I'm finally starting to build out my chapter, and was planning on trying the 500pt -> 750pt -> 1000pt -> 1250pt+ route for building and learning. Much of my list is based on what I have, so if there's something out of whack, that may be the cause...
500pt -
HQ - Company Captain w/ power sword, melta bombs
Troops -
Tac Squad: 1 sgt, 7 bolter maries, 1 flamer, 1 missile launcher
Troops - Scout Squad: 1 sqt w/ chainsword, 5 sniper scouts, 3 bolt pistol &
CCW scouts, 1 Hvy Bolter scout
Heavy - Predator w/Autocannon (no sponsons)
This is 500 points even, and provides me with not only the troops I need, but a nice armored target to draw fire (should be useful in smaller games).
The plan would be to infiltrate my scouts to a good firing location, then move my
tac squad in with the predator as mobile cover unless I'm facing serious anti-armor, in which case I keep my marines at blasts-length from my rolling ammo dump...
At this point level, I would not expect too much armor, so the anti-infantry of the snipers/
HB scouts should be effective. And just in case, the captain does tote some melta bombs.
Does this seem reasonable, or am I rolling

?