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Made in ie
Fully-charged Electropriest





Dublin,Ireland

so... as I said does any one have a good flashgit mob for games at 1500 or 2000pt if capt Badrukk is in the mob all the better and does anyone know a good way to build a battle wagon to put them in ('cause I always end up giving them everything )

 
   
Made in us
Yellin' Yoof





at 1500 I run 4 + painboy with badrukk, all upgrades but cybork. The squad is still pretty pricey but just small enough to get ignored for a couple rounds, especially with a trukk full of nobz barrelling into the enemy's front lines.

Last game this squad took out a winged hive tyrant and a squad of warriors just through shooting. Results may vary.

"Fungus beer, Fungus beer, one toof a beer!
'Dis keg's got enuff it fer everyone 'ere!
So let's pull all our teef out!
(Dey'll be back in a year!)
'Cuz you don't need no teef
Ta enjoy a good beer."
 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

ill let you know if you havent found one soon.
just finishing up the badrukk conversion and i should be making the gitz pretty soon.
so ill need to get some play test games in, seem amusing though, can easily rip through termies with ease

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Few notes:

1. Flash Gits really, really suck. For the points you spend and the return you get, they suck.

2. Flash Gits Really, *REALLY* suck.

3. With that disclaimer said, I'm willing to give you some advice, as long as you understand one thing: I would never EVER suggest that someone take Flash Gits in their army. They're a massive waste of points.

Now....

If you want to stick them into a Battlewagon, since you're wasting points on a nigh-useless unit already, stick a Mek with a KFF in there to give the battlewagon 4+ cover saves to try keeping your Gits out of trouble longer. Also give that trukk a kannon and 4 Big shootas, along with a Killakannon. You might want to consider armor plates. The Flash Gits have limited range, and if you move your battlewagon (or trukk) more than 6" they couldn't fire anyway, so you're pretty much going to be using them as a stationary fire support base, inside a bunker on wheels, which is why having all those weapons is ok - you won't be moving the battlewagon much anyway, and all the battlewagon weapons have better range than your Flash Gits.

So with all this....here's what you've got:

14 Front armor armed bunker that all your Flash gits can fire out of, and the bunker gets a 4+ permanent cover save.
Killakannon and kannon give you a large and small blast template to thin out incoming enemies, and 4 big shootas / rokkits can add some hurt.
All your gits are protected!


Honestly...I think you'd find a *FAR* better use of points to take a base Battlewagon, give it a Kannon and a big shoota (so you have weapons for weapon destroyed results) and stick 15 Lootas in there. Better range, more shots, just as lethal. If you can line up 3 Battlewagons side by side, you can stick a Mek with a KFF in the middle one and all 3 wagons get 4+ cover saves.

   
 
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