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Made in us
Lord of the Fleet





Seneca Nation of Indians

Hot DAMN! How many of you have seen this yet???



http://www.swtor.com/media/trailers/deceived-cinematic-trailer?sourceid=ea3719


Thoughts??


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Known for a while that they were making a star wars MMO.Looks good,I wonder how it will be though.

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Yeh looks fancy and all but like so much of the other stuff it looks like it's going to ignore what actually made the original star wars films popular.

   
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Well, if this ignores Galaxies it will be good. And Bounty Hunters actually look great this time round.



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Has nothing to do with Galaxies. Follows KOTOR chronologically.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
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Looms a bit too Jedi centric. Am I alone in wanting to see a SW game without Jedis?

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Star Wars without Jedi's is like a 40k without Space Marines. it'll never happen.

 
   
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Holy Sith! Why would you want Star Wars without Jedi's? What would be the point. It would be like Dune without the Spice, Lord of the Rings without the Ring.

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
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BaronIveagh wrote:Has nothing to do with Galaxies. Follows KOTOR chronologically.
I'm more implying the broken game mechanics and overall bad gameplay instead of the setting.



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Necros wrote:Star Wars without Jedi's is like a 40k without FEMALE Space Marines. it'll never happen.

fix'd


(just kidding Baron... lol)


This new trailer is tits. Pure and simple. When he jumps the lightsaber... Force chubby.

   
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BrookM wrote:
BaronIveagh wrote:Has nothing to do with Galaxies. Follows KOTOR chronologically.
I'm more implying the broken game mechanics and overall bad gameplay instead of the setting.


According to reports the KOTOR team has been working on it. I'm not sure how Broken you think KOTOR and TSL were, but yes, there will be Jedi, who may or may not be uber. Rumor has it that one of the features will be fully animated combat, so that there's no more stand/swing animation/npc attack, npcs attack animation sort of thing. If you block, there will be an animation of you blocking, etc.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
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warpcrafter wrote:Holy Sith! Why would you want Star Wars without Jedi's? What would be the point. It would be like Dune without the Spice, Lord of the Rings without the Ring.


For the same reason I don't want to see Space Marines as a playable class in a 40K MMO. Every 10 year old wants to be one and it ends up with the Space Marine players outnumbering all the other classes by 10 to 1.

Jedi's are an elite order of warriors whose status is almost mythical. If any Tom, Dick or Harry can be one then it devalues the status of the Jedi, tuning the extraordinary into the bog standard. Too many Jedi's killed SW: Galaxies.

I don't think Jedi's should be totally ignored but they should be very very rare. Becoming a Jedi should be a reward for very long period of game play or they should exist only as npc's and even then only be encountered rarely.

Personally I'd much rather be a Bounty Hunter or Smuggler anyway, but that’s just me.

"And if we've learnt anything over the past 1000 mile retreat it's that Russian agriculture is in dire need of mechanisation!" 
   
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Another intresting feature which I don't know if the video previewed(I didn't watch it)is the helper thrall like creature you get.And I agree with Lucius on this one,if it is too easy to become a Jedi something that was once an elite warrior is now just a stock standard class choice.

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LuciusAR wrote:
warpcrafter wrote:Holy Sith! Why would you want Star Wars without Jedi's? What would be the point. It would be like Dune without the Spice, Lord of the Rings without the Ring.


For the same reason I don't want to see Space Marines as a playable class in a 40K MMO. Every 10 year old wants to be one and it ends up with the Space Marine players outnumbering all the other classes by 10 to 1.

Jedi's are an elite order of warriors whose status is almost mythical. If any Tom, Dick or Harry can be one then it devalues the status of the Jedi, tuning the extraordinary into the bog standard. Too many Jedi's killed SW: Galaxies.

I don't think Jedi's should be totally ignored but they should be very very rare. Becoming a Jedi should be a reward for very long period of game play or they should exist only as npc's and even then only be encountered rarely.

Personally I'd much rather be a Bounty Hunter or Smuggler anyway, but that’s just me.


It's a Videogame.

Also, there are more Jedi than you think. This is a different time period. Not the Empire. There are a lot of Jedi in the Universe.

Your argument is nul and void.
   
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BaronIveagh wrote:
BrookM wrote:
BaronIveagh wrote:Has nothing to do with Galaxies. Follows KOTOR chronologically.
I'm more implying the broken game mechanics and overall bad gameplay instead of the setting.


According to reports the KOTOR team has been working on it. I'm not sure how Broken you think KOTOR and TSL were, but yes, there will be Jedi, who may or may not be uber. Rumor has it that one of the features will be fully animated combat, so that there's no more stand/swing animation/npc attack, npcs attack animation sort of thing. If you block, there will be an animation of you blocking, etc.
I am implying that Galaxies is broken, not KotOR.



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Let all these people make Jedi/Sith... will stick to a bounty hunter adn ust shoot them in the head :-)

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LuciusAR wrote:
warpcrafter wrote:Holy Sith! Why would you want Star Wars without Jedi's? What would be the point. It would be like Dune without the Spice, Lord of the Rings without the Ring.


For the same reason I don't want to see Space Marines as a playable class in a 40K MMO. Every 10 year old wants to be one and it ends up with the Space Marine players outnumbering all the other classes by 10 to 1.

Jedi's are an elite order of warriors whose status is almost mythical. If any Tom, Dick or Harry can be one then it devalues the status of the Jedi, tuning the extraordinary into the bog standard. Too many Jedi's killed SW: Galaxies.

I don't think Jedi's should be totally ignored but they should be very very rare. Becoming a Jedi should be a reward for very long period of game play or they should exist only as npc's and even then only be encountered rarely.

Personally I'd much rather be a Bounty Hunter or Smuggler anyway, but that’s just me.


IMO this all boils down to what you think is 'heroic'. Had a similar debate a few years back about D&D: Fellow thought it was 'too fantastic' and unrealistic. After much debate we figured out that he really wanted to play NORMAL humans in a desperate situation; When given the hypothetical game "Farmer: The RPG" he wanted to play it. Same thing here You want to play 'normals' in situations that are extraordinary (which I admit can be a great fun time), the majority want to play 'supernormals' in extraordinary situations. I'm with the majority. Really I'm a normal person... why would I want to pretend to be just like myself?

I have no interest in a SW MMo where I can't play a Jedi straight out, and likewise with Space Marines and a 40K MMO. So what if there are 100's of thousands of them, that won't bother me nor stop me from playing.

This message was edited 1 time. Last update was at 2009/06/04 07:55:46


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insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
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Gathering the Informations.

LuciusAR wrote:Looms a bit too Jedi centric. Am I alone in wanting to see a SW game without Jedis?


You can't have the specific era they're doing without the Jedi, I'm afraid.
Given that it's the Sith War era...

This is something that is gonna have to be quashed right away, I think.

Okay.
This is set at a time where the Jedi and Sith far, far outnumbered any conventional armies. The Republic was at its height, as was the Sith Empire, alongside their Mandalorian allies. There were Jedi suiting up in full armor and leading their own personal crusades against the Sith, there were Jedi leading entire companies of foot soldiers into combat, there were Jedi commando squads. You think of it, the Jedi were probably doing it.

You CAN play as a normal, bog standard character. I know for a fact that I will be playing a Republic Trooper, because frankly...
I enjoy painful playstyles

This message was edited 1 time. Last update was at 2009/06/04 08:18:02


 
   
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Kanluwen wrote:
LuciusAR wrote:Looms a bit too Jedi centric. Am I alone in wanting to see a SW game without Jedis?


You can't have the specific era they're doing without the Jedi, I'm afraid.
Given that it's the Sith War era...

This is something that is gonna have to be quashed right away, I think.

Okay.
This is set at a time where the Jedi and Sith far, far outnumbered any conventional armies. The Republic was at its height, as was the Sith Empire, alongside their Mandalorian allies. There were Jedi suiting up in full armor and leading their own personal crusades against the Sith, there were Jedi leading entire companies of foot soldiers into combat, there were Jedi commando squads. You think of it, the Jedi were probably doing it.

You CAN play as a normal, bog standard character. I know for a fact that I will be playing a Republic Trooper, because frankly...
I enjoy painful playstyles


Come to think of it, wouldn't a war between Jedi and Sith require large numbers of both?


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LuciusAR wrote:
If any Tom, Dick or Harry


So Jedi are Escape tunnels now? Or are those just the names Brits give to random people?
   
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BrotherStynier wrote:
LuciusAR wrote:
If any Tom, Dick or Harry


So Jedi are Escape tunnels now? Or are those just the names Brits give to random people?


I believe it's a British expression meaning any random person, or anyone. In fact, I believe it's rather old.


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BaronIveagh wrote:
BrotherStynier wrote:
LuciusAR wrote:
If any Tom, Dick or Harry


So Jedi are Escape tunnels now? Or are those just the names Brits give to random people?


I believe it's a British expression meaning any random person, or anyone. In fact, I believe it's rather old.


So much like our "any old Joe" then?
   
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It also has been used in the USA for a long time as well. First time I have heard someone here not know it (that wasn't still in their formative years).

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Never heard it used on the West Coast.
   
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The first Dark Forces and Republic Commando were pleasantly devoid of Jedi.



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BrookM wrote:The first Dark Forces and Republic Commando were pleasantly devoid of Jedi.


And RC was pretty good too! Dont know about Dark Foces though.
However, the material we´ve seen of TOR is pretty good and its the first MMO Im actually looking forward to and might even get into. We shall see.
   
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Gathering the Informations.

The first Dark Forces was set after the Jedi were exterminated, with Jedi Knight and the follow-ups being after Skywalker had established the New Jedi Order, and the Emperor Reborn shenanigans.

Republic Commando remains one of my favorite games to date If they had put Jedi into it, it just wouldn't have fit imo. But that's more the fact that the Commandos didn't play well with anyone else.
   
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LuciusAR wrote: Becoming a Jedi should be a reward for very long period of game play or they should exist only as npc's and even then only be encountered rarely.


That's basically the approach SWG took to them, and it didn't work.

To my knowledge TOR is essentially an MMO version of the KOTOR games; meaning each player controls a mutable party, as opposed to a single character. They've also promised a highly narrative structure; complete with fully fleshed out NPC companions, which are claimed to be unique to each player. Since there's no way that Bioware is going to write a few hundred thousand unique NPCs I imagine the solution will be to run as many small servers as possible; holding the player cap at 150-200 per. This has the added bonus of ensuring that you won't see several thousand Jedi standing around the Bronto Burger, or whatever the generic meeting place ends up being called.

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dogma wrote:
LuciusAR wrote: Becoming a Jedi should be a reward for very long period of game play or they should exist only as npc's and even then only be encountered rarely.


That's basically the approach SWG took to them, and it didn't work.

To my knowledge TOR is essentially an MMO version of the KOTOR games; meaning each player controls a mutable party, as opposed to a single character. They've also promised a highly narrative structure; complete with fully fleshed out NPC companions, which are claimed to be unique to each player. Since there's no way that Bioware is going to write a few hundred thousand unique NPCs I imagine the solution will be to run as many small servers as possible; holding the player cap at 150-200 per. This has the added bonus of ensuring that you won't see several thousand Jedi standing around the Bronto Burger, or whatever the generic meeting place ends up being called.



And because of this, you know that some perverts will set out to build the hot lesbian badasses party.

Hey, we were all thinking it. I just SAID it.


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Gathering the Informations.

I sincerely doubt they'll be giving us a "full" party, but a companion would make sense for only certain classes.
   
 
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