Spellbound wrote:Despite infantry being able to run in 5th edition, a rhino costs pretty much 1 terminator or 2 CSM. While sure you can give up your shooting to get between 1 and 6" of movement, a rhino enables you to always get 12" of movement, and technically 15 since you can unload "within 2"", which means the back edge of your base can be at the edge of 2" from the doors [see rulebook]. AND you can STILL fire. A rhino gets you where you need to go quickly while also protecting you from enemy fire. Imagine moving 12" to an objective and unloading your guns to clear off the remnants of an enemy squad, and take it for yourself. Compare that to running and hoping you get a 6 to possibly contest the objective instead.
You don't need landraiders, and you certainly don't need cult troops. CSM are the best bang for your buck in the chaos codex.
And good luck with Abaddon btw. Poor guy's got a 1 in 6 chance to screw himself. I hate him.
It is true rhinos are cheap but the cost you pay for them is essentially one free kill point and in some lists that not too bad but in a list like what he is going for it can undo everything you work for. It is all to easy to pop 3-4 rhinos on turn one if that the only armor on the board, for example eldar darkreapers can take them apart, ork lootas, tyranids shooty fex's of any variant. tau fire warriors can glance them into uselessness. So as good as rhinos can be for mobility so to can they be your undoing in
KP matches which will be 1/3rd of the time.
I agree unless you are running a list built to support the landraiders they usually aren't a good idea.
Abbadon can be random but he also have a 5 in 6 chance of devastating your opponent plus the rest of his list is solid so why not throw in a little randomness for fun. Having a competitive list is all good and well but if you play something you hate it doesn't matter if it wins.