My interpretations (which is all we have with the ammount and varity of fluff sources out there) based off of my 20 years with the background (and my knowledge tends to be older and would be trumped by more recent releases).
Tizz wrote:Are Daemons warp entities who have no control and do as they were created to do.
No, Daemons are different than generic Warp Entities But as far as I know they are just created to fullfill the bidding of a Daemon God. Warp entities is a more broad term for many things which could exist and pose a threat from the warp. Rouge psykers are the biggest victum of a warp entity.
Tizz wrote:....the Eldar...but why are they on the "good guy" end of the spectrum? What are they doing to save themselves from Slaanesh's soul hunger? Why are they so much better off?
1) Good is relative, what do you mean by that? If the Imperium is good, all zenos is bad.
2) They drift about on their Craftworlds repenting looking for a new home or something.
3) They aren't better off, they're a dying race.
Tizz wrote:How is one entered into the Imperial Guard? Are there Drafts? Does a person have free choice to sign up?
Depends on the sector and how it's governed. The worlds of the Imperium are generally free to govern how they please (as long as tithes are good). So some places would have a mandatory draft, while others may only take the elite of the elite. The Imp Guard serves as the general fighting force for given planets and sectors, usually charge with defence unless there is an encroaching zenos threat or special assignment.
Tizz wrote:Marines - totalitarians, fascists, the most horrific force imaginable. Do as we say or die? Conform to our ideals or be exterminated? If your not human you stand no chance of acceptance? Despicable...
In full disclosure, I am a Blood Angle player, so maybe I'm biased.
1) Totalitarians-Generally no, Space Marine chapters are often based out of a certain sector and generally serve as a protector to that sector, but they generally don't govern anything. I think that the Ultramarines control their worlds (and are quite successful at creating a utopia if I remember correctly).
2) Fascists-Okay, but only within their ranks. They have a doctrine and they stick to it. But they know their not like normal Imperial citizens and serve only for the Imperiums protection, not to live the benefit of said protection.
3) Horrific force? If they're doing their jobs right!
4) Conform to our ideals.... In the time before the Horus Hersey when the Imperium was still finding lost human colonies, yes, if they showed up at your door, it was because there is a problem with compliance, and they're there to solve the problem with guns and leave as soon as possible. In modern
40K times, there isn't much of finding lost human worlds anymore. And the Imperium doesn't seek to start an interglatic UN, if you are zenos, than you are a threat.
Tizz wrote:Tyranids - Mindless hungry insects. I get it, I've seen Starship troopers. Now if the whole Genestealer Cult thing was still prominent things would be different, why lose that idea?
Good question, Tyranids were the new army when I got out of
40K originally, I don't know much of what in their fluff they've changed.
Tizz wrote:Witch Hunters - religious, fascist radicals who are completely against any outside ideals. Realistically the most F***d up group of people in the universe.
Witch Hunters, Daemons Hunters, the Inquisition and the Grey Knights are all closely related serving as the hammer to the various executive branches in the Imperium. It's been a while since I've read their codexes, but all these groups serve in protection of the Imperium from threats within or the other more subtle enemies of the Imperium. I've always considered the Imperium armies as such;
Imp Gaurd: Generic forces of Army, Marines and Navy.
Space Marines: Spec ops, used for quick objectives and shock attacks.
Witch & Daemons Hunters, the Inquisition, etc: Agencies like CIA, FBI, NSA...
Tizz wrote:I think with all this I'm coming to understand the full spectrum of the GrimDark imagery weaved into the entirety of the 40k universe and that there really is no good and bad side to it. Everything suffers (or would if it had the brain to)...
Absolutely.