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![[Post New]](/s/i/i.gif) 2009/03/09 20:04:55
Subject: 1000 Point Daemon List, DRAFT 2
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Blood Angel Neophyte Undergoing Surgeries
The Dark Tower
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Ok so I love making list and made this list for chaos. thought it might be fun and work pretty well. Its tempting me to start a daemon army....
Im a big fan of Tzeentch and just really like the masque and daemonettes. Everything else of Slannesh is kinda meh...
The Masque-100
10 Daemonettes, Insturment of Chaos-131
9 Daemonettes, Insturment of Chaos-131
9 Daemonettes, Instrument of Chaos
6 Horrors -102
5 Horrors-85
Soul Grinder-Phlegm-160
Soul Grinder-Phlegm-160
999
EDIT: My points were wrong. So Dropped the Herald and the Icon and Threw in another Squad of Daemonettes then was at 991 so dropped the Changeling and Thew in another Daemonette into squad 1.
Im trying to keep it mainly Slaneesh and Tzeentch
I mainly play Against Chaos, 4 marine players, Necrons, and IG.
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This message was edited 2 times. Last update was at 2009/03/10 12:32:09
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![[Post New]](/s/i/i.gif) 2009/03/09 20:34:03
Subject: 1000 Point Daemon List, First Draft
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Fixture of Dakka
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I see no heavy hitters for infantry, as you'll need the soul grinders for AT most likely. Daemonettes are *horribly* frail (T3 and a 5+ save?) and quite honestly won't kill anything anyway. Rending only does so much. For 3 points more you can take Seekers that are a million times better. Fiends are really, really good (not as goos as 'crushers though). Beyond that, basic CSM will chew you up in CC and I wouldn't count on one blast template for killing them. IG and Necrons will both outshoot the fraction of your army that's on the field. I'd say add some good, beefy units or you'll get shot to pieces.
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/03/09 21:03:38
Subject: 1000 Point Daemon List, First Draft
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Jovial Plaguebearer of Nurgle
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I agree... needs more Anti-tank, and daemonettes are frail.
For the AT, bring in greater daemons, even in small games it's nice to throw down a GUO with flies. Cheap, hard to kill, and is more than enough for most tanks.
Daemonettes in larger numbers (minimum 15) can in fact be very deadly. They annihilate anything in HtH idk what you be smokin' Cannerus. I6 with A3? That more than makes up for their frailty plus they have fleet, rending, and offensive/defensive grenades for 14 pts? They are the heavy hitting troops in Chaos Daemons (The only true Chaos).
Though you do really need to make up for the frailty of them with something like PBs or Crushers. Any daemon army can always use a squad of PBs for like 75 pts.
Why so much Tzeench? Changeling is good, so one squad should suffice. They may be the only shooting in the dex but when playing daemonettes, they need something to hide behind.
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The true followers of the God-Emperor will never forget their name! We are the Imperial Guard!
Now and forever serving the God-Emperor, and Him alone! |
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![[Post New]](/s/i/i.gif) 2009/03/09 21:20:39
Subject: 1000 Point Daemon List, First Draft
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[ARTICLE MOD]
Longtime Dakkanaut
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At 1000 points, if you're going to take two grinders, I wouldn't give them any upgrades. I also think that you don't need the tzeentch herald.
Besides that, I think you're army would benefit from consolidating the daemonettes into a single squad, and using the points saved from the mawcannon upgrades and herald to either beef up the horror squads, or adding a hard-hitting assault unit (something khornate).
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![[Post New]](/s/i/i.gif) 2009/03/10 12:35:02
Subject: Re:1000 Point Daemon List, DRAFT 2
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Blood Angel Neophyte Undergoing Surgeries
The Dark Tower
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Okay made edits to the list which I posted. The Herald was just stupidity on my part. On the Note of AT, I hate to give the Soul Grinder AT duty as I usually see on like 2-3 tanks at the most at 1000 points and figure they could just take them in close combat and so could the Daemonettes (36 rending attacks on the charge, targetting rear armor). So With the new list what do you think?
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