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Well with the summer coming up and school out its time to sit back, relax, and just play video games. Now there are two similar games coming out for the PS3 this summer that both already have quite high expectations. These are Infamous and Prototype.
Both of these games are 3rd person action games, similar to GTA and God of War games. They both take place in cities where some disaster has struck. They both give the player a large variety of powers and abilities. Additionally, they both are very open ended and take place in large sandbox environments. All in all both of these games are very similar in many aspects.
I'll skip the synopsis of these games but here is a short video of each game:
Hmm, hard to say. I've watched gameplay vids of both and I'm leaning toward Prototype since it just looks cooler. Shooting electricity is fine and dandy but there's something about a character that can crush cars while running down the street. The basic lightening shot the character in Infamous has looks dinky in comparison.
"And what is wrong with their life? What on earth is less reprehensible than the life of the Levovs?"
- American Pastoral, Philip Roth
Oh, Death was never enemy of ours!
We laughed at him, we leagued with him, old chum.
No soldier's paid to kick against His powers.
We laughed - knowing that better men would come,
And greater wars: when each proud fighter brags
He wars on Death, for lives; not men, for flags.
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
InFamous unfortunately includes 'moral' choices that you have to make. Sadly these are stark black and white choices like:
Take all the food for myself and let everyone else starve.
- OR -
Leave the food for everyone else and I gain no benefit.
Why can't I share the food equally?
Then there's the poster maker one:
I want my posters to evoke heroism and my fight for freedom and justice and the American way and small puppies and defenceless children.
- OR -
I want my posters to evoke the kind of fear Batman could only ever dream of attaining. I want to be the evil waiting in the darkness, ready to claim anyone who dares to step out of line. I want people to surrender when they hear my name, and very thought of me should be enough to cause everyone to die of fright-induced heart attacks.
Where's the poster that allows me to be heroic to those who need me and horrific to those that stand against me?
Why must moral choices in games be, as Yahtzee once put it, a choice between Mother Teresa or eating babies. Why can't there be a middle ground?
KOTOR did morality quite well, I think. There's usually Mary Sue good, good, neutral, evil, and Hitler evil.
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
I read in a review that the moral choices in InFamous will sometimes be a bit more interesting than "send the orphaned kitten to college".
Something about:
Spoiler:
either saving your girlfriend or a bunch of doctors who could help the people in the city.
I want to see something happen to your character when you're really evil. Remember how in KOTOR when your main character is evil, your skin turns grey and scarred and your eyes turn yellow?
I want to turn into Jervis Johnson when I'm evil.
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
Yea, In InFamous you're normally blue electricity turns red, you grow disgusting black veins across your body and your attacks are stronger.
Whilst InFamous is more polished and the storyline looks better I'm afraid that comparing Infamous to Prototype would be like GTA4 to SR2, one being realistic and gritty whilst the other has immense re-playability and OTT action.
InFamous probably would have sold better than Prototype if they were both exclusive to PS3, but because Radical released it to the 360 AND the PC, Prototype isn't locked away only to Sony fanatics and would have better sales.
Overall I'd say that Prototype would be more interesting due to it's unique Parkour system, the wide variety of combat, the WoI and the three-way war. (C'mon, in InFamous all you can do is shoot electricity and throw balls of electricity).
This message was edited 1 time. Last update was at 2009/05/21 10:51:31
'I once tried to kill the World's Greatest Lover...but then I realized there were laws against suicide,' Sideshow Bob.