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![[Post New]](/s/i/i.gif) 2009/05/13 17:02:46
Subject: Orc Arrer Boyz, Worth it?
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Fanatic with Madcap Mushrooms
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Basically as above? Are they worth anything, or should I drop the idea of 'em?
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Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW
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![[Post New]](/s/i/i.gif) 2009/05/13 17:19:13
Subject: Re:Orc Arrer Boyz, Worth it?
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Poxed Plague Monk
Wichita, KS
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I use them in my 2250 orc list. For the points, they are as effective as most other armies' basic missile troops. And they can surprise people in combat with the choppa rule. I don't take any upgrades at all for mine and they work out fine that way. I believe 10 boyz are 60 points. so I have 2 units for 120 points that are effective most of the time. Animosity is just one of those things you have to deal with with playing orcs, it happens sometimes. Otherwise, to answer your question, I feel they are a good addition to an orc army.
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Vermin Swarm : : Dwarven Holds, Infernal Dwarves, Empire of Sonnstahl, Warriors of the Dark Gods, Sylvan Elves
Check out my Warhammer Blog: www.mwgamingalliance.wordpress.com
Rock is broken
Paper is balanced
--Scissors-- |
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![[Post New]](/s/i/i.gif) 2009/05/13 21:47:11
Subject: Orc Arrer Boyz, Worth it?
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Nasty Nob
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You can't argue with toughness 4 either.
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"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms |
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![[Post New]](/s/i/i.gif) 2009/05/13 22:27:09
Subject: Orc Arrer Boyz, Worth it?
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Been Around the Block
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Don't think they 're worth it, but why not gibe them a try?
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![[Post New]](/s/i/i.gif) 2009/05/14 02:56:56
Subject: Orc Arrer Boyz, Worth it?
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[DCM]
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Also they allow you to keep a quadrant capturing unit back with you spear chukka (you do have 4 spear chukkas don't you?) fire base.
I've not used them myself, but I'll give them a go as I move from my NG horde into general O&G.
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2026: Games Played:22/Models Bought:323/Sold:17/Painted:133
2025: Games Played:21/Models Bought:299/Sold:294/Painted:199
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2009/05/14 07:57:31
Subject: Re:Orc Arrer Boyz, Worth it?
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Sister Oh-So Repentia
Amarillo, TX
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The only problem I see is the deployment size of a 10 man block/line. Playing O&G your deployment space is precious, as it is with any horde army, and sometimes they will get in the way more than they will help. That is why most people I know use Bow Gobbos instead. There is even a local guy who runs blocks of 20 naked bow gobbos.
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"The need to be right is the sign of a vulgar mind." -Albert Camus
=====Begin Dakka Geek Code=====
DR:80S+++G+++M++B+++I+Pw40k98#++D++A+++/mWD229R++++T(S)DM++
======End Dakka Geek Code======
-Armies-
1850 Mech
4000 Speed Freeks
2500
2500 Mech
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![[Post New]](/s/i/i.gif) 2009/05/14 08:14:47
Subject: Re:Orc Arrer Boyz, Worth it?
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[DCM]
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Kej wrote:The only problem I see is the deployment size of a 10 man block/line. Playing O&G your deployment space is precious, as it is with any horde army, and sometimes they will get in the way more than they will help. That is why most people I know use Bow Gobbos instead. There is even a local guy who runs blocks of 20 naked bow gobbos.
Hills help.
I run 2 units of 25 night gobbo archers with musos and run them 5 wide then as the game progresses I splay them out into 2 ranks to add more shots.
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2026: Games Played:22/Models Bought:323/Sold:17/Painted:133
2025: Games Played:21/Models Bought:299/Sold:294/Painted:199
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2009/05/14 08:15:30
Subject: Orc Arrer Boyz, Worth it?
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[DCM]
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Also NG archers, although they do have shorter range, they do have fanatics. so make excellent firebase protection units.
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2026: Games Played:22/Models Bought:323/Sold:17/Painted:133
2025: Games Played:21/Models Bought:299/Sold:294/Painted:199
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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