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![[Post New]](/s/i/i.gif) 2010/02/08 11:47:07
Subject: First Impressions of Mass Effect 2
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Lethal Lhamean
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Good ol konrad.. Disappointed with your spoiler brookM Also EF yes Im am that dense.. feed my fish woman.. metalifan was on the money with the lols. Also Cheese did you like the pulse rifle.. thought it was cool but pretty gak compared to vindi. EDIT Also I gotta say all this money wringing for armors and codes is lame. I wanna look like guyver for the regular retail price thankyou (collector armor). and The sniper rifle looks pretty cool the incisor or whatever.. Plus these dr pepper codes are lame.. Australians dont drink dr pepper. Boo Bio shock .. EA and mircosoft.
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This message was edited 2 times. Last update was at 2010/02/08 15:02:02
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![[Post New]](/s/i/i.gif) 2010/02/09 00:01:41
Subject: First Impressions of Mass Effect 2
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Killer Klaivex
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The pulse rifle is awesome.
Not as powerful as the machinegun that you find on the derelict Collector ship though.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/02/09 00:48:38
Subject: First Impressions of Mass Effect 2
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Steady Space Marine Vet Sergeant
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yeah but that thing cant aim for crap. i have to just shot like 5 shot then just meh. it is good against scions though thankfully.
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-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-) |
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![[Post New]](/s/i/i.gif) 2010/02/09 01:14:20
Subject: First Impressions of Mass Effect 2
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Killer Klaivex
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It's actually more accurate than the crosshairs claim. The sheer rate of fire means you're hitting what you're aiming at.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/02/09 23:05:04
Subject: First Impressions of Mass Effect 2
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Dominating Dominatrix
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So, I finally got around to playing it and so far I really like it. Again I had the same problem with character creation: I tried to make his face look more like mine but it doesn't come out really well.
I'm quite happy that I didn't encounter any of the problems people on the official support forum have been whining about. Everything worked perfectly so far.
Currently I'm playing with my ME1 Paragorn Soldier and after 5 minutes on the Citadel I wished I wouldn't have saved the Council. By Gork, these people are stupid.
So... can I assume that once again it will not be possible to have more than one relationship? ^^
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![[Post New]](/s/i/i.gif) 2010/02/09 23:08:55
Subject: Re:First Impressions of Mass Effect 2
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Calculating Commissar
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Nope. Not possible. I tried but everyone just got mad at me.
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![[Post New]](/s/i/i.gif) 2010/02/09 23:34:41
Subject: First Impressions of Mass Effect 2
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Killer Klaivex
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Anung: I know what you mean with the character creation. Every time I try to make my own appearance, I either look like a caricature or an asian, and I'm as white as you can look. :S
Dragon Age had a much better character customisation system. In ME, I just roll with the default appearance. Automatically Appended Next Post: Oh, and I found out that you can actually romance Samara... but it has a sad end for both of you.
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This message was edited 1 time. Last update was at 2010/02/09 23:35:32
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/02/10 05:22:14
Subject: First Impressions of Mass Effect 2
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Steady Space Marine Vet Sergeant
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I dont know whether or not to buy me1 and play through it again. i wonder if the decisions of the racni will really affect the third one. maybe. maybe not. Automatically Appended Next Post: anyone else disappointed that the acheivments didnt give you anything good like the first game. that was a big disappoint .
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This message was edited 1 time. Last update was at 2010/02/10 05:28:19
-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-) |
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![[Post New]](/s/i/i.gif) 2010/02/10 07:38:41
Subject: Re:First Impressions of Mass Effect 2
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Krazed Killa Kan
Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos
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I'm loving the game so far. Holy crap, did this game improve over the first one. No more awkward elevator loading screens of doom, no more inventory management, and no more pointless running around cities. And as much as I dislike the scanning system, I absolutely adore that there are no more loading screens to go from system to system. The only loading screen you see is when you do a mass relay jump, and that consists of watching the ship go through the relay (As opposed to the first, where you had to watch that, then see a little loading cutscene of the ship flying through space).
From what I can tell, Bioware basically looked at the first game, thought to themselves "What was bad about this one?" and ripped all of it out. Mass Effect 2 has very, very few flaws, chief among them being a tedious scanning system (Which at least does have immediate rewards) and long loading screens. But hey - no more sitting through an airlock animation for two minutes while the game loads the Normandy.
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![[Post New]](/s/i/i.gif) 2010/02/10 09:16:12
Subject: First Impressions of Mass Effect 2
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Lethal Lhamean
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Anung Un Rama wrote: So... can I assume that once again it will not be possible to have more than one relationship? ^^ You can get two girls.. Jack just one time before the mission (instead of being nice just say the renegade one 'I want you') and then one of the others tali whatever at the regular moment. No one gets mad.. maybe because she lives in the basement. She just tell you to bugger off after the deed though. Automatically Appended Next Post: garret wrote: anyone else disappointed that the acheivments didnt give you anything good like the first game. that was a big disappoint . I have all the achievements.. they are pretty easy to get compared to ME1.. so I think thats fair enough. If they made them hard.. Then it would be cool if they gave me something. @ locclo they need some sort of inventory.. you basically have default stuff all through the game. Need more guns, Armor pieces to make up for the lack I reckon.
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This message was edited 2 times. Last update was at 2010/02/10 09:20:28
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![[Post New]](/s/i/i.gif) 2010/02/10 09:21:02
Subject: First Impressions of Mass Effect 2
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Killer Klaivex
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My most recent character left Zaeed to burn and die during his loyalty mission. He's one ugly mofo, and I didn't need him anyway.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/02/10 09:55:24
Subject: First Impressions of Mass Effect 2
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Dominating Dominatrix
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Cheese Elemental wrote:Anung: I know what you mean with the character creation. Every time I try to make my own appearance, I either look like a caricature or an asian, and I'm as white as you can look. :S
Dragon Age had a much better character customisation system. In ME, I just roll with the default appearance.
That's what happened to me. He somehow looks asian. Maybe it's the eyes. None of them look that good.
I actually started a new game after 15 minutes with my own char and used the default face, but then decided against it.
I hope the ship upgrade which fixes your face is not needed to complet the game 100%.
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![[Post New]](/s/i/i.gif) 2010/02/10 10:52:59
Subject: First Impressions of Mass Effect 2
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Killer Klaivex
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No, the Med-bay upgrade is not necessary. It just lets you repair your facial scars without needing to go full Paragon (which makes your scars fade, but going Renegade makes them more prominent and your eyes turn a glowing orange).
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/02/10 10:55:08
Subject: First Impressions of Mass Effect 2
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Cheese Elemental wrote:My most recent character left Zaeed to burn and die during his loyalty mission. He's one ugly mofo, and I didn't need him anyway.
You turned your back on a fellow Aussie?!?  (He is an Aussie, right?  )
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/02/10 10:56:01
Subject: First Impressions of Mass Effect 2
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Killer Klaivex
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Emperors Faithful wrote:Cheese Elemental wrote:My most recent character left Zaeed to burn and die during his loyalty mission. He's one ugly mofo, and I didn't need him anyway.
You turned your back on a fellow Aussie?!?  (He is an Aussie, right?  )
Yes he's a fellow Aussie but he wanted to leave those poor civilians to burn.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/02/10 11:04:12
Subject: First Impressions of Mass Effect 2
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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...hmmm. So you saved the australian civilians then?
(They were Australian civilians, right?  )
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/02/10 11:16:39
Subject: First Impressions of Mass Effect 2
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Killer Klaivex
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I don't know, there was a really good view of Tali's ass at the time and I wasn't paying much attention.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/02/10 14:30:27
Subject: First Impressions of Mass Effect 2
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Lethal Lhamean
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u can kill zaeed in his loyalty mission.. I gotta be paragon yes?
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![[Post New]](/s/i/i.gif) 2010/02/10 14:40:43
Subject: First Impressions of Mass Effect 2
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Dominating Dominatrix
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I'm trying to do as much as I can with my Paragorn character but once I play it a 2nd time with my ME1 Renegade someone nees to tell me how little I can do and still survive. I want to bring both characters over to ME3.
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![[Post New]](/s/i/i.gif) 2010/02/10 17:09:01
Subject: First Impressions of Mass Effect 2
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Steady Space Marine Vet Sergeant
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zaeed is awesome. why would you let him die.
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This message was edited 1 time. Last update was at 2010/02/10 17:10:35
-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-) |
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![[Post New]](/s/i/i.gif) 2010/02/10 17:12:37
Subject: First Impressions of Mass Effect 2
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Calculating Commissar
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garret wrote:zaeed is awesome. why would you let him die.
QFT. Zaeed was one of my favorite characters.
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![[Post New]](/s/i/i.gif) 2010/02/10 18:11:55
Subject: First Impressions of Mass Effect 2
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Dominating Dominatrix
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I can't stand him.
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![[Post New]](/s/i/i.gif) 2010/02/10 18:16:05
Subject: Re:First Impressions of Mass Effect 2
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Calculating Commissar
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Really? His taking offense to the warden in Purgatory saying Mercs suck was great. And how he's just constantly pissed and/or doesn't give a f  k as long as there's money. It's funny stuff
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![[Post New]](/s/i/i.gif) 2010/02/10 18:30:59
Subject: First Impressions of Mass Effect 2
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Steady Space Marine Vet Sergeant
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it was bounty hunter he said.
and you forget. zaeed is free. no mission tied to getting him other then talking to him.
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-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-) |
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![[Post New]](/s/i/i.gif) 2010/02/10 19:39:29
Subject: Re:First Impressions of Mass Effect 2
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Calculating Commissar
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Bounty Hunter... Merc... Same pile. They both do stuff for money. They're like hookers with guns, only they'll kill or capture you instead of jump your bones. And no I don't forget. He's not free. The Illusive Man paid his fee. Unless you skipped/ignored the conversation when meeting him. You get him for free, but he's not working for charity.
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This message was edited 1 time. Last update was at 2010/02/10 19:40:25
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![[Post New]](/s/i/i.gif) 2010/02/10 19:51:30
Subject: First Impressions of Mass Effect 2
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Dominating Dominatrix
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After 8 ours or so I feel I have to add a few things about the game. I like the dumbed down inventory. Usually I like micromanaging, but the amount of stuff you kept carring around with you in the first game was ridicoulus. So that works pretty well. What I don't like is the dumbed down Leveling mechanic. Only 4 skils for each character? Boo! I also don't really like the ammo system. I'm playing a soldier and I hate the thought of running out of shooty things. The quick actions for Paragorn and Renegade are awesome. I'm trying to play a good character, but somehow the renegade action is too tempting. I haven't got all crew members yet, but I really like Mordin. He's always fun to listen to. One more thing: why can Joker walk?
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This message was edited 1 time. Last update was at 2010/02/10 19:52:00
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![[Post New]](/s/i/i.gif) 2010/02/10 20:08:59
Subject: First Impressions of Mass Effect 2
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Calculating Commissar
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Anung Un Rama wrote:After 8 ours or so I feel I have to add a few things about the game.
I like the dumbed down inventory. Usually I like micromanaging, but the amount of stuff you kept carring around with you in the first game was ridicoulus. So that works pretty well.
What I don't like is the dumbed down Leveling mechanic. Only 4 skils for each character? Boo!
I also don't really like the ammo system. I'm playing a soldier and I hate the thought of running out of shooty things.
The quick actions for Paragorn and Renegade are awesome. I'm trying to play a good character, but somehow the renegade action is too tempting.
I haven't got all crew members yet, but I really like Mordin. He's always fun to listen to.
One more thing: why can Joker walk?
QFT on the inventory. Although I never carried more than I absolutely needed in ME1, so it wasn't much of an issue.
I like the smaller skill tree and ammo system. Makes the game more difficult, as you actually have to spend more time considering what lies ahead and how you'll prepare. Ammo means you have to be a little more tactically apt as well, and know how and where to apply your squadmates. ME1, I was practically a living, unstoppable God by my second playthrough. Saron was a joke, and I would kill him in under 2 minutes with everyone using the best Assault Rifle in-game with Acid Rounds. Got real dull, real fast. ME2 is actually semi challenging all the way through, and there actually are a few close-call moments.
My advice: Do some of the renegade actions anyway. Unlike ME1, upping your Renegade meter won't make your Paragon meter drop. And your scars can be perma-healed later on by a Med-Lab addon if you don't want to keep them. So try a few, you'll kick yourself if you don't. At least do the one on Tuchanka when the Krogan is giving his big evil speech. That one is gold.
Legion has some really interesting dialogue once you get ahold of him. Mordin makes me lol
Joker has always been able to walk. He was never paralyzed, he just has a bone-deficiency that makes his skeletal structure really fragile. Basically, if he trips he could shatter his legs. But he's able to walk with some difficulty.
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![[Post New]](/s/i/i.gif) 2010/02/10 20:37:00
Subject: First Impressions of Mass Effect 2
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Dominating Dominatrix
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In the first game he said he needed help, ehmn..whats the word, "krücken". I can't think of it right now.
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![[Post New]](/s/i/i.gif) 2010/02/10 21:06:22
Subject: Re:First Impressions of Mass Effect 2
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Calculating Commissar
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Yes he still needs help getting up from a sitting or lying position, but he's capable of moving around on his own if he so wishes. Plus, I would think that Cerberus gave him better drugs than what's offered by the Alliance.
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![[Post New]](/s/i/i.gif) 2010/02/10 22:35:18
Subject: First Impressions of Mass Effect 2
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Dominating Dominatrix
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I want to add: the fact that there is an A.I. control room which I have no access to makes be believe that at some point or the other I will have to go in there and shut it down.
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