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Made in ca
Courageous Skink Brave




Toronto, Ontario Canada

Can I get some insight into this list first time I am suing magic heavy


Sorcerer Lord
Level 4
Mark of Nurgle
Chaos Steed Barded
Gifts of Chaos
- Conjoined Homonculus
Magic Items
- Chaos Rune Sword
- Collar of Khorne
- Power Familiar
points 434

Exalted Hero
Battle Standard
Shield
Juggernaut
Bronze Armour of Zharakk
Points 200

Scorcerer
Level 2
Mark of Nurgle
Magic Items
- Skull of Katam
points 190

Scorcerer
Level 2
Mark of Nurgle
Magic Items
- Dispell Scroll
- Spell Familiar
points 180

Core

Chaos Warriors x15
Mark of Nurgle
Shields
Banner
Champion
points 274

Chaos Warriors x15
Mark of Nurgle
Shields
Banner (Rapturous Standard)
Champion
points 294

Marauder Horsemen x5
points 65

Marauder Horsemen x5
points 65

Special
Knights of Chaos x5
Mark of Nurgle
Banner of Rage
Champion
points 305


Points 2000

This message was edited 1 time. Last update was at 2009/04/16 06:24:39


 
   
Made in us
Omnipotent Lord of Change





Albany, NY

First off, the khorne BSB seems like a bad idea to me - unless he's riding with the uber-hammer frenzied knights he can simply be sucked out of a unit and bated around. Though I suppose he's a pretty tough cookie ... But the real problem is that some of your points are off, on the BSB and warriors anyway. Which makes jamming that jugger in there pretty tight. He's also not especially fluffy in a nurgley force

Here's a tweaked-up list from me:

L: Sorcerer Lord - MoN, runesword, collar of nurgle, power familiar, level 4, steed = 414
H: Sorcerer - MoN, skull of katam, level 2 = 190
H: Sorcerer - MoN, dispel scroll, spell familiar, level 2 = 180

C: 15 Warriors - MoN, rapturous standard, full command, shields = 320
C: 15 Warriors - MoN, full command, shields = 300
C: 5 Horsemen - musician, light armor = 76
C: 5 Horsemen - musician, light armor = 76

S: 6 Knights - MoN, banner of rage, full command = 355

R: Spawn - MoN = 85

Total: 1996 points

Sorcerer Lord - dropped the homoculus mostly out of personal dislike of it (Ld8 stupid test that effectively shuts down your magic phase? ouch!), and wanting the points elsewhere
Warriors - fixed the points and added in the musicians, because losing ALL those points because you didn't have a hornblower is a no-go
Horsemen - these guys really deserve some kind of gear, so at the least they can now do their bait-flee-rally job better, and survive bow fire maybe
Knights - again, completed command (more for style here), and added a 6th knight to max your attaks for ultra-kill potential, no jugger required
Spawn - I like 'em, they're way fun to model, and they do things nothing else in your list does. The mark is up to you, those 30 points were otherwise in the homonculus and either flails for 5 horsemen or spears for 10 (or axes / javelins, respectively, if you prefer).

The magic stays strong no matter, I think you've hit on most of the goodies. I like the puppet myself, but I guess nurgle doesn't throw the huge numbers of dice that tizz does.

Here's a question for you: where's the sorcerer lord going? Is he really riding around with the frenzied knights, who are destined to be either baited or killing all game? Or is the plan to maybe ride with some horsemen for fast cav maneuverability (if enemy shooting is light), and perhaps bunker down with the other sorcerers in the warriors if need be?

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in ca
Courageous Skink Brave




Toronto, Ontario Canada

- The Lord was going in the Knight Regiment which allows the conjoined homunculus to be used and he never suffers from stupidity because he is frenzied. And he can still cast almost all his spells since most of them don't need line of sight and makes the knight regiment magic resistance 2. But I got to take out the homunculus anyways because I am over.

- Might put the BSB in the unit of knights and the Lord in a regiment of Nurgle warriors close to the totem.

- The one level 2 loss a dispell scroll

- I hate Mortals LOL hardest army to create for a specific God.

- Please pass me more feed back

- So I still Have:

L: Sorcerer Lord - MoN, runesword, collar of nurgle, power familiar, level 4, steed = 414
H: Sorcerer - MoN, skull of katam, level 2 = 190
H: Sorcerer - MoN, spell familiar, level 2 = 155
H: Exalted Hero- Battle Standard, Barded steed, shield, Bronze Armour of Zharakk = Points 171

C: 15 Warriors - MoN, rapturous standard, full command, shields = 320
C: 15 Warriors - MoN, full command, shields = 300
C: 5 Horsemen - = 65
C: 5 Horsemen - = 65

S: 5 Knights - MoN, banner of rage, full command = 315

Total=1995
   
Made in ca
Nimble Dark Rider




T.O.

very vulnerable to terror and fear, huge problem with nurgle. unfortunately the lore of nurgle doesnt deal with dragons well. And any hydras or steggos that make it to you can and will cause problems as often as not. Watch out for losing to fear causers too, like ghouls, phoenix guard and forest spirits. Keep your BSB close to the rapturous standard, but that wont help you take terror tests.
Also ItP doesnt make you immune to stupidity any more and the banner wouldnt affect the wizard anyway since he's just joining a frenzied unit.

Please put this on your sig if you know someone, work for someone or are related to someone who suffers from stupidity. Stupidity is real and should be taken seriously. You could be sitting next to a sufferer right now. There is still no known cure for stupidity and sympathy does not help. But we can raise awareness.... 93% won't copy and paste this because they don't know how to copy and paste 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Frenzy negating stupidity seemed too good to be true Though I do think the character himself is affected by frenzy if he joins the unit, just as a DE character in a unit with the ASF banner gets ASF too. Which is also how you get awkward moments like demonic steed heroes being sucked out of frenzy banner knights because of frenzy, while not actually frenzied himself ...

Leith is right on about the psych issues, not sure how to fix that - my tzeentch boys have the same problem, so I run a lord and will hope that suffices.

I do like the new list, I think it works well enough. I question why you're using horsemen at all without upgrading them to do anything in particular, besides cheaply filling out your core choices. In which case what about breaking horsemen #2 down into 2x 5 hounds? Yea, not as good Ld or WS or attaks, but then you've got 10 points to maybe give the remaining horsemen flails or something they can use.

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in ca
Courageous Skink Brave




Toronto, Ontario Canada

Actually the lore of nurgle will destroy steggo's extremely easily due to Cloying Quagmire "Giddy" LOL and the hounds would probably do better just I dont have the models and I have the two horsemen units already painted. I do not know what else to do for a heavy magic nurgle army they have so many draw backs all I can hope for is amazing leadership roles LOL.
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

At 2000 points, you seem to be a tad heavy on characters. Not a bad thing, but it does mean less points spent on troops. With only 5 blocks of troops and cavalry, you're sure to be outnumbered, but that is to be expected by the WOC.

As for those psych tests, well, honestly I'm not sure. Keep the BSB close by, but that's all I can think of.

good hunting!


Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in ca
Courageous Skink Brave




Toronto, Ontario Canada

Yeah I dont know what else to do cause I hate the marauder models on foot and I will only take chaos warriors as my foot troops so there really isnt that much choice
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

What's wrong with marauders? They're cheap and decent in combat.

Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in ca
Courageous Skink Brave




Toronto, Ontario Canada

In my opinion I think there models look like gak LOL and I just couldn't paint a full 3 units or 2 units of them cause it would kill my will for the game. If they changed them to look like the marauder horsemen I would love to paint them. But yeah that is my only negative point to them.
   
 
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