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Made in us
Screamin' Stormboy




Plantersville, Texas


Warboss
Big Choppa(5)
Attack Squig(15)
---------------------------------------------85
Warboss
Big Choppa(5)
Attack Squig(15)
---------------------------------------------85

Elite

Kommandos x14
2x Burnas(30)

Boss Snikrot
--------------------------------------------255

Kommandos x9
2x Burnas(30)

Kommando Nob
Big Choppa(5)
Bosspole(5)
-------------------------------------------150

Kommandos(9)
2x Burnas(30)

Kommando Nob
Big Choppa(5)
Bosspole(5)
-------------------------------------------150

Troops

Ork Boyz(19)
2x Big Shoota (10)

Nob
Big Choppa(5)
Bosspole(5)
------------------------------------------150

Ork Boyz(19)
2x Big Shoota (10)

Nob
Big Choppa(5)
Bosspole(5)
------------------------------------------150

Ork Boyz(19)
2x Big Shoota(10)

Nob
Big Choppa(5)
Bosspole(5)
------------------------------------------150

Fast Attack

Storm Boyz(15)

Boss Zagstruk

-------------------------------------------265

Storm Boyz(9)


Nob
Power Klaw(25)
Bosspole(5)
------------------------------------------160

Storm Boyz(9)

Nob
Power Klaw(25)
Bosspole(5)
------------------------------------------160

Total: 1730pts

Foot Slogging orcs!

Slogg your orcs around the board deep strike and ambush for those pesky annoyances. I can see pie plate army eating this alive ^.^

This message was edited 4 times. Last update was at 2009/04/16 20:43:23


 
   
Made in us
Agile Revenant Titan




Florida

Interesting list. A couple of points/questions:

-When you have a Killkannon on the Battlewagon, you can only put 12 models in it. You will need to drop a Loota from your squad if you want to put a Big Mek in it.

-Where does the expensive Big Mek go?

-I may be misreading your tactics, but you are aware you can't move the Battlewagon and fire the Lootas in the same turn?

-As a personal preference, I try to keep my trukks as cheap as possible. Your upgrades nearly doubled the cost of a single trukk. I would most likely just utelize Reinforced Ram and put the other points elsewhere.

-Kommandos. I see a lot of folks using a max size unit. In my experience, it is too many models. Snikrot and boys will kill their target, but then they get pasted. Not sure I'd spend all the extra points since they are a one shot wonder. However, your mileage may vary.

Good luck. Let us know how it fares.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Screamin' Stormboy




Plantersville, Texas

Whoops true I'll drop a loota.

Expensive one gets fielded with Snikrot in an ambush.

Yah I know the Battlewagon is used as a false target it looks like the scariest thing on the board, then you get ambushed and Deep Striked.

I'm putting the Big Mek with em so they don't die as fast.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





only 24 boyz as your troops/objective holders? I think you'll be hard pressed to win any objective mission in which you don't table your opponent. I really think you need more troops if you want to win objective missions. 24 boyz are easy to kill and that is all there is to it. You need a beefy unit of Nobz troops, or a lot more boyz (at least 20 more IMO).

This message was edited 1 time. Last update was at 2009/04/15 15:51:06


 
   
Made in gb
Morphing Obliterator





Independant characters dont gain the special rules of units they join unless it says so, so your big mek cannot ambush/outflank with snikrot and co.

Why have so many big shootas and a killkannon on the same battlewagon? It cant fire both in a turn. Its probably better to stick with the big shootas and have the extra capacity for more lootas.

You should cut down on the gubbins in the list. You dont need to pay points for things like red pain job when the trukks are fast and the battlewagon will be sitting still.

You will have problems with keeping your scoring units around because you only have 24 scoring orks. If youre planning on using tricks like snikrot and zagstruk then its probably better to take bigger foot slogging mobs than mobs in truks because they will last longer.

I remember seeing a list someone made when the codex came out that had a warboss on a bike, two or three big mobs of boys and several units of stormboyz and kommandos. The idea was that you would get charged on the second turn from all directions and in enough numbers that your opponent would just crumble. I'll see if i can dig it out.

EDIT

The list was something along the lines of:

Warboss 150
Warbike
Powerklaw
Attack Squig
Cybork Body

Warboss 150
Warbike
Powerklaw
Attack Squig
Cybork Body

11 Kommandos 225
Snikrot
Burna x2

10 Kommandos 170
Nob
Powerklaw
Boss Pole
Burna x2

10 Kommandos 170
Nob
Powerklaw
Boss Pole
Burna x2

20 Ork Boyz 155
Nob
Boss Pole
Rokkit x2

20 Ork Boyz 155
Nob
Boss Pole
Rokkit x2

20 Ork Boyz 155
Nob
Boss Pole
Rokkit x2

14 Stormboyz 253
Zagstruk

14 Stormboyz 208
Nob
Powerklaw
Boss Pole

14 Stormboyz 208
Nob
Powerklaw
Boss Pole

2000pts


The idea is that you deploy everything up to the edge of your DZ. Your opponent, not wanting to get charged by 50 orks on turn 1, deploys a bit further back. On your turn you move up, he shoots at you. You lose some stormboys maybe one of the warbosses if you get unlucky, but most of it is inconsequential. On your turn 2 snikrot/zagstruk/kommandos come in and it him in the rear. Your opponent now has to deal with being sandwiched between two very effective combat forces. Most armies cant deal with that.

This message was edited 2 times. Last update was at 2009/04/15 16:25:00


taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Screamin' Stormboy




Plantersville, Texas

Ork Codex wrote:Ambush: Snikrot's mastery of guerrilla tactics is legendary. If the owner chooses, Snikrot and his unit may be held in reserve. When Snikrot and his unit become available from Reserve, they may move on from any table edge.


Why does my mek not get to Ambush, I know for a fact that IC can be fielded in units, and Snikrot does not count as an IC?

Any ways I really like the Ork Sandwich I might also make an 1750 with that in mind.

This message was edited 1 time. Last update was at 2009/04/16 01:41:22


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Snikrot does not count as an IC at all, he is a unit upgrade.

The Mek can be fielded in units for sure, however my understanding of it is that he does not gain their special rules for deployment and such. Placing him in there would deny the unit its ability to use their special deployment because the Mek does not have it.
   
Made in us
Agile Revenant Titan




Florida

It's covered on p48 of the rulebook under the 'Special Rules' subtitle. I've seen this arguement come up before (but using Ghazgull), but I still haven't seen how anything supercedes the ruling on p48.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Screamin' Stormboy




Plantersville, Texas

As far as RAW I see no problem. Ambush is given if I so choose to Snikrot and his Unit so if I add Mek to his Unit then RAW has nothing to say about it p.48 says nothing about the unit giving the IC a rule. The only thing I can kinda see an argument behind is the term "the units special rules are not conferred to the character, ect." but its not the units special rule like infiltrate, its a Special Character's ability to give his unit something. Like a Painboy giving his unit Feel no pain. This is a gross miss use of the RAI but unless there is an official FAQ or Errata I will fight for Ambush (Not so much Fight as just say I disagree with that.)

This message was edited 4 times. Last update was at 2009/04/16 06:29:44


 
   
Made in us
Savage Khorne Berserker Biker





Texarkana TX

your wrong sorry snikrot can not "give" his ambush rule to a Mek or any other character for that matter.

it says in the BBB that IC don't confer their special rules to a unit and units do not confer theirs to the IC UNLESS specifically noted as with stubborn special rule


and since their is NO special note stating that you CAN then you CANT

5000+ 
   
Made in gb
Morphing Obliterator





Here is the rule:

BGB 5th edition, p48, Special Rules, Second Sentance wrote:
"Unless specified in the rule itself (as in the 'stubbon' special rule), the unit's special rules are not conferred on the character, and the character's special rules are not conferred on the unit"


emphasis mine.

So does the unit have a special rule? Yes it has 'Ambush'

Is a character joing that unit? Yes a Big Mek can join that unit

Does the 'Ambush' rule specifically say that it is conferred on character joining that unit? No it does not.

Does the Big Mek joining the unit benefit from 'Ambush'? No it does not.

So, while a big mek may join a unit that includes snikrot it may not 'Ambush' because it does not have that special rule and cannot gain that special rule.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Screamin' Stormboy




Plantersville, Texas

Then can I take a full Tankbusta squad and and the mek and since the mek does not have the special rule Glory Hogs I negate the rule?

It doesn't 'Confer' to the mek cause it doesn't say it does?

(I'm coming back from a 3 year break so bare with me if you can :( )

This message was edited 1 time. Last update was at 2009/04/16 16:02:00


 
   
Made in gb
Morphing Obliterator





If you put the mek with a unit of tank bustas, which then have to fire at the nearest tank, the big mek will as well.

If a unit of character doesnt confer its special rule onto a character or unit they themselves wont lose that rule. If a rule says you must do something, then you must.

The tankbustas have to fire at the tank because of 'glory hogs'. The Big Mek, while usually being able to not fire at tanks, must because characters joined to a unit must fire at the same thing as the rest of the unit.

The exception to this is a character with 'fearless' joining a unit that is not fearless. In this instance the character loses 'fearless', but it specifically says this in the BGB.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Screamin' Stormboy




Plantersville, Texas

Okay thanks. It still seems odd to me. But I get it. and I guess that's all that counts.
   
 
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