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![[Post New]](/s/i/i.gif) 2009/03/05 06:24:36
Subject: 1+ and even 0+ armour saves
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Charging Wild Rider
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Hey all. im not sure when or who I heard this from (some one at my lgs)
Apparently some one told him that if a model has a 1+ or even a 0+ armor save they cannot be hurt.
Now as far as im aware ( and this is what I told him) That a roll of a 1 on an armour save always fails regardless of the armour value of a model. the +1 and +0 only matter for str modifiers. ( I.E if I have 7 str on a +0 save you would be at +4)
Is this correct?
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![[Post New]](/s/i/i.gif) 2009/03/05 06:52:19
Subject: Re:1+ and even 0+ armour saves
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Deadshot Weapon Moderati
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Yes the roll of a 1 is always failed. The strength of the attack takes away some of the bonuses. If high enough can even make a 0 in to a 6. Possibly even take away any possible saves. Whoever told you that needs to reread the rules.
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![[Post New]](/s/i/i.gif) 2009/03/05 07:25:23
Subject: 1+ and even 0+ armour saves
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Charging Wild Rider
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Oh I told him correctly. It seems this local gaming group that started up in town has alot of players that aren't playing by the rules correctly.
Apparently one of the members told this same friend of mine that you have to remove models from under the blast template when allocating wounds, rather the anywhere in the squad.
Course this is a 40k rule so it probably shouldn't be in here but oh well.
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![[Post New]](/s/i/i.gif) 2009/03/05 13:34:25
Subject: 1+ and even 0+ armour saves
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Longtime Dakkanaut
Cherry Hill, NJ
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With templates (from stone throwers and the like) all models under the template are effected. If a character is effected by this than he can make a look out sir roll to avoid getting hit by it. If he fails then he is affected by the shot as normal. Also when it comes to removing casualties you remove from the back of the unit and maintain the same formation that the unit started with.
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![[Post New]](/s/i/i.gif) 2009/03/05 21:27:46
Subject: 1+ and even 0+ armour saves
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Charging Wild Rider
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Um that was a 40k one about the templates not fantasy...
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![[Post New]](/s/i/i.gif) 2009/03/05 23:16:05
Subject: 1+ and even 0+ armour saves
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Deadly Tomb Guard
Payson Utah, USA
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in 5th ed a 1+ armour save made it impossible to hurt the character or unit with less than a strength of 4. But back then you couldn't get better than a 1+ by rule. 6th ed changed that. Maybe those you refer to just never got the memo.....
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I am a Utah man sir, I live across the green, our gang is the jolliest that you have ever seen, Our co-eds are the fairest, ans each one's a shining star, our yell you'l hear it ringing through the mountains near and far.
Who am I sir? a UTAH MAN am I. A UTAH MAN sir, I will be till I die.
KI-YI
Were up to snuff, we never bluff were game for any fuss, no other gang of college men dare meet us in the MUSS. So fill your lungs and sing it out and shout it to the sky, we'll fight for dear old Crimson for a UTAH MAN AM I!!
GO UTES!!!! |
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![[Post New]](/s/i/i.gif) 2009/03/05 23:20:13
Subject: 1+ and even 0+ armour saves
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Evasive Eshin Assassin
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Golga wrote:Apparently one of the members told this same friend of mine that you have to remove models from under the blast template when allocating wounds, rather the anywhere in the squad. Course this is a 40k rule so it probably shouldn't be in here but oh well.
thats old school... now you take them from anywhere
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This message was edited 1 time. Last update was at 2009/03/05 23:20:20
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![[Post New]](/s/i/i.gif) 2009/03/06 02:51:14
Subject: 1+ and even 0+ armour saves
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Huge Hierodule
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Oldblood with Enchanted shield, light armour and cold one.
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Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
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![[Post New]](/s/i/i.gif) 2009/03/06 07:12:55
Subject: 1+ and even 0+ armour saves
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Killer Klaivex
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1+ and 0+ saves only exist in Fantasy. An attack needs to be at least Strength 4 in order to have a chance of wounding a model with a 1+ save.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/03/06 09:43:30
Subject: 1+ and even 0+ armour saves
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Cheese Elemental wrote:1+ and 0+ saves only exist in Fantasy. An attack needs to be at least Strength 4 in order to have a chance of wounding a model with a 1+ save.
1 always fails.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2009/03/06 10:17:06
Subject: 1+ and even 0+ armour saves
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Killer Klaivex
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But logically, 1+/0+ means that you will always pass your armour saves unless the attacking model has high strength. Otherwise, why are they there?
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/03/06 10:24:15
Subject: 1+ and even 0+ armour saves
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Charging Wild Rider
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For str modifiers and the reduction of an armour save. That's about the only reason.
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![[Post New]](/s/i/i.gif) 2009/03/06 15:16:38
Subject: 1+ and even 0+ armour saves
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Horrific Horror
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With 0+ or 1+ armour saves you do not need high strength to defeat the model(s). 20 shots can make you roll a lot of dice and then you have to avoid the 1's.
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What do you mean "IT MOVED?"
Motto: That which does not Kill me, SHOULD RUN. |
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![[Post New]](/s/i/i.gif) 2009/03/06 16:04:49
Subject: 1+ and even 0+ armour saves
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Incorporating Wet-Blending
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Cheese Elemental wrote:But logically, 1+/0+ means that you will always pass your armour saves unless the attacking model has high strength. Otherwise, why are they there?
A 1 will ALWAYS fails an model's armor save.
The benefit is that a 1+ AS model will still succeed on a 2+ v. S4. A 0+ even against S5.
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-James
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![[Post New]](/s/i/i.gif) 2009/03/06 18:42:08
Subject: 1+ and even 0+ armour saves
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Mekboy Hammerin' Somethin'
Spreading the word of the Turtle Pie
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Cheese Elemental wrote:But logically, 1+/0+ means that you will always pass your armour saves unless the attacking model has high strength. Otherwise, why are they there?
But, unfortunately the rules say on page 29 (BFSP book, it's the only one I have at the moment) say that a 1 always fails. read the bit under 'maximum save'.
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![[Post New]](/s/i/i.gif) 2009/03/06 18:44:20
Subject: 1+ and even 0+ armour saves
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Huge Hierodule
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-1 saves pass on 2's against S6.
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Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
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![[Post New]](/s/i/i.gif) 2009/03/06 18:48:13
Subject: 1+ and even 0+ armour saves
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Martial Arts Fiday
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A Khorne Champion can have a -1 save with a Juggernought (+3), Chaos Armor (4+) and Enchanted Shield (+2).
Of course any rolls of a 1 regardless of save/modifiers is a failed save. Cheese is wrong.
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2009/03/08 21:45:57
Subject: 1+ and even 0+ armour saves
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Deadly Tomb Guard
South Carolina
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The roll of a one is always a failure period end no debate.
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![[Post New]](/s/i/i.gif) 2009/03/08 22:10:50
Subject: 1+ and even 0+ armour saves
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Been Around the Block
Glen Burnie, MD
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nieto666 wrote:The roll of a one is always a failure period end no debate.
I hate to nitpick, but there is one 'save' that will pass on a 1 and fail on a 6. It's the Dark Elf 'Pendant of Khaeleth'.
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John Spencer
"Guns make you dumb. If at all possible, fight your wars with duct tape. Duct tape makes you smart."
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![[Post New]](/s/i/i.gif) 2009/03/08 23:54:01
Subject: 1+ and even 0+ armour saves
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Deadly Tomb Guard
South Carolina
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True nothing wrong with that. Thats why its a "reverse" save.
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![[Post New]](/s/i/i.gif) 2009/03/09 01:17:45
Subject: 1+ and even 0+ armour saves
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Excited Doom Diver
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JohnOSpencer wrote:nieto666 wrote:The roll of a one is always a failure period end no debate.
I hate to nitpick, but there is one 'save' that will pass on a 1 and fail on a 6. It's the Dark Elf 'Pendant of Khaeleth'.
Has this now been confirmed? Because last I heard, this was up in the air because the rules state that a roll of a 1 on a save always fails... I understand the reasoning (and agree a 1 should save with the Pendant), but I can understand the argument.
And yes, I know who I'm speaking to :p I was just wondering if there's been an "official" GW answer published.
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This message was edited 1 time. Last update was at 2009/03/09 01:18:41
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![[Post New]](/s/i/i.gif) 2009/03/09 01:30:14
Subject: 1+ and even 0+ armour saves
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Omnipotent Lord of Change
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Aelyn wrote:And yes, I know who I'm speaking to :p I was just wondering if there's been an "official" GW answer published.
Yep, check the DE FAQ.
- Salvage
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![[Post New]](/s/i/i.gif) 2009/03/09 17:15:23
Subject: 1+ and even 0+ armour saves
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Khorne Lord, Chaos Armour (4+ save) Enchanted Shield (+2 to save) and Juggernaught (+3 to save) giving you a -1 save.
Hard, but not match for killing blow (Choppy choppy!) as my opponent found out the hard way, when I got two in from one batch of attacks.
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![[Post New]](/s/i/i.gif) 2009/03/10 01:59:00
Subject: 1+ and even 0+ armour saves
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Been Around the Block
Glen Burnie, MD
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Aelyn wrote:JohnOSpencer wrote:nieto666 wrote:The roll of a one is always a failure period end no debate.
I hate to nitpick, but there is one 'save' that will pass on a 1 and fail on a 6. It's the Dark Elf 'Pendant of Khaeleth'.
Has this now been confirmed? Because last I heard, this was up in the air because the rules state that a roll of a 1 on a save always fails... I understand the reasoning (and agree a 1 should save with the Pendant), but I can understand the argument.
And yes, I know who I'm speaking to :p I was just wondering if there's been an "official" GW answer published.
I wouldn't have posted that otherwise.
Around here, I'm just another guy. I save all my 'official' rulings for work.
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John Spencer
"Guns make you dumb. If at all possible, fight your wars with duct tape. Duct tape makes you smart."
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![[Post New]](/s/i/i.gif) 2009/03/10 04:02:34
Subject: 1+ and even 0+ armour saves
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Black Templar Recruit Undergoing Surgeries
BC, Canada
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Really the only reason for stacking AS like that is because everyone and their mother has at least S5 which is a -2AS leaving you at at healthy (maybe) 2 or 3+ AS (from 0+, 1+ respectively) on Lord/Hero level characters
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![[Post New]](/s/i/i.gif) 2009/03/13 18:24:50
Subject: 1+ and even 0+ armour saves
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Dusty Skeleton
MD
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JohnOSpencer wrote:Aelyn wrote:JohnOSpencer wrote:nieto666 wrote:The roll of a one is always a failure period end no debate.
I hate to nitpick, but there is one 'save' that will pass on a 1 and fail on a 6. It's the Dark Elf 'Pendant of Khaeleth'.
Has this now been confirmed? Because last I heard, this was up in the air because the rules state that a roll of a 1 on a save always fails... I understand the reasoning (and agree a 1 should save with the Pendant), but I can understand the argument.
And yes, I know who I'm speaking to :p I was just wondering if there's been an "official" GW answer published.
I wouldn't have posted that otherwise.
Around here, I'm just another guy. I save all my 'official' rulings for work.
Or when I yell "HEY JON....." right?
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"You see things as they are; and you say, 'Why?' But I dream things that never were; and I say, 'Why not?'"
--George Bernard Shaw (1856-1950)
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