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Made in us
Thermo-Optical Tuareg





California

It would have been nice if they'd at least updated the Guarda de Asaulto before eliminating the faction. Interesting that this move also eliminates most of PanO's characters.

   
Made in gr
Thermo-Optical Spekter





Greece

Again only as models to purchase, this has zero effect as far as gameplay goes.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 PsychoticStorm wrote:
 Mysterio wrote:

"We"?

I didn't know you were officially part of CB - this is good to know!


We as part of the feedback mechanism, not as a CB employee, sorry if this got confusing.

Edit
But I can assure you no feedack is blocked, especially negative, CB does not live in an echo chamber of positive viewpoints.

This is demonstrably false. WarCors are part of the echo chamber and we've had a few notations of late with regards to how shoddy the Techbee's original rules were and how the concept was received, and yet it still came out.

Also, see again how people have made suggestions or had their independent retailers make suggestions regarding how to address SKU bloat...and yet we're still seeing blisters for units that should be boxed.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 PsychoticStorm wrote:
Again only as models to purchase, this has zero effect as far as gameplay goes.


Sure. For people who already have the models and/or as long as the current supply of models lasts.

In a year or two once the big retailers have had the stores depleted you’ll see a big drop off.

Someone reading the fluff might want to start a SAA army, cause SAA is cool, but then gets gut punched when the only models available are expensive and hard to find. That experience will sour them on the game as a whole and not just on the discontinued sectorial.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Multispectral Nisse




Luton, UK

I wonder if it's worth, whilst the models are still being produced, CB making enough extra to fill a couple of direct-sale only boxes of "Complete SAA model collection" - not with all the fancy packaging but essentially one box/blister each of the SAA releases currently available.

It would be expensive and you'd get stuff you don't necessarily want (I've never seen the point of the Drago for example) but if someone does fall in love with SAA then there's a way of buying in.

This message was edited 1 time. Last update was at 2018/09/20 19:15:04


“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” 
   
Made in us
[DCM]
Longtime Dakkanaut





 Kanluwen wrote:
 PsychoticStorm wrote:
 Mysterio wrote:

"We"?

I didn't know you were officially part of CB - this is good to know!


We as part of the feedback mechanism, not as a CB employee, sorry if this got confusing.

Edit
But I can assure you no feedack is blocked, especially negative, CB does not live in an echo chamber of positive viewpoints.

This is demonstrably false. WarCors are part of the echo chamber and we've had a few notations of late with regards to how shoddy the Techbee's original rules were and how the concept was received, and yet it still came out.

Also, see again how people have made suggestions or had their independent retailers make suggestions regarding how to address SKU bloat...and yet we're still seeing blisters for units that should be boxed.


PsychoticStorm said they listen to and welcome feedback -- never said they do anything with it. So technically he didn't say anything untrue.

This message was edited 1 time. Last update was at 2018/09/20 19:37:21


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Riquende wrote:
I wonder if it's worth, whilst the models are still being produced, CB making enough extra to fill a couple of direct-sale only boxes of "Complete SAA model collection" - not with all the fancy packaging but essentially one box/blister each of the SAA releases currently available.

It would be expensive and you'd get stuff you don't necessarily want (I've never seen the point of the Drago for example) but if someone does fall in love with SAA then there's a way of buying in.

I'm going to be brutally honest here.

Them doing "direct sale" is a horrible idea. There are still people who ordered Coldfront and the GenCon stuff that haven't received shipping notices, let alone the actual product.
What they should have done if they knew they were doing this(and mark my words, they knew--these guys plan things in excruciating detail in advance) was instead of releasing a SAA starter set? They should have just made it an army box ala JSA and USARF. Could have retired a large number of SKUs that way.
   
Made in gb
Multispectral Nisse




Luton, UK

 Kanluwen wrote:
There are still people who ordered Coldfront and the GenCon stuff that haven't received shipping notices, let alone the actual product.


Well aware of that, I'm in the same boat (technically my friend is, who placed the group order). But the shortages and delays there are caused by high demand of the latest hotness, when there isn't something like that going on I'm sure the average delivery times go way down.

“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” 
   
Made in us
[DCM]
Longtime Dakkanaut





I ordered once of the JSA packs from them earlier this year and got my stuff pretty quickly. Think it shipped first day of general availability.

So they can deliver quickly. Not sure if the gencon deal was just that significantly bigger or if there are other issues now going on.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 jake wrote:


The TAG pilots were very popular, and the community had been begging for them for years. Same with the HVT models. Making them was hardly a mistake. Again, the problem clearly isn't individual models, but entire armies. They've talked about this several times in the past. they can't support this many individual armies.

Theres a LOT of venom in this thread over what seems to be a very good and fan/player friendly decision on CB's part. I'm not actually sure what you're all so angry about. I'm going to chalk this up to "Gamers are furious about everything, no matter what" and step away.



Just because something is popular doesn't mean its good for the game. Particularly when you are, allegedly, struggling under the weight of SKU bloat. TAG pilots were an unnecessary addition to the game, and the rules they received felt very hamfisted and forced at first. While I think the rules for them ended up in a good spot and added something good to the game, it was still a case of the Tail wagging the Dog.

You are correct that its not just TAG pilots, HVT models, etc... Its all the little things stacking together. Its a ridiculous number of redundant SKUs spread across many factions.

The correct solution to this problem isn't to squat entire factions. Its to consolidate existing SKUs and have more efficient models. If a particular unit has 3 different blisters, combine them into a single blister with multiple arm and weapon options. Every unit type should really have a single blister or box set and nothing else, besides a possible inclusion in a starter or army pack.

There is a reason that every. single. other. table top wargame miniature company(whose game pieces have different possible equipment loadouts) does this. Its because it is simply the best way to go.

Corvus Belli clearly isn't struggling as a company. So perhaps if they can't support this many factions with their current setup maybe they need to. you know. expand! Like any sensible business would. And if you don't want to expand, you'll need to be more efficient. Multi-part kits to reduce SKUs. Fewer frivolous miniature releases like TAG pilots, HVTs, etc...

Does Joan de Arc really need 3 different models?
Do ORC troops need 3 different SKUs, plus being in the Starter kit?
Why are there 2 Blackjack SKUs when there really should only be a single model with different weapon options?
Why are there 3 different Ninja SKUs?
Why do the Bootleg models even exist?
etc...

Corvus Belli has ZERO justification for whining about their model bloat when its something they've done to themselves, and aren't taking the sensible steps to fix it. Instead of pulling a splinter out of their finger they're just deciding to chop it off.

This message was edited 1 time. Last update was at 2018/09/21 03:38:38


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
[DCM]
Longtime Dakkanaut





 Grey Templar wrote:


The correct solution to this problem isn't to squat entire factions. Its to consolidate existing SKUs and have more efficient models. If a particular unit has 3 different blisters, combine them into a single blister with multiple arm and weapon options. Every unit type should really have a single blister or box set and nothing else, besides a possible inclusion in a starter or army pack.

There is a reason that every. single. other. table top wargame miniature company(whose game pieces have different possible equipment loadouts) does this. Its because it is simply the best way to go.

Corvus Belli clearly isn't struggling as a company. So perhaps if they can't support this many factions with their current setup maybe they need to. you know. expand! Like any sensible business would. And if you don't want to expand, you'll need to be more efficient. Multi-part kits to reduce SKUs. Fewer frivolous miniature releases like TAG pilots, HVTs, etc...

Does Joan de Arc really need 3 different models?
Do ORC troops need 3 different SKUs, plus being in the Starter kit?
Why are there 2 Blackjack SKUs when there really should only be a single model with different weapon options?
Why are there 3 different Ninja SKUs?
Why do the Bootleg models even exist?
etc...

Corvus Belli has ZERO justification for whining about their model bloat when its something they've done to themselves, and aren't taking the sensible steps to fix it. Instead of pulling a splinter out of their finger they're just deciding to chop it off.


Saying that ASA is getting Squatted it a little extreme -- the Bugs got Squatted -- ASA will still be in the game just not purchasable.

Expanding may not be much a better option as there's only so much stuff that a game store is willing to carry. GW and Privateer both have this problem both have direct order and doing larger army boxes as well as everything else you mentioned.

A big concern that turns me personally off is since ASA is being removed from production from low sales right after getting a bunch of resculpts that pretty much means nothing is safe so why should anyone purchase anything that doesn't seam to be the most popular stuff as CB can just stop selling things for it out of the blue? Start buying a new faction and find out it's getting it's production stopped and you'll never get the rest of the models for it.

I'm glad that JSA is pretty much done with all it's new sculpts as I'll pick them up this year and might be done with my Infinity purchases for quite some time. My other army is Tohaa and I don't have much confedence when Carlos was talking to some people at LVO where I was sitting about how no one bought or played Tohaa so no one will care if there's no releases for them this year.


   
Made in hr
Regular Dakkanaut





btw. about we can't pack 2 different weapons in blister/box, price or what ever other reason they give you, apparently they can do it with Aristeia, since they give you cards for 4 languages. That is a lot of cards you can basically just throw after you buy box, since you don't need them. They still charge you for them though.
   
Made in us
Willing Inquisitorial Excruciator





 Monkeysloth wrote:
 Grey Templar wrote:


The correct solution to this problem isn't to squat entire factions. Its to consolidate existing SKUs and have more efficient models. If a particular unit has 3 different blisters, combine them into a single blister with multiple arm and weapon options. Every unit type should really have a single blister or box set and nothing else, besides a possible inclusion in a starter or army pack.

There is a reason that every. single. other. table top wargame miniature company(whose game pieces have different possible equipment loadouts) does this. Its because it is simply the best way to go.

Corvus Belli clearly isn't struggling as a company. So perhaps if they can't support this many factions with their current setup maybe they need to. you know. expand! Like any sensible business would. And if you don't want to expand, you'll need to be more efficient. Multi-part kits to reduce SKUs. Fewer frivolous miniature releases like TAG pilots, HVTs, etc...

Does Joan de Arc really need 3 different models?
Do ORC troops need 3 different SKUs, plus being in the Starter kit?
Why are there 2 Blackjack SKUs when there really should only be a single model with different weapon options?
Why are there 3 different Ninja SKUs?
Why do the Bootleg models even exist?
etc...

Corvus Belli has ZERO justification for whining about their model bloat when its something they've done to themselves, and aren't taking the sensible steps to fix it. Instead of pulling a splinter out of their finger they're just deciding to chop it off.


Saying that ASA is getting Squatted it a little extreme -- the Bugs got Squatted -- ASA will still be in the game just not purchasable.



Good point - which really pisses me off that CB wasn't able to give the Exrah continued rules support for some reason or other, but here, it is shown that they can do this, if they want?

Insidious Intriguer 
   
Made in au
Dakka Veteran





Sydney, Australia

 smurfORnot wrote:
btw. about we can't pack 2 different weapons in blister/box, price or what ever other reason they give you, apparently they can do it with Aristeia, since they give you cards for 4 languages. That is a lot of cards you can basically just throw after you buy box, since you don't need them. They still charge you for them though.


While I think yes, options in boxes is definitely a thing CB should be doing, Aristeia cards are really not a good example. Metal prices are way higher than cardboard, and you don't have to sculpt a card. The art for them is largely done anyway as concepts for the model, so its not like they're spending anything more than pennies to add the cards in

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I mainly play 30k, but am still fairly active with 40k. I play Warcry, Arena Rex, Middle-Earth, Blood Bowl, Batman, Star Wars Legion as well

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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Rygnan wrote:
 smurfORnot wrote:
btw. about we can't pack 2 different weapons in blister/box, price or what ever other reason they give you, apparently they can do it with Aristeia, since they give you cards for 4 languages. That is a lot of cards you can basically just throw after you buy box, since you don't need them. They still charge you for them though.


While I think yes, options in boxes is definitely a thing CB should be doing, Aristeia cards are really not a good example. Metal prices are way higher than cardboard, and you don't have to sculpt a card. The art for them is largely done anyway as concepts for the model, so its not like they're spending anything more than pennies to add the cards in

Since the cards are done out of their manufacturing chain, I'd say it is not a bad example.
   
Made in hr
Regular Dakkanaut





 Rygnan wrote:
 smurfORnot wrote:
btw. about we can't pack 2 different weapons in blister/box, price or what ever other reason they give you, apparently they can do it with Aristeia, since they give you cards for 4 languages. That is a lot of cards you can basically just throw after you buy box, since you don't need them. They still charge you for them though.


While I think yes, options in boxes is definitely a thing CB should be doing, Aristeia cards are really not a good example. Metal prices are way higher than cardboard, and you don't have to sculpt a card. The art for them is largely done anyway as concepts for the model, so its not like they're spending anything more than pennies to add the cards in


Those extra 70ish cards also add weight to package which adds more to postage costs too. Though by same definition you can say, but those 4 plastic minis also basically cost them few pennies, because actually they do, look at boardgames today, and how much plastic you get in them for around 100€ not to mention cardboard, cards, big box etc, so what exactly are we paying them 30€ for? 4 mediocre plastic minis worth few cents and few cents of cards? Compare it to boardgames and you are being ripped off.

This message was edited 1 time. Last update was at 2018/09/21 13:56:29


 
   
Made in us
Longtime Dakkanaut





 smurfORnot wrote:
Those extra 70ish cards also add weight to package which adds more to postage costs too. Though by same definition you can say, but those 4 plastic minis also basically cost them few pennies, because actually they do, look at boardgames today, and how much plastic you get in them for around 100€ not to mention cardboard, cards, big box etc, so what exactly are we paying them 30€ for? 4 mediocre plastic minis worth few cents and few cents of cards? Compare it to boardgames and you are being ripped off.

That's really not how it works. The models may only cost a few pennies to make, but the molds are extremely expensive. If you take the expense of the mold and then apply it to the number of models that you expect to sell, the price per model can vary considerably (for instance, Corvus Belli is likely to sell far fewer Aristeia copies than something like Blood Rage). If the models aren't one piece, then you have the added cost of somebody cutting all the pieces off sprues and making sure the right ones end up together (or gluing them together in the case of pre-assembled models). Then shipping from China or wherever. Models don't cost a few cents. It's highly dependent on how many unique models there are in a box and how many boxes you expect to sell.

(Back when BattleLore was released, it had over 100 miniatures and tons of cards and cardboard, but Days of Wonder were unable to ever make more base sets for it because it cost more than they sold the box for. It's one of the reasons why DoW sold BL to Fantasy Flight Games)

Cards are printed on giant sheets, dozens to hundreds at a time, which is then cut down to individual cards. These are almost certainly done in sets that are packaged together. This means that having only 59 cards instead of 60 in a package (if 60 is the amount that are printed on a sheet) would actually cost more (because you'd be throwing away a card, or otherwise moving it to a different set). Breaking a 60 card sheet into 3 sets of 20 cards works out well. Breaking it into 5 sets of 11 cards, less so. So there's a sweet spot for the number of cards in a product. It's not that they add a card or two. It's more like they have a certain number of cards they can and should use.

Edit: Also, CB is not a huge company. The number of products they support isn't just about the number of products they put on the FLGS' shelves - it's about warehouse storage, keeping the molds available, reprinting boxes, and so on. Every time they run out of a product, they have to recreate it. If there is only demand for a few hundred, but CB must create a few thousand to get the price down, then that is a product where they would lose money during the next printing. And storing hundreds of unwanted products in their warehouse means they can't store hundreds of more wanted products. Pruning the line and removing things that sell poorly in favor of things that sell well is just common sense. Keeping around a sectorial that relatively few people play limits how the game can grow.

This message was edited 1 time. Last update was at 2018/09/21 14:25:10


 
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Sqorgar wrote:
 smurfORnot wrote:
Those extra 70ish cards also add weight to package which adds more to postage costs too. Though by same definition you can say, but those 4 plastic minis also basically cost them few pennies, because actually they do, look at boardgames today, and how much plastic you get in them for around 100€ not to mention cardboard, cards, big box etc, so what exactly are we paying them 30€ for? 4 mediocre plastic minis worth few cents and few cents of cards? Compare it to boardgames and you are being ripped off.

That's really not how it works. The models may only cost a few pennies to make, but the molds are extremely expensive. If you take the expense of the mold and then apply it to the number of models that you expect to sell, the price per model can vary considerably (for instance, Corvus Belli is likely to sell far fewer Aristeia copies than something like Blood Rage). If the models aren't one piece, then you have the added cost of somebody cutting all the pieces off sprues and making sure the right ones end up together (or gluing them together in the case of pre-assembled models). Then shipping from China or wherever. Models don't cost a few cents. It's highly dependent on how many unique models there are in a box and how many boxes you expect to sell.

(Back when BattleLore was released, it had over 100 miniatures and tons of cards and cardboard, but Days of Wonder were unable to ever make more base sets for it because it cost more than they sold the box for. It's one of the reasons why DoW sold BL to Fantasy Flight Games)

Cards are printed on giant sheets, dozens to hundreds at a time, which is then cut down to individual cards. These are almost certainly done in sets that are packaged together. This means that having only 59 cards instead of 60 in a package (if 60 is the amount that are printed on a sheet) would actually cost more (because you'd be throwing away a card, or otherwise moving it to a different set). Breaking a 60 card sheet into 3 sets of 20 cards works out well. Breaking it into 5 sets of 11 cards, less so. So there's a sweet spot for the number of cards in a product. It's not that they add a card or two. It's more like they have a certain number of cards they can and should use.

Edit: Also, CB is not a huge company. The number of products they support isn't just about the number of products they put on the FLGS' shelves - it's about warehouse storage, keeping the molds available, reprinting boxes, and so on. Every time they run out of a product, they have to recreate it. If there is only demand for a few hundred, but CB must create a few thousand to get the price down, then that is a product where they would lose money during the next printing. And storing hundreds of unwanted products in their warehouse means they can't store hundreds of more wanted products. Pruning the line and removing things that sell poorly in favor of things that sell well is just common sense. Keeping around a sectorial that relatively few people play limits how the game can grow.


Exactly.
This is the price of their success, especially if we want new sectorials.
I don't think ASA models will be too hard to get even after they're discontinued. They were left in a better state than MRRF who never got fully fleshed out.
They can always come back later and revisit like they will do shortly with Shas.

Is that a natural 21?
Nomads & Yu Jing 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Bladerunner2019 wrote:

Exactly.
This is the price of their success, especially if we want new sectorials.
I don't think ASA models will be too hard to get even after they're discontinued. They were left in a better state than MRRF who never got fully fleshed out.
They can always come back later and revisit like they will do shortly with Shas.

Merovingia were more fleshed out than people seem to think. They missed some core boxes but that was obviously the result of them shelving the sectorial.
   
Made in us
Been Around the Block



NJ

Are there even any major gaps in the ASA model range? A new Guarda de Assalto would be nice, but the current one isn't BAD, just a bit small. And a couple more Regulars wouldn't hurt. I guess they could conceivably put out a new one via a Dire Foes character, although that seems unlikely.
   
Made in gb
Multispectral Nisse




Luton, UK

Realistically the only thing missing entirely is a Regular Hacker. The Guarda never got a new sculpt which is a shame, and the Montesa relies on its N2 sculpt to fill in as a few of its options (man I want to see what a combi+LRL looks like).

Akal Boarding Shotgun I think might be the only other gap, I think there was an N2 one that got withdrawn and never replaced.

There are a couple of other loadouts that you wouldn't expect to see, such as Akal with combi+emitter, Regular Sensor/minelayer, so on. All are probably supposed to just use the combi guys.

“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” 
   
Made in ca
Hauptmann





Got to love punishing your fan base for your own business decisions.

I honestly can't tell if they're just bad planners or if they're doing it on purpose now.

If they want to control SKU's then they should release proper unit boxes and kits with multiple options instead of nickel and diming us with multiple box and blister releases for single units.

Hell, I was going to originally make a comment about how the CG box was underwhelming because it suffered from the usual problem of being a box set that could only be built one way and forced either buying from a box-splitting service or converting to get the options you actually wanted out of it (and still no CG Boarding Shotgun! Guess that'll be another blister!).

When they introduced FIreteams and started driving troop costs down with uber-efficient price cutting practices (SMGs, Frenzy on things intended for fire teams, conspicuous dump stats, hand-tweaked discounts, etc.) they changed the game from the 1st Edition/Early 2nd tiny 10-model conflict with little repetition in to what is basically getting close to an under-strength platoon-scale skirmish game. But their releases are still patterned like they were back when the game was originally released (albeit with large box sets added to the mix).

Hell, their release pattern is actively reminding me of one of the issues that killed AT-43 (and Rackham with it). Splitting units across multiple products with no customization not only bloats SKU's, but makes it a nightmare on the player's end to actually get functional forces together. SWC boxes are terrible for that. Either requiring people to buy multiple boxes (and thus giving them duplicates of things they don't need) or requiring they go on the secondary market to deal with box splitters and re-sellers (or force people to convert the minis themselves, which is easier said than done given that they don't do much in the way of conversion bits). But instead of fixing their unsustainable and insane release model, they're just going to discontinue people's armies, or shunt them to different factions, or just outright get rid of them altogether.

Just like the release of N3 itself, it feels like their complete redesign when CAD sculpting and the scale shift came along was a wasted opportunity for a real revision of how things were done. Now a few years on from the revamp and it feels like they need to revamp again before we just end up having another cycle of the issues that brought us here in the first place.

I'll be honest, I was starting to get a glimmer of hope with the IA reveals, but after a few recent decisions on CB's part, I'm closer to washing my hands of them now than I was back when Uprising hit. They just make it so tiring being a fan of their games that I'm not sure I can be any more.
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Ronin_eX wrote:
Got to love punishing your fan base for your own business decisions.

I honestly can't tell if they're just bad planners or if they're doing it on purpose now.

If they want to control SKU's then they should release proper unit boxes and kits with multiple options instead of nickel and diming us with multiple box and blister releases for single units.

Hell, I was going to originally make a comment about how the CG box was underwhelming because it suffered from the usual problem of being a box set that could only be built one way and forced either buying from a box-splitting service or converting to get the options you actually wanted out of it (and still no CG Boarding Shotgun! Guess that'll be another blister!).

When they introduced FIreteams and started driving troop costs down with uber-efficient price cutting practices (SMGs, Frenzy on things intended for fire teams, conspicuous dump stats, hand-tweaked discounts, etc.) they changed the game from the 1st Edition/Early 2nd tiny 10-model conflict with little repetition in to what is basically getting close to an under-strength platoon-scale skirmish game. But their releases are still patterned like they were back when the game was originally released (albeit with large box sets added to the mix).

Hell, their release pattern is actively reminding me of one of the issues that killed AT-43 (and Rackham with it). Splitting units across multiple products with no customization not only bloats SKU's, but makes it a nightmare on the player's end to actually get functional forces together. SWC boxes are terrible for that. Either requiring people to buy multiple boxes (and thus giving them duplicates of things they don't need) or requiring they go on the secondary market to deal with box splitters and re-sellers (or force people to convert the minis themselves, which is easier said than done given that they don't do much in the way of conversion bits). But instead of fixing their unsustainable and insane release model, they're just going to discontinue people's armies, or shunt them to different factions, or just outright get rid of them altogether.

Just like the release of N3 itself, it feels like their complete redesign when CAD sculpting and the scale shift came along was a wasted opportunity for a real revision of how things were done. Now a few years on from the revamp and it feels like they need to revamp again before we just end up having another cycle of the issues that brought us here in the first place.

I'll be honest, I was starting to get a glimmer of hope with the IA reveals, but after a few recent decisions on CB's part, I'm closer to washing my hands of them now than I was back when Uprising hit. They just make it so tiring being a fan of their games that I'm not sure I can be any more.


I have a feeling all this ire will dissolve when new IA, Shas, & Varuna all drop.

I'll probably regret asking this but...
For all the outrage here, how many people here actually play ASA as their primary and will be effected by the SKUs getting discontinued?
Everyone who plays them now likely has everything they want already or will be able to get anything they had held off on for at least another year.

This isn't like the death of the exrah folks, they aren't being squatted.

Is that a natural 21?
Nomads & Yu Jing 
   
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...as usual, not sensing too much actual 'outrage' here, and painting it as such seems to be doing legitimate concerns and criticisms a disservice.

CB needs to figure this stuff out sooner rather than later.

Insidious Intriguer 
   
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Beyond the Beltway

 Bladerunner2019 wrote:

I'll probably regret asking this but...
For all the outrage here, how many people here actually play ASA as their primary and will be effected by the SKUs getting discontinued?
Everyone who plays them now likely has everything they want already or will be able to get anything they had held off on for at least another year.

This isn't like the death of the exrah folks, they aren't being squatted.
I play ASA, and have done so since 2013. This means I have pretty much all I need, so I'm not really affected. I never did get the new starter, because it had no appeal for me. I never got a Dragoe. Meh.

ASA needed/wanted a resculpted Montesa Combi, a resculpted Guarda de Assalto, and the Regular hacker. Kirpal SIngh could be resculpted. Everything else is up to date, or not slated to go OOP.

This message was edited 1 time. Last update was at 2018/09/21 23:57:05


 
   
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Melbourne, Australia

 Mysterio wrote:
...as usual, not sensing too much actual 'outrage' here, and painting it as such seems to be doing legitimate concerns and criticisms a disservice.

CB needs to figure this stuff out sooner rather than later.


This. There have been some good suggestions on how this could have been handled in this thread, and we know CB do pay attention to forums, so finger crossed they take some on board.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
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Waiting for my shill money from Spiral Arm Studios

 Bladerunner2019 wrote:


I have a feeling all this ire will dissolve when new IA, Shas, & Varuna all drop.

I'll probably regret asking this but...
For all the outrage here, how many people here actually play ASA as their primary and will be effected by the SKUs getting discontinued?
Everyone who plays them now likely has everything they want already or will be able to get anything they had held off on for at least another year.

This isn't like the death of the exrah folks, they aren't being squatted.


Its not really about SAA. Its about all the other sectorials. Do I need to worry about USAriadna getting dumped? What about ISS? Or Military Orders? Or Qapu Khalqi? Onyx Contact Force? etc...

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
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 Grey Templar wrote:
Its not really about SAA. Its about all the other sectorials. Do I need to worry about USAriadna getting dumped? What about ISS? Or Military Orders? Or Qapu Khalqi? Onyx Contact Force? etc...
Yes. Everybody panic! Corvus Belli is going to replace all the models in the game with My Little Ponies! And not the good ones either!

They took the JSA out of Yu Jing, and while it upset the apple cart for a little bit, it turns out that it didn't kill the game and it ultimately wasn't that bad. Removing an unpopular sectorial or two isn't exactly a doomsday scenario here.
   
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Waiting for my shill money from Spiral Arm Studios

 Sqorgar wrote:
 Grey Templar wrote:
Its not really about SAA. Its about all the other sectorials. Do I need to worry about USAriadna getting dumped? What about ISS? Or Military Orders? Or Qapu Khalqi? Onyx Contact Force? etc...
Yes. Everybody panic! Corvus Belli is going to replace all the models in the game with My Little Ponies! And not the good ones either!

They took the JSA out of Yu Jing, and while it upset the apple cart for a little bit, it turns out that it didn't kill the game and it ultimately wasn't that bad. Removing an unpopular sectorial or two isn't exactly a doomsday scenario here.


People's perception is what is important here. CB is sending a bad message by showing they can and will shelve a sectorial. It doesn't build confidence in the game when your customers know that if they pick something that is unpopular they are at risk of not seeing any further releases.

JSA getting moved to another faction is nothing like this. Because for starters they got a LOT of new profiles, and the dedicated JSA players weren't the ones who got screwed. It was the Vanilla Yu Jing players who had a mixture of JSA and other Yu Jing. Now they can't use their JSA models in their Yu Jing lists anymore. However from the general atmosphere most people who played Yu Jing were either hardcore into the Japanese profiles or didn't really do anything with them much at all. So it was a relatively clean break. And they can still buy JSA models if they want to play Japanese.

Thats not the case with SAA players, and anybody else whose sectorial will get shelved in the future. They're looking at never getting anything new, and even the stuff that exists now won't be getting produced. New players will look at the SAA rules on Army and may want to play, but find that they can't get the models anywhere without paying exorbitant prices because they are OOP.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Longtime Dakkanaut





I get it. Change is bad. Yeargh! Change! So frustrating!

I'm just having a hard time mustering up the outrage over something so predictable. SAA isn't that popular and it hasn't gotten nearly the support that most of the other sectorials haven't gotten. If you had to drop a sectorial from Infinity, it's the one to drop. Hell, I forgot it even existed for a while there. And so did you, and you know it.

CB is probably going to make some other changes to game in the near future. Just a warning. Don't want you to be blind sided again.
   
 
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