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Infantry Heavy Guard with Creed - 1500pts  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Mekboy Hammerin' Somethin'





Spreading the word of the Turtle Pie

Creed and Kell, in a plain CCS - 225
Chimera with Heavy Stubber - 65

PCS, no upgrades - 30
Chimera with Heavy Stubber - 65

PCS, no upgrades - 30
Chimera with Heavy Stubber - 65

Syl Morba (Marbo) - 65

Infantry Squad, Autocannon, Plasma Gun, Vox - 80
Infantry Squad, Autocannon, Plasma Gun, Vox - 80
Infantry Squad, Autocannon, Plasma Gun, Vox - 80
Infantry Squad, Autocannon, Plasma Gun, Vox - 80
Infantry Squad, Autocannon, Plasma Gun, Vox - 80
Infantry Squad, Autocannon, Plasma Gun, Vox - 80
Infantry Squad, Autocannon, Plasma Gun, Vox - 80
Infantry Squad, Autocannon, Plasma Gun, Vox - 80
(8 in total, if you can't be bothered to count)

Heavy weapons team, lascannons - 105
Heavy weapons team, lascannons - 105
Heavy weapons team, lascannons - 105

Infantry squads focus on enemy infantry, Creed uses 3 of his orders on 'Bring it down' on the lascannon teams, the other depending on what happening.

Any critism?

   
Made in gb
Tough Treekin






Birmingham - England

the only thing i would consider doing is dropping all the vox's you could fit in another squad of something that way.

Also what about when the enemy reaches your line, its pretty much game over then.

When you give total control to a computer, it’s only a matter of time before it pulls a Skynet on you and you’re running for your life.

 
   
Made in us
Stoic Grail Knight






seems ok I dont know about Voxes but I guess there fine know.

The only problem is that Your heavy weapon teams are real easy to kill off now that they are weak and just one melta hit kills a base.

Idea works on paper but just let me know how the Lascannons do. due to heavy weapons being easy to kill off.

why Mabo ?

At this Point level it seems Fine just play test see how it goes. seems like it can do good.

Hydra Dominatus

World Wide War Winner  
   
Made in us
Regular Dakkanaut





Philedelphia,Pa

I think it seems like a good list however i think perhaps you should drop the vox casters for a commissar or 4 special weapons that you can divide into the pcs

 
   
Made in us
Regular Dakkanaut





Rocking the Suburbs, MA

Well that list really would not be remotely legal. PC + 5 squads, so you would have to drop either a HWT or a Squad.

All your anti tank stuck on 9 bases that can be insta killed by str 6 template weapons.

If you drop the hwt, switch out the plasma in line squads for lasguns, you can fit a vet squad in a chimera with melta's or a walking squad with plasma.

I think the vox idea would be good, but remember your officers all need vox officers in their unit in order for the order reroll to happen.
   
Made in gb
Mekboy Hammerin' Somethin'





Spreading the word of the Turtle Pie

Its PC + 2-5 squads+ other stuff.
And the command squads don't need voxes for the re-rolls either.

This message was edited 1 time. Last update was at 2009/05/11 16:12:29


   
Made in us
Regular Dakkanaut





Rocking the Suburbs, MA

Mekboy wrote:Its PC + 2-5 squads+ other stuff.
And the command squads don't need voxes for the re-rolls either.


As for the squad size, I read that wrong my apologies. But you DO need to have the command squad with a vox in order to get your orders rerolled.

"If an officer is attempting to issue an order to a friendly unit and both the officer's command squad and the chosen unit contain a model with a vox-caster, the leadership test to see if the order has been understood can be re-rolled if failed"

Again I will voice the opinion that HWT are almost a thing of the past with the new wound allocation rules and the loss of an entire heavy weapon to a str 6 wound. A multi-las wounding 3 times could kill an entire HWT, and that is a waste of points
   
 
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