First off, the khorne
BSB seems like a bad idea to me - unless he's riding with the uber-hammer frenzied knights he can simply be sucked out of a unit and bated around. Though I suppose he's a pretty tough cookie ... But the real problem is that some of your points are off, on the
BSB and warriors anyway. Which makes jamming that jugger in there pretty tight. He's also not especially fluffy in a nurgley force
Here's a tweaked-up list from me:
L: Sorcerer Lord -
MoN, runesword, collar of nurgle, power familiar, level 4, steed = 414
H: Sorcerer -
MoN, skull of katam, level 2 = 190
H: Sorcerer -
MoN, dispel scroll, spell familiar, level 2 = 180
C: 15 Warriors -
MoN, rapturous standard, full command, shields = 320
C: 15 Warriors -
MoN, full command, shields = 300
C: 5 Horsemen - musician, light armor = 76
C: 5 Horsemen - musician, light armor = 76
S: 6 Knights -
MoN, banner of rage, full command = 355
R: Spawn -
MoN = 85
Total: 1996 points
Sorcerer Lord - dropped the homoculus mostly out of personal dislike of it (Ld8 stupid test that effectively shuts down your magic phase? ouch!), and wanting the points elsewhere
Warriors - fixed the points and added in the musicians, because losing ALL those points because you didn't have a hornblower is a no-go
Horsemen - these guys really deserve some kind of gear, so at the least they can now do their bait-flee-rally job better, and survive bow fire maybe
Knights - again, completed command (more for style here), and added a 6th knight to max your attaks for ultra-kill potential, no jugger required
Spawn - I like 'em, they're way fun to model, and they do things nothing else in your list does. The mark is up to you, those 30 points were otherwise in the homonculus and either flails for 5 horsemen or spears for 10 (or axes / javelins, respectively, if you prefer).
The magic stays strong no matter, I think you've hit on most of the goodies. I like the puppet myself, but I guess nurgle doesn't throw the huge numbers of dice that tizz does.
Here's a question for you: where's the sorcerer lord going? Is he really riding around with the frenzied knights, who are destined to be either baited or killing all game? Or is the plan to maybe ride with some horsemen for fast cav maneuverability (if enemy shooting is light), and perhaps bunker down with the other sorcerers in the warriors if need be?
- Salvage