Switch Theme:

Vampires and Flaming Sword of Rhuin  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Fixture of Dakka





Southampton

So I was mulling the Forbidden Lore vampire power with a view to wrong footing my opponent with Lore of Shadow, but I start looking at other Lores and come across Flaming Sword of Rhuin in the Lore of Fire. Nothing special when used by Empire Wizards, but it can make a Vampire Lord very nasty. First up it gives him an extra attack for 5 in total. Second it increases his strength from 5 to 8. Third, all of these attacks hit on 2+. And finally, these attacks are flaming.

As pretty much every army has access to regeneration these days, this strikes me as a useful combination. Take that regenerating Great Unclean One!

However, is it worth the loss of Necromancy? (although you do get to keep IoN). And what's the best way to protect my Lord against counter attacks from that aforementioned Great Unclean One?

   
Made in ca
Dakka Veteran




How about you tarpit that 600pt GUO with zombies and kill the rest of his army?

Forbidden lore is nice. The temptation of other lores is great. If you have necros with Danse and Power Stones, changing lores isn't a bad idea. If you don't, and Danse is key to your plan, I stick to Lore of Vampires.
   
Made in us
Dakka Veteran





Flaming Sword of Rhuin is great except it never works when you need it. Mark my words....
   
Made in us
Widowmaker





Virginia

Very true. If your lord charges into combat and tries to cast that it will probably be dispelled and same goes for if you have it up and they charge you.

2012- stopped caring
Nova Open 2011- Orks 8th Seed---(I see a trend)
Adepticon 2011- Mike H. Orks 8th Seed (This was the WTF list of the Final 16)
Adepticon 2011- Combat Patrol Best General 
   
Made in au
Regular Dakkanaut




yeah most people don´t like models that hit on 2´s and wound on 2´s and negate all your armor save. it like saying i automatically do 5 wounds. top that off with 5 attacks and that is just deadly. i know i´d be saving dice for it.

i think it would be worth taking though. if for the fact alone that the opponent will not dispel your other spells to prevent it from happening. and then you can always really disapoint them by getting irresistable force.

Check out my website www.theonlinevault.net. It is currently for sale on Ebay so feel free to check it out

http://cgi.ebay.com.au/ws/eBayISAPI.dll?ViewItem&item=320547187009  
   
Made in us
Dakka Veteran




Los Angeles, CA

Vamps and tzeench deamons are the ones that actually have a chance of getting the flaming sword off. They have enough magic to pull dispell dice before casting the flaming sword.
It is just tough.

Call me The Master of Strategy

Warhammer
Army Strategy
Unit Strategy 
   
Made in gb
Fixture of Dakka





Southampton

All good points, cheers! I guess I have to make sure enough spells are cast beforehand to tempt those dispel dice. The idea of a Vampire Lord hurling fire balls left, right and centre is growing on me anyway

This message was edited 1 time. Last update was at 2009/03/24 21:54:04


   
Made in au
Skink Chief with Poisoned Javelins





**takes Red Fury**

What?

One means the Mechanicum truly loses their gak, and the other means the Eldar realize that Vaul is really a toaster and experience religion fail.
Techmarine Mario and Brother Adept Luigi to the rescue !
I think it is a small fraction of Jesus worshiping Christians who have psychic powers.
Join the Church of the Children of Turtle Pie
<-- Second in Command of the Turtle Pie Guard --> 
   
Made in us
Sslimey Sslyth




OMG, that combo with Red Fury would be awesome. Potentially 10 wounds. Could you up it to 12 with Walking Death to get the extra close combat weapon?
   
Made in us
Incorporating Wet-Blending





Houston, TX

The balefire spike gets you +2 STR on the charge and flaming for only a few points. And it can't be dispelled. ;-) You should be hitting on 3s most of the time anyway.

-James
 
   
Made in gb
Mekboy Hammerin' Somethin'





Spreading the word of the Turtle Pie

Only when you're mounted.
Besides, that'd be normal and boring.

   
Made in gb
Fixture of Dakka





Southampton

Yes, much of the attraction of the Flaming Sword is the +3 Strength in all combat situations (provided it's not dispelled).

@ Saldiven - Good call re: Red Fury. Avatar of Death (which is what I think you meant) wouldn't work because you can't use an extra hand weapon in combination with the FSoR.

EDIT - Oops, it was ungulateman who suggested Red Fury. Apologies

This message was edited 1 time. Last update was at 2009/03/25 20:19:44


   
Made in us
Oberleutnant





why not go with a Red Bear's Fury?

(7-14 str 7 attacks?)

I mean short of the great unclean one, that kills about everything.







 
   
Made in us
Dakka Veteran





Do we like the other beast spells, though? Fire seems chock full of awesome fun but beasts?
   
Made in au
Skink Chief with Poisoned Javelins





That's OK. I like Red Fury on my combat lord if I take one.

EDIT: I think the Helm of Commandment would be funny as well. WS9 Zombies!

This message was edited 1 time. Last update was at 2009/03/28 21:55:08


One means the Mechanicum truly loses their gak, and the other means the Eldar realize that Vaul is really a toaster and experience religion fail.
Techmarine Mario and Brother Adept Luigi to the rescue !
I think it is a small fraction of Jesus worshiping Christians who have psychic powers.
Join the Church of the Children of Turtle Pie
<-- Second in Command of the Turtle Pie Guard --> 
   
Made in us
Sslimey Sslyth




On the other hand, how 'bout adding to the Vampire that armor piece that boosts toughness but lowers weapon skill. Then use the FSoR to get the always hits on 2+ to avoid the penalty of the reduced WS. That way, you've both increased the Vampires offensive and defensive capabilities.
   
Made in us
Oberleutnant





robertsjf wrote:Do we like the other beast spells, though? Fire seems chock full of awesome fun but beasts?



Beasts has the bolt thrower magic missile, the cav/monster movement spell (not really an issue though with Danse), multi-d6 MMissile, and Beast Covers to shut down cav and monsters. True, it doesn't have the "all fire, all the time" aspect to it but it is a damn effective lore.







 
   
Made in au
Skink Chief with Poisoned Javelins





My local GW employee worked out this combo the day the book came out. So he actually said "If the Internet has advanced this far, I'm sad."

One means the Mechanicum truly loses their gak, and the other means the Eldar realize that Vaul is really a toaster and experience religion fail.
Techmarine Mario and Brother Adept Luigi to the rescue !
I think it is a small fraction of Jesus worshiping Christians who have psychic powers.
Join the Church of the Children of Turtle Pie
<-- Second in Command of the Turtle Pie Guard --> 
   
Made in us
Dakka Veteran





It wasn't a question of "working out the combo," though. It was a question of whether it was feasible for the loss of necromancy. Everyone's been looking at ways to make flaming sword worthwhile since wizards got a severe nerf in HtH circa 6th ed....
   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: