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Looks interesting, just a few questions.
Why do your battlewagons have killkannon and rokkit launchas? You cant fire both at once. Even if you lose the killkannon ork BS is so bad that you will never hit with those rokkits. If you want to use them as gun wagons its better to give them a big gun and lots of rokkits/big shootas (no grot riggers or armour plates since it will be sat still most of the time) than a killcannon. If you want to have a more moblie wagon then keep the killkannon then drop the rokkits and give it a dethrolla so even if you lose the kannon you can drive it over stuff.
Biker mobs arent particularly good. Theyre too expenive for their shooting and dont have enough attacks to do well in combat. Its probably better to drop them for something else.
Looted wagons similarly, are too expensive. Yes they have a big gun, but on an AV 11 chasis they are going to get blown up on the first turn.
Your mobs in trukks have too many needless gubbins. Boarding planks are useless in most circumstances. They have less of an effect then if the mob just got out and charged the vehicle. You can even position your trukk so them mob wont be shot at in their next turn (and so are less likely to die from their vehicle blowing up if IT is shot at). Armour plates are pointless on trukks. It isnt worth paying 10pts so that you may be able to fire one rokkit once a game (which will probably miss anyway). Its better to get more rokkits. 'eavy armour on the nobs is also pretty worthless because he has 11 boys to keep him safe, which is much better than a+ save.
Warbikes confer a 4+ armour save on thier riders in addition to the 4+ cover save, so there is no need to give 'eavy armour to your warboss.
As an asside why dont you like burna boyz? Appart from the loss of 2d6 vs vehicles they're just better than they were before. They all have power weapons in combat, they all have flamers, they have furious charge and you can have 15 in a mob. You can put them in an open topped battlewagon, tank shock your enemy into a nice neat pile and them drop 15 flamer templates on them (thats 150 hit against a 10 man tactical squad). They are very very good.
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