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Made in us
Mekboy Hammerin' Somethin'






I was wondering if someone could elaborate on how to use Snikrot... every time I use him and his band of 12 kommandos and 2 burna wielding Burna boyz he is used to take out Artillery, tanks with AV 10 rear armor, small sniper squads and the like...

Can anyone else elaborate on the uses for Snikrot?
Made in us
Mekboy Hammerin' Somethin'






this is my main worry as it feels like I am spending 265 points for a souped up 15 model slugga boyz mob that gets destroyed in HTH with anything that is MEQS or better...

Other than Vehicles, what else is a good target for the Sneaky Snikrot.
Made in us
Mekboy Hammerin' Somethin'






I thought about making a list where I had Kommandos and Deffkoptas for maximum outflanking...

I think I gave split the deffkoptas into three groups, 5 Rokkits, 5 Big Bomms, and 2 "Buzz Saw" (Power Klaw)

If I went first I destroyed vehicles with the Saw, and skimmers with the Rokkits, and mass infantry squads with the Bombs... Out flanking worked in a similar fashion...
Made in us
Mekboy Hammerin' Somethin'






So how does this sound for the core of an army...

15 Kommandos: 12 Slugga and Choppa, 2 Burnas, 1 Nob with a PK and a Boss Pole

15 Kommandos: 12 Slugga and Choppa, 2 Burnas, 1 Nob with a PK and a Boss Pole

15 Kommandos: 12 Slugga and Choppa, 2 Burnas, 1 Snikrot

5 Deff koptas: 5 Rokkits

5 Deff koptas: 5 Big Shootas, 5 Big Bomms

2 Deff Koptas: 2 Big Shootas, 2 Buzz Saw (PK)
Made in us
Mekboy Hammerin' Somethin'






hmmm... just posted a list with the maximum amount of out flanking possible with Orks and it got the thumbs down...

I wonder if I used 3 mobs of kommandos if I should just infiltrate them into cover, thus providing a tangible threat to my opponent and possibly buying my other mobs more time to hit their front lines... Of course Snikrot would be in reserve because that is what you pay the big points for...

As for the Deff Koptas, I would just land them behind cover with a turbo-boosted scout move... With 45 models near my opponents lines, Do you guys think that my 3 mobs of 20 boyz and my Deffdread would hit the front line even if they had a KFF protecting them?
Made in us
Mekboy Hammerin' Somethin'






Alright I will assault into cover because I get the cover save against further shooting against Snikrot, and makes it difficult for the inevitable counter attack to happen...

Is the optimal "Snikrot Unit" the 15 ork strong with 2 burna weapons, or is there another configuration more powerful...
 
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