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Made in us
[DCM]
Gun Mage






New Hampshire, USA

Episode 30 brings us back to Warmachine. The D6G team has had a chance to play a few games with the Mark II playtest rules and we analyze what the changes are along with what Privateer Press is trying to accomplish. Are these the kind of things other game companies should do?

But first, our listeners have really stepped up to the plate with some very creative betrayal contest entries. Join us as we listen along and have a laugh, as well as award some prizes.

All that and our usual 'not too horrible' humor, with features such as:

- Rapid Fire
- The Hollywood Minute
- When Wives Attack
- Words from Wales
- & More

Check out the show here:
http://thed6generation.libsyn.com/index.php?post_id=470145

Please let us know what you think!

This message was edited 1 time. Last update was at 2009/05/12 04:36:04


 
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Jack of all games wrote:Russ,

Getting an error message when trying to DL direct from the D6G site.

Edit: Tried iTunes as well and got an error there too.

Just a heads-up.


Seems to be working ok at the moment, and we've already had lots of downloads. Give it another try, perhaps you were just experiencing a wierd Internet issue.
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Derak wrote:What is the name of the company that is making the new mini's game?

And was there something about a new Warmachine faction?

Can someone post links, please?

Thank you!


New Mini's Game:

Arcane Legions: http://arcanelegions.com/

New Race for WM:
http://www.PrivateerPress.com (Check the banner on the right)

PP players know this will be Ios, the elves. It was hinted at very blatently in Legends.

Made in us
[DCM]
Gun Mage






New Hampshire, USA

Osbad wrote:Right. I'm up to 2:24, I've got the WMII review to look forward to on my trip home. Should be good! Personally I'm hoping Russ complains about the downloadable PDF not having good enough artwork...


Oh the downloadable PDF is AWEFUL. It has no table of contents, no index, no pictures, and is entirly black and white!!!! I want my money back! ... oh wait.
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Aardon wrote:

Well you are in luck. Here is the table of contents. It help a ton using the MK2 pdf. http://www.privateerpressforums.com/index.php?act=attach&type=post&id=9087


Ohh, nice. Ask and ye shall receive!
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Kaptajn Congoboy wrote:Hmmff. That comprehensive Itunes review roll-through seems to have been less than comprehensive. Read the danish reviews, damnit. They're even in english.

I be miffed.


Sorry about that, it turns out we missed a few other reviews too.

As an aside, it is kinda a pain to switch countries in iTunes to find the reviews, so if you leave us a review drop us an e-mail and I'll make a not to check your country when next the reviews come around.

Thank you for the reviews!!!

-Russ
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Dev: Raef briefly gives out some advice on picking WM factions in Ep 31 (it's recorded, and will go live on Monday). All the factions are strong, although Mercs are considered one of the weaker factions unless you play pirates. They have gotten better.

Card Games: We do play a lot of non-collectible card games. I have Infernal Contraption (and the expansion), and we play Bang! (reviewed), and Cutthroat Caverns. In Ep 31 we'll cover another one. I also enjoy Race (or Raef) for the Galaxy. Hmm, maybe you do have a great topic idea there.

Thanks for listening!
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Thanks for the comments Yakface...

Icons: There aren't that many icons (about 10), and it would be logical for a 'quick reference card' to be produced in the final product. There are still abilities and their rules printed on the cards for unique abilities for the unit, just not for common abilities. A GW analogy would be the "Commissar" entry on page 32 of the IG codex. Their "Summary Execution" ability is fully described, while "Stubborn" and "Independent Character" are just listed. You'd have to go to the main rule book to look those up. In WM mark 2, a "Commissar" would have icons for Stubborn and IC, and would have Summary Execution listed with full rules text. The nice thing about the icons is that you can glance at your opponents cards from accross the table and easily see the large symbols, and have an idea of at least the core abilities you're up against.

Points: Someone sent me a theory that the point system was just done this way for the play test, so that testers wouldn't get hung up on complaining about the exact points of the model, and that they may very well switch back in the final version. A theory so crazy it just might be true. I've no idea, but I agree with your comments.

GW Books: A lot of folks keep e-mailing me about this very topic, defending GW's black and white books as an 'artistic choice.' Perhaps I should re-phrase my issue with the GW 40k and WHFB Army book/codex line. They do not look artistic in any way to me. They appear to be designed to deliver the most amount of text as effectively as possible. Example: I love the background and fluff of 40k, and as such a person I'll generally acquire cool books on the subject (such as FFG's new works). As a die hard ork player of old, the recent ork codex looked rather blah to me, and I did not pick it up. I DID buy the 40k 5th edition collectors edition of the rules. That book IS beautiful, and artistic, despite being mono-chrome. However I also just purchased the IG codex, because I want to play my IG. While I like the rules and what they've done with the IG in this codex, and think it is a great codex in general. As an artistic work I think it is uninspired. It looks and feels almost like a school text book, with the graphs and charts replaced with token pictures from the archives unless they need to scrounge up some new artwork for a new unit.

Can GW produce good looking books? They sure as heck can. The LoTR line is ENTIRELY in color and all those books look great. Their 40k/WHFB RPG lines are also in color (even prior to selling it to FFG). The art books and the 5th Ed collectors edition are also EXCEPTIONAL.

So why not put that kind of effort in the 40k and WHFB expansion books? I think the answer is, they don't have too. LoTR needs it because it is not as popular, RPG's need it because ALL PRODUCTS in that space are full color. But 40k and WHFB sell almost whatever they put out, as long as the rules are reasonable.

Again, just my 2 cents. But I'd LOVE to see a GW IG book or ork book that looked like Dark Heresy: Creatures Anathema.


Made in us
[DCM]
Gun Mage






New Hampshire, USA

Jack of all games wrote:Holy crap! I just decided to wander by the D6G page for a moment and what greets me but a brand-spankin'-new illustration for the show.


We chat about this a bit in Ep 31. And wouldn't that logo look so much cooler if it was artistically black and white??? Nah, I didn't think so either. ;-)

(See how I did that? Wove two topics togeather.)

For long time listeners that is, of course, Charlie.
Made in us
[DCM]
Gun Mage






New Hampshire, USA

yakface wrote:In the end it is all just guessing, but my point always is: Why necessarily assume that the reason is something negative (like they just don't care or because they feel like they don't have to) when the answer could just as easily be something positively simple: They choose that style (which you don't happen to like) because they think B&W suits those particular books better?


Fair enough. My disappointment in the 40k codex appearance isn't really because I think there is an evil plot afoot. My disappointment is that of all the games I now play, GW has the most drab, uninspired looking texts, IMHO. So when someone asks "what would you improve?" my answer is clear: make 'em look cooler.

Of course, I'm sure there are many folks out there that think they look plenty cool already. But my bet is these folks haven't ventured far from the GW line.
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Agamemnon2 wrote:I'd never listened to the show before, and I must say, I don't really think it's for me. Rapidfire verbiage, silly voices, what I suspect are hilarious in-jokes and so on remind me of nothing so much as the abominable 40k Radio.


Our show is quite a bit different from other podcasts, in that each segment is a mini-show in and of itself. And our starting segment, Rapid Fire, is something of an aquired taste according to some.

If you'd like to check out the WM section in Ep 30, just fast forward to around the 2 hour mark.

In any case, thanks for giving our show a try!
 
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