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![[Post New]](/s/i/i.gif) 2009/04/13 21:27:44
Subject: Orky ways to deal with armour
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Stalwart Dark Angels Space Marine
Billingham, England
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So what are they? I got some AOBR Orks laying around and I figure I might as well finish off the army.
Yet with the abysmal Ork BS, no real Melta weaponry, how do Orks manage against Armour value? I would assume with Power Klaws mostly.
and has it been confirmed one way or another about the Deff Rolla and Vehicle Ramming, or is it still under debate? I'd rather not be known as a jerk who would do *anything* to win.
Thanks for the replies, gents.
Jimmy
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![[Post New]](/s/i/i.gif) 2009/04/13 22:02:35
Subject: Orky ways to deal with armour
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Longtime Dakkanaut
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WGXH wrote:So what are they? I got some AOBR Orks laying around and I figure I might as well finish off the army.
Yet with the abysmal Ork BS, no real Melta weaponry, how do Orks manage against Armour value? I would assume with Power Klaws mostly.
and has it been confirmed one way or another about the Deff Rolla and Vehicle Ramming, or is it still under debate? I'd rather not be known as a jerk who would do *anything* to win.
Thanks for the replies, gents.
Jimmy
Against armor 10, 11, 12 lootas are a spectacular unit. Against armor 13 and 14, the power klaw is probably the smartest bet for a take on alll comers ork list. I love killa kans for anti-land raider duty. They can create a physical wall to block tank shocking, and they can cut a land raider to shreds if it ever stops moving, or slows down long enough to get more shooting.
The deffrolla issue is still up for debate. But as the 'extra sprue' that GW has made is soon to go on sale, I would assume they'd rule in favor of ramming. Or at least wait to rule on it until after everyone had purchased the sprues for the rollas, then say no to ramming deffrolla hits.
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![[Post New]](/s/i/i.gif) 2009/04/14 00:44:49
Subject: Re:Orky ways to deal with armour
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Focused Dark Angels Land Raider Pilot
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Power Klaws and lootas, as stated above. Packing your boys with a rokkit lanucha, and my personal fav, killa kans with the Kustom mega blasta. S8 ap2 shot that ignores the gets hot special rule.
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![[Post New]](/s/i/i.gif) 2009/04/14 03:23:00
Subject: Orky ways to deal with armour
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Nasty Nob on a Boar
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The deffrolla issue is still up for debate. But as the 'extra sprue' that GW has made is soon to go on sale, I would assume they'd rule in favor of ramming. Or at least wait to rule on it until after everyone had purchased the sprues for the rollas, then say no to ramming deffrolla hits.
What's the current issue with the Rolla?
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/04/14 03:27:31
Subject: Orky ways to deal with armour
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Foolproof Falcon Pilot
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Yep...Lootas and Klaws are armor killers.
Of course, if you absolutely have to kill LRCs that are bringing termies into your face, nothing beats the can openers that are the 4 armed Deffdread or Warboss on bike
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![[Post New]](/s/i/i.gif) 2009/04/14 03:36:56
Subject: Orky ways to deal with armour
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Wicked Warp Spider
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Uriels_Flame wrote:
The deffrolla issue is still up for debate. But as the 'extra sprue' that GW has made is soon to go on sale, I would assume they'd rule in favor of ramming. Or at least wait to rule on it until after everyone had purchased the sprues for the rollas, then say no to ramming deffrolla hits.
What's the current issue with the Rolla?
Search Deffrolla and ramming in YMDC as i really don't wan't to start that again...
Lootas, PK, Dreads, Kans...really is how orks deal with it. Lots of numbers. Every nob should have either a BC or PK to hit rear armor against a tank.
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"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes
DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. |
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![[Post New]](/s/i/i.gif) 2009/04/14 03:42:25
Subject: Orky ways to deal with armour
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Foolproof Falcon Pilot
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Oh, I missed one glaring way to kill tanks with Orks - Deffkoptas with TLRLs and a Buzzsaw are great too. Thanks to their scout move or outflank, I never fail to bag at least one tank with a unit of 2 Koptas w TLRLs and 1 buzzsaw.
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![[Post New]](/s/i/i.gif) 2009/04/14 11:09:58
Subject: Orky ways to deal with armour
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Stalwart Dark Angels Space Marine
Billingham, England
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Alerian wrote:Yep...Lootas and Klaws are armor killers.
Of course, if you absolutely have to kill LRCs that are bringing termies into your face, nothing beats the can openers that are the 4 armed Deffdread or Warboss on bike 
That's the shiznit I'd looker over. I'll be taking some Dreads with me then.
Ta for the advice, everybody.
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![[Post New]](/s/i/i.gif) 2009/04/14 13:36:05
Subject: Orky ways to deal with armour
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Cultist of Nurgle with Open Sores
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Alerian wrote:Oh, I missed one glaring way to kill tanks with Orks - Deffkoptas with TLRLs and a Buzzsaw are great too. Thanks to their scout move or outflank, I never fail to bag at least one tank with a unit of 2 Koptas w TLRLs and 1 buzzsaw.
Agreed on the TWRL koptas, they are pretty accurate as well being twin linked lol
buzzsaws are not so good for anti tank. Str 6 is only ok against light vehicles
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*witty comment regarding table top gaming* |
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![[Post New]](/s/i/i.gif) 2009/04/14 14:16:46
Subject: Orky ways to deal with armour
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Foolproof Falcon Pilot
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Grinshanks wrote:Alerian wrote:Oh, I missed one glaring way to kill tanks with Orks - Deffkoptas with TLRLs and a Buzzsaw are great too. Thanks to their scout move or outflank, I never fail to bag at least one tank with a unit of 2 Koptas w TLRLs and 1 buzzsaw.
Agreed on the TWRL koptas, they are pretty accurate as well being twin linked lol
buzzsaws are not so good for anti tank. Str 6 is only ok against light vehicles
Ahem...you always assault rear armor in 5th
That means that a buzzsaw (S7 on the charge) is a threat to anything short of a Monolith or LR.
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![[Post New]](/s/i/i.gif) 2009/04/14 15:21:38
Subject: Orky ways to deal with armour
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Agile Revenant Titan
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Damn, I've been avoiding buying more for my Ork army. However, the Killa Kans make a lot of sense against armor. My Deff Skull army also suffers from the same issue.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2009/04/14 15:38:28
Subject: Orky ways to deal with armour
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Wicked Warp Spider
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Sarigar wrote:Damn, I've been avoiding buying more for my Ork army. However, the Killa Kans make a lot of sense against armor. My Deff Skull army also suffers from the same issue.
All ork armies typically suffer from an armour issue. Its usually the 2nd or 3rd question i try to figure out when planing a list (as I build my armies around a set list that I can adapt)
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"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes
DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. |
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![[Post New]](/s/i/i.gif) 2009/04/14 15:54:24
Subject: Orky ways to deal with armour
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Longtime Dakkanaut
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Sarigar wrote:Damn, I've been avoiding buying more for my Ork army. However, the Killa Kans make a lot of sense against armor. My Deff Skull army also suffers from the same issue.
And you don't get more Deffskullz than a Kan wall with a Deff Dred or two backing them up. I can tell you this... if a Land Raider (or any other vehicle for that matter) gets close to a 4 armed Dred, it's going to die. Period.
Been toying with the Kan/Shoota combo. Squads of Shoota Boyz... Kans with Kustom Mega Blastas supported by Deff Dreds for a shooting/assault screen. Kustom Force Field to protect all of 'em. Kans make a great anti-Terminator threat, though in my experience the real way to kill termies is fire volume from Shoota Boyz. Those ones have to come up sometimes and when you are rolling saves by the handful...
Oh sure, you're giving up 4+ cover saves to everything the Boyz shoot at... MEQs are going to get a better save anyway. For the soft squishy stuff you can just move the Kans out of the way.
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![[Post New]](/s/i/i.gif) 2009/04/14 18:57:02
Subject: Orky ways to deal with armour
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Stubborn Dark Angels Veteran Sergeant
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Deff Koptas with twin-linked rokkits are awesomely powerful for the price. First turn, first 3 shots of the last game I played with my son, his Deff Koptas (3 separate units) had immobilised my Predator, knocked a weapon off my Land Speeder, and killed a bike! Admittedly he was lucky -- but that's great going for 135 points' worth of units shooting for one turn.
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