Shotgun
Wouldn't you like to know.
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Ok, so judging by the lack of responses the list needs no help...
or...
the list is so horrible that I might was well scrap it and try a out a new list.
Any chance I can get a second opinion on which statement is true?
Either way any feedback would be much appreciative.
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![[Post New]](/s/i/i.gif) 2009/02/03 16:10:09
Subject: 2500 vampire counts
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Incorporating Wet-Blending
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Don't know what to say. It's got the standard casty lord, best core (although swapping a unit of ghouls for some hounds might not be terrible) wiith a free move. 2 of the 3 power items (put Drakenhoff on the wight king for the Trinity), and lots of BKs. I would probably drop the Varg for some fell bats to march block, but he's good support. Also, Wraiths tend to be very hit or miss. Either they can deal with them fairly easilly and you lose 400 pts or they can't and they slaughter with impunity.
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-James
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![[Post New]](/s/i/i.gif) 2009/02/03 18:42:59
Subject: 2500 vampire counts
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Phanobi
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I'd drop the size of the ghoul units down as you can always raise more and get a unit or two of wolves (or fell bats). I also like units of 6 for Knights, the extra lance can make a real difference and it gives you US 12.
On the second vamp, drop the sword of battle for the Black Periapt. The extra power die will help a lot more, especially with the ability to cast Invo on a 3+ to summon more ghouls.
Don't forget to raise some zombies too.
Ozymandias, King of Kings
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My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2009/02/04 05:43:38
Subject: Re:2500 vampire counts
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Stealthy Dark Angels Scout with Shotgun
Wouldn't you like to know.
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@jmurph
ok, it seems like the wraiths wouldn't be that good of a choice for me due to them being either good for some armies or bad for others, how about dropping the wraith and grabbing a 2nd varghulf and 4th unit of black knights, would that be a better choice for all around gameplay?
as for the holy trinity of vamp items, you named the drakenhoff banner, I take it that the helm of commandment and book or arkhan are also part of the trinity, or am I wrong?
btw, isn't it not recommended to take the drakenhoff banner these days due to its high pricetag and everybody including something that could get around it?
@Ozymandias
from what I've heard wouldn't you want to have a minimum of 15 ghouls in case you run into armies that have a lot of anti-magic or for armies that are designed to be on you really fast (bretonnians being one of the first that comes to mind), that way you won't be too dependent on expecting to get a couple of invocations off
since I plan on throwing the vamp w/dreadknight and wight king into two seperate black knight regiments, would you still recommend to bump the units to 6 or would you only recommend to bump the number to 6 if the regiment doesn't get any char support
would like to drop the sword of battle from the 2nd vamp but the problem is that he also happens to be toting the book and if I remember my rules correctly a character with two arcane items is a big no no (the exception being dispell scroll and power stones)
oh and I plan on raising zombies all over the place, those little guys are useful for so many things
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![[Post New]](/s/i/i.gif) 2009/02/04 16:04:49
Subject: 2500 vampire counts
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Incorporating Wet-Blending
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Depends who you play. Like I said wraiths are hit and miss, but if you know you play people who don't pack much in the way of magic missles or magic attacks, wraiths can be horribly brutal. Otherwise more BKs never hurts. Probably wouldn't bother with a 2nd varg- they are more support units than anything. Use the points to bump up your BK unit sizes.
You are correct on the trinity. The Drakenhoff, book, and Helm are considered the 3 most useful/powerful items in the army book. The black periapt deserves an honorable mention, though!
The Drakenhoff banner is expensive, but it gives regeneration to the whole unit and any characters. Regeneration is essentially a 50% save you always get, even against crumble wounds, so it is very powerful! There isn't much that negates it. Flaming items are about it, so Lore of fire, screaming skull catapult, runed dwarf WM, and VC flaming banner (which I take on a unit of knights now to counter Drakenhoff or Plaguebearers) are about all I can think of that counter it off hand. A unit of knights or GG with the banner and a character is very hard to stop. Additionally, the mounted WK's T5 2+ AS + regen is tough to crack!
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-James
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![[Post New]](/s/i/i.gif) 2009/02/04 19:41:45
Subject: 2500 vampire counts
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Phanobi
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You're right, he can't have the book and have the Black Periapt, my mistake. In that case, I'd give it to the first Vamp and give the sword of might to your Lord. If the second Vamp has dreadknight, why bother giving him a magic weapon at all? Give him the lance and use the points elsewhere.
You have 9 PD and you cast Invo on the ghouls on a 3+. I'd really like to see an army that can stop that reliably. You only need one turn of casting to get a unit or two up to a good starting strength. If you are worried, drop one unit to 10 and use the 40 points to get a single unit of Ghouls. That way, you have two units of 15 (presumably where your foot vamps will go) and two of 10 (probably best at flankers anyway).
Ozymandias, King of Kings
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My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2009/02/05 20:50:53
Subject: Re:2500 vampire counts
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Stealthy Dark Angels Scout with Shotgun
Wouldn't you like to know.
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@jmurph
ok, the idea that I have is to make an "all-comers" type of list, mainly because I'm taking this to a tourney and have no idea what is going to be there and I want it to be able to go toe to toe with anything.
So going along those type of lines do you think it's advisable to take the drakenhoff banner to a tourney mainly because everybody might take into consideration about taking something that will allow them to negate regeneration or allow them to have an easier time with flammable guys, i.e. treemen.
Also, with the book and helm do you think people might get their feelings hurt if I have all 3 items in the list or do you think they're feelings will already be hurt since I plan on taking the book and helm no matter what list I take with me.
@Ozymandias
the plan that I have for the list is to have the vamp lord join the 10 ghoul unit and have that unit placed behind the 3 15 ghoul units with the knights and varghulf(s) on the flanks to try and keep fast units away from the lord and if somebody is able to get around me I can attempt to create a block of ghouls to either redirect them or tarpit them. With me trying to do all of this
do you still think I need to have a sword of might on lord even though I the role I have planned for him is to be magic support for the army and try to avoid combat as much as possible
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![[Post New]](/s/i/i.gif) 2009/02/12 20:59:46
Subject: 2500 vampire counts
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Dusty Skeleton
MD
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If your hurting on points that 12 point lance would be the first thing I'd look at. I don't give any WK a lance, too dang expensive, you can get a flaming lance for 10 points for pete's sake.
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"You see things as they are; and you say, 'Why?' But I dream things that never were; and I say, 'Why not?'"
--George Bernard Shaw (1856-1950)
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![[Post New]](/s/i/i.gif) 2009/02/14 09:45:05
Subject: Re:2500 vampire counts
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Stealthy Dark Angels Scout with Shotgun
Wouldn't you like to know.
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I'm not hurting on points in the list but the problem with taking the 10 pt flaming lance is that with the current list(s) that I've been playing around with, the wight king is usually being ran with a magic banner, often case it either being the regen banner or the basic warbanner
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![[Post New]](/s/i/i.gif) 2009/02/15 03:21:35
Subject: 2500 vampire counts
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Dusty Skeleton
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I don't think that you should take the Drakenhoff banner for your BSB if he's only going to be joining a unit of 5 Knights. I would lose a unit of Knights and instead pimp one of the units up to 10. Looking at the points costs, you haven't given your Knights barding. Barding is worth it.
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