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![[Post New]](/s/i/i.gif) 2009/02/12 13:37:33
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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Dakka skwad 1:
Elite: 12 lootas - 180
Heavy: Battle wagon, killkannon, BS x4 - 170
Total - 350
Dakka skwad 2:
Elite: 12 lootas - 180
Heavy: Battle wagon, killkannon, BS x4 - 170
Total - 350
Dakka skwad 3:
Elite: 12 lootas - 180
Heavy: Battle wagon, killkannon, BS x4 - 170
Total - 350
Dakka skwad Total - 1,050
Da livin carpet 1:
29 gretchin, 2 runtherds - 107
Da livin carpet 2:
29 gretchin, 2 runtherds - 107
Da livin carpet Total: 214
Shooty Mek 1:
big mek, SAG - 95
Shooty Mek 2:
big mek, SAG - 95
Shooty mek Total: 190
Da boyz 1:
12 shooter boyz, BS, nob with BP, klaw - 117
Trukk - 35
Da boyz 2:
12 shooter boyz, BS, nob with BP - 92
Trukk - 35
Da boyz 3:
12 shooter boyz, BS, nob with BP - 92
Trukk - 35
Da boyz Total: 406
Speedy deff 1:
2 warbuggies, rokkitz - 70
Speedy deff 2:
2 warbuggies, rokkitz - 70
Speedy deff Total - 140
2,000 points dead on.
FOC:
HQ - 2
Elite - 3
Troop - 5
Fast - 2
Heavy - 3
2 big meks
36 lootas
58 gretchin (+4 runts)
36 boyz
4 buggies
3 battle wagons
should be enough to cope.
gretchin mobs act like living shields for SAG meks.
12 lootas in each wagon, sat back as a solid fire base (possibly more gretchin shields)
2 units of buggies for mobile tank hunting.
3 units of trukk boyz for objectives and anything that needs doing.
not sure how this will work, but i guess its different
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 13:40:03
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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Also, on another matter, just heard they sell fine tip pens that can be used for outlines on free hand painting, any idea where i can pick some up please?
would make painting dags and checks alot quicker.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 13:44:24
Subject: 2,000 point shooty ork list!
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Committed Chaos Cult Marine
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Interesting.
Not sure about the buggies. Find some points and give the other 2 nobz klaws.
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Check out my blog at:http://ironchaosbrute.blogspot.com.
Vivano crudelis exitus.
Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues. |
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![[Post New]](/s/i/i.gif) 2009/02/12 13:50:22
Subject: 2,000 point shooty ork list!
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Lead-Footed Trukkboy Driver
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You've got 60 points in BS on the BWs that are not going to shoot most likely. Drop the BS's and put pks on the 2 trukk mobs that don't have them. Without pks, they are just shy of useless.
IMO you'd be better off dropping the trukkboy squads and take 2 shoota mobs instead. You'll have to drop the grots down in numbers to get the points though. But really if all you're using the grots for is ablative wounds for the SAGs you don't need that many.
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![[Post New]](/s/i/i.gif) 2009/02/12 13:50:56
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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might drop a buggy, turn the 3 into 1 unit, drop a few gretchin and grab more klaws.
but from my fire line i can get:
3 killkannon shots
12 BS shots
2 SAG shots
36 - 108 deff gun shots
and of course some gretchin small arms fire
should give enough dakka to do some damage, even with ork accuracy.
Edit:
ok, drop all 12 BS's for 60 spare points, that pays for klaws with 10 left.
drop 10 gretchin and a runt from each gretchin unit, another 80 points free
so 90 points there.
could drop all 3 trukks to put that up to 195 points, giving me enough for 32 more boyz
so 12,12,12 boy could be 22,23,23
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This message was edited 1 time. Last update was at 2009/02/12 13:53:50
Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 14:15:33
Subject: 2,000 point shooty ork list!
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Sybarite Swinging an Agonizer
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If ure going to do a shooty list do a shooty list i have more shoots then ure entire army on just my boyz then i have 30 lootas and 9 kanz to. More boyz much more.
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Dark Eldar Tournament Record 2011
W-D-L
12-3-4 |
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![[Post New]](/s/i/i.gif) 2009/02/12 14:19:16
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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then its a very different list.
i have 3 killkannonz, you have 9 kanz.
and boyz cant hit a thing, only have them for objectives and CC if needed, but the extra range and shots help.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 14:25:35
Subject: 2,000 point shooty ork list!
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Sybarite Swinging an Agonizer
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no they cant hit a thing but if you run loads of em they hit gak and much more.
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Dark Eldar Tournament Record 2011
W-D-L
12-3-4 |
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![[Post New]](/s/i/i.gif) 2009/02/12 14:28:38
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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i rather spend the points on something of use to me.
if i want a unit to absord shooting ill buy more gretchin.
and TBH, i dont want to run a half shooty half horde army.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 14:30:27
Subject: 2,000 point shooty ork list!
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Sybarite Swinging an Agonizer
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you should spent more points on boyz thats my advice or you will run in to problems against IG and some other really shooty armys.
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Dark Eldar Tournament Record 2011
W-D-L
12-3-4 |
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![[Post New]](/s/i/i.gif) 2009/02/12 14:32:42
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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IG arent really a problem, i dont see how more boyz shooting at them will help.
as of now they will be taking 3 killkannon shotz, 2 SAG shots and 36 - 108 deff gun shotz a turn, so thats enough for some serious damage.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 15:40:48
Subject: Re:2,000 point shooty ork list!
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Morphing Obliterator
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Templates that deviate 5" two thirds of the time arent really very good. Plus with adequate spacing between models your not likely to hit much anyway. Your better off scrapping them and getting some big shootas or rokkits.
Youre woefully low on anti-tank. 4 rokkits isnt really going to do much. More warbuggies is the answer. You can get loads for the points you save dropping the killkannon.
The point about shooty orks is that, while they have terrible BS, there are enough of them to make up for it. There is no such thing as a good ork shooty army that isnt also a horde army. Thats just the nature of orks. If you dont run more boys you wont have enough fire power to seriously threaten anyone. Yeah lootas are good but they cant carry the torch on their own. Its far too easy to just shoot down 36 orks and once thats dont you dont really have much that can make an impact. At least an advancing horde of shoota boys gives your opponent something else to worry about. Nobody is really bothered about 36 orks in some trukks.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2009/02/12 16:10:43
Subject: Re:2,000 point shooty ork list!
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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A lot of people would probably poopoo the idea of putting Lootas in Battlewagons, but I think it would be fun, and that's what this game is about.
I do have a few suggestions:
1. Drop the Killakannons. Honestly, every other race has a similar weapon that is higher strength, lower AP, more accurate, and costs less points. You want your Battlewagons to have "some" guns so that weapon destroyed --> Immobilized doesn't end up as wrecked or worse - I would give yourself a kannon each (10 points) and a couple of rokkit launchas (2) per wagon tops. The kannon can be Strength 8 AP3 or small template Str.4 AP5. Both have uses.
2. Dropping the Killakannons frees up room inside your Wagons. I would put 15 Lootas in each now, along with 1 shokk attack gun in one of them, and a mek with a KFF in the middle one. Your wagons now have 4+ cover saves and you have MORE Dakka.
3. Anti-tank: Outflanking DeffKoptas with twin-linked rokkits. For outflanking, you are going to be able to get those side and rear armour shots, and have a better chance to kill some of that stuff.
4. Shoota Boyz + Lootas = win. Every time. They have some great synergy and you can read about some of the GT or GW matches to see how and why they work so well together.
5. Two Meks as HQs means you get two Deff Dreads for troop choices. Hahahahahaaaaa....exploit it! Tack on a flamer +1 CC weapon or something.
I'd make sure to keep Powerklaws in your boyz squads, but with a shooty list, I don't think you need so many gretchin. Gretchin are great for giving you cover saves when you're advancing across the field on foot, but you're not doing that. Sub them out and keep the points into Ork boyz, who get the same 3+ cover save when you're sitting on an objective and go to ground. They'll be next to impossible to dislodge by fire, AND you'll be able to fairly effectively beat back anyone who assaults you.
That's my two cents.
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![[Post New]](/s/i/i.gif) 2009/02/12 16:31:30
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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ok, more thoughts, i can see your point about the killkannonz, a bit steep points wise and will only really hit large armies most of the time, so dropping those for a basic kannon and rokkitz sounds good.
also, an extra 9 - 27 shotz sounds nice to me from more lootas.
deffkoptas have allways put me off a bit, only really any good in a unit of 5, otherwise they will run off (fly off, whatever)
i was thinking about buggies instead, but i then run the risk of losing those to small arms.
so you like dreads? :O
check my P+M blod in about 15 mins, just uploading pics of my 2 new deff dreads lol, one has skorcha x2, other has rokkit x2 (simply for looks more than anything)
i can drop a single unit of gretchin, but i rather keep atleast 1 unit for cannon fodder and the odd mine field i come accross (1 / 4 games -_-)
so troop would be along the lines of:
3 large units of boyz
1 gretchin mob
2 deff dreads
also, can i have a comparison between buggies and koptas please, not sure which to go for (allready have some koptas though)
and thanks for all the prompt replies
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 16:49:35
Subject: 2,000 point shooty ork list!
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Virulent Space Marine dedicated to Nurgle
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JD21290 wrote:
also, can i have a comparison between buggies and koptas please, not sure which to go for (allready have some koptas though)
AV 10 + Opentopped + Vehicle Squadron rules = Fail.
Penetrating hits (not hard to come by with AV 10) will render them useless on a 2+ roll on the damage table, completely destroying them on a 3+.
I've never liked buggies much for that reason - if you do take them though I would upgrade them to wartrakks, otherwise that inevitable  on a dangerous terrain test turns in to a dead buggy. (unless if its the last one in the squad)
They do have the bonus of being a fast vehicle - but on the other hand koptas can turboboost.
Deffkoptas are fairly resilient, the 2 wounds, 4+ armor, and 3 + cover save when turboboosting makes a big difference - although the odd S 8 AP 3 pie plate/heavy flamer will still completely ruin their day.
I use them to outflank fairly often as well. So for the points, as I think they cost about the same, I would stick with the deffkoptas.
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![[Post New]](/s/i/i.gif) 2009/02/12 16:53:03
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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ok, koptas it is, i will run a unit of 5 though, other wise its 1 dead and test needed :(
rather not lose a unit thats actually of use to me.
and finally got my blog updated
took longer than i thought to get that all sorted out.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 17:50:05
Subject: Re:2,000 point shooty ork list!
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Eeek.
I didn't mean to suggest that you take a unit of 5 DeffKoptas. If you do, your anti-tank is completely tied up in one unit. When I take them, I take 3 units of them. The last apocalypse game, i actually took 12 units of them, each consisting of 1 Deffkopta and each equipped with a big bomb and TL rokkits.
You want to be able to try taking out a couple tanks per turn. My suggestion: Lose the buggies, take the Deffkoptas, but rather than just one unit of 5, try taking 3 units of 2 each. Or take two units, one of three and one of two, although I honestly think you'd fare better with 3x2.
You can equip the kopters differently so that they can spread wounds as well - Give them both TL rokkits, and give one a big bomb. I wouldn't waste money on a buzz-saw - your Deffkoptas aren't really strong enough to kill a vehicle in close combat (Str3 x2+1 = Strength 7 on the charge) which isn't impressive at all. Better to have three teams and each team having 3 twin-linked rokkit shots so you can potentially take out three tanks instead of 5 deffkoptas focusing on one tank. And if you want 5 deffkoptas focusing on one tank, then all you have to do is put a second team on it, but give yourself the choice with multiple teams.
Also, don't worry about them dying. They're cheap. If someone is willing to spend a template or lascannon to kill a Deffkopta, you need to laugh to yourself because they didn't spend it on trying to take down a battlewagon; that's another turn of Lootas sitting back and giggling hysterically while they pour insane amounts of firepower into enemy targets.
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![[Post New]](/s/i/i.gif) 2009/02/12 17:56:09
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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if im going for split units then i might aswell take 3 units of 2.
either way its a test once 1 dies, so might aswell milk the extra mobility from it
i plan on a big bomm per unit, they just seem like too much fun to not take.
buzzsaw is a waste of 25 points
if you could upgrade 1 to a deff kopta nob then yes, but alas, no :(
well, if they attract alot of fire then thats less fire on the wagonz
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 18:11:31
Subject: 2,000 point shooty ork list!
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Grovelin' Grot
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Just an inquiring on lootas in the BW, if you move the BW can the lootas shoot as they're heavy weapons and they can't fire when they move on the ground at least?
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![[Post New]](/s/i/i.gif) 2009/02/12 18:13:44
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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the wagons wont be moving
just gives me some nice armour to hide in while i shoot back.
all in all it will give me a solid fire base.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/02/12 18:34:07
Subject: Re:2,000 point shooty ork list!
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Towering Hierophant Bio-Titan
UK
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What would the deff dreds do? Advance with a squad of gretchins (for cover? I guess thier not big enough)/on thier own being a threat that needs to be dealt with before they get to the otherside.. thus diverting fire from the battlewagons?
Watch out of drop-podding dreds. Landing near-things rules out the SAG (Well kinda) and the lootas will be slightly hard-pressed to pen AV12/13. Especailly of said dred player were to use one/two wagons to LOS block the others.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/02/12 19:18:11
Subject: 2,000 point shooty ork list!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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havent worked out how to incorperate the dreads just yet, but i will
pod dreads will be annoying, may have to hope i get lucky with the SAG and lootas, or if he lands infront of me, then the kannon may work.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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