Lamename wrote:Looks like a great list, and somewhat refreshing to not see 2x Lashprinces, 2x Vindicator and 1 Defiler as the basis of a competitive Chaos list. Tho no big nasty template weapons to team up with the Lash at all seems like a waste, no?
Ofc, you can just make people move closer and assault them to death

What competitive chaos have you been playing? Its all about obliterators.
@
OP:
What do you want by a competitive list? Do you want a list that will do well down at your
FLGS or one you can take to tournaments?
If you take that list to tournaments then you will have a lot of trouble, but its ok for a more casual environment.
The main problems are:
20
CSM isnt enough for you to win games. Theyre just too easy to break in combat when under half strength and too easy to simply shoot to death. If you lose those you cant win 2/3rds of the games you'll play.
You dont have any ranged anti-tank. If you're opponent has brought transports then you wont be able to kill them before they get to your lines. If they've gone for heavy armour you wont be able to scratch them at all for a couple of turns.
The demon prince, while good, is rediculously expensive. I dont use that configeration outside of apocalypse, where points not matter. Given constraints of points and
FOCs its better to have a lash prince or a nurgle prince. They ill kill just as much bot cost 30-50 less pts.
CSM predators are just bad. Considering what other options there are available to chaos there isnt really any reason to take them in a competitive army.
Your raptors and terminators are both good but i would consider dropping one of them for more scoring units, which you desperately need.
I hate to say it but, outside of a couple very specific builds, the chaos codex is awful at building competitive lists. There are general rules you can follow if you dont want to follow the standard cookie cutter tournament build, but they will all take you in that direction.
1. Cult Marines are some of the best scoring units in the game. Use these as your troops slots. (stay away from 1KSons though, 5th made them terrible)
2. Obliterators are some of the best heavy support in the game. These are your primary anti-tank and primary anti-infantry. Use them unless youre using landraiders.
3.
DPs/sorceres are some of the best
HQ choices. It use to be solely
DPs, but with the new
IG they is far too much S6+ firepower so i would lean towards sorcerers.
4. Terminators and Raptors are the only things that should be in your elite and fast attack slots.
5. Everything else in the
CSM codes leave a lot to be desired. (lords/dreads/possessed/chosen/
CSM/bikers/havocs/predators/defilers/vindivators)
If you want to go to a tournament and do well then the list you have isnt good enough