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![[Post New]](/s/i/i.gif) 2009/06/06 18:03:04
Subject: Big gun on battlewagon
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Roarin' Runtherd
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which is better and more effective big gun for the battlewagon?
kannon, lobba or zzap gun?
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![[Post New]](/s/i/i.gif) 2009/06/06 18:08:20
Subject: Big gun on battlewagon
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Decrepit Dakkanaut
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Depends on what you want to do with that battlewagon.
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![[Post New]](/s/i/i.gif) 2009/06/06 18:24:48
Subject: Re:Big gun on battlewagon
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Roarin' Runtherd
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Transport meganobz and good fire
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![[Post New]](/s/i/i.gif) 2009/06/06 21:32:58
Subject: Re:Big gun on battlewagon
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Fresh-Faced Inquisitorial Acolyte
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I'd say the Kannon, as it gives the best firepower in the short range. I am, however doing this from an old codex, so I could be well off. Hope this helps though.
MC
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"You have commited the ultimate heresy. Not only have you turned your back on the Emperor and stepped from His light, you have profaned His name and almost destroyed everything He has striven to build. You have perverted and twisted the path He has laid for Mankind to tread. As your own decrees have stated, there can be no mercy for such a crime, no pity for such a criminal. I renounce your lordship. You walk in the darkness and can not be allowed to live. Your sentence has been long overdue, and now it is time for you to die."
Saint Domonica to Evil Lord Vandire
Lord Vandires reply: "I can't die, I'm too busy to die"
Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane.---Anon.
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![[Post New]](/s/i/i.gif) 2009/06/06 21:34:25
Subject: Big gun on battlewagon
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Longtime Dakkanaut
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Personally I prefer kannon - it's cheaper, and more versatile as it can shoot with either frag (with a blast template) or a ant-tank shell. With BS 2, it won't actually hit anything that often anyway, but is still too much of a long-range threat for the enemy to ignore (unlike a weaponless BW).
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![[Post New]](/s/i/i.gif) 2009/06/07 05:59:52
Subject: Big gun on battlewagon
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Stinky Spore
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How many meganobz do you want to transport?
In the past, I've found that weapons which only one tpe of unit are allowed to take are generally pretty good. The killcannon is pretty sweet against beakies.
However, if you want to put more than 6 nobz in there, you need something else. Zapp is nice, since the gets hot rule doesnt effect the vehicle. Throwing four big shootas for five points each ain't bad, or four rokkit launchers.
If you're going to put close range weapons on the nobz, it might also be a good idea to throw a deffrolla on to the wagon for the d6 strength 10 (i think) hits it gives you. Plus, if someone doesn't know the rules and decides to death or glory, you get 2d6 str10.
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Well my friends think I'm ugly
I got a masculine face |
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![[Post New]](/s/i/i.gif) 2009/06/07 07:28:34
Subject: Big gun on battlewagon
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Roarin' Runtherd
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I want to transport 10 meganobz
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![[Post New]](/s/i/i.gif) 2009/06/07 07:32:01
Subject: Big gun on battlewagon
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Humming Great Unclean One of Nurgle
Georgia,just outside Atlanta
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If you want to transport 10 meganobz you should'nt even worry about anything more than some BS and a DeffRolla.
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"I'll tell you one thing that every good soldier knows! The only thing that counts in the end is power! Naked merciless force!" .-Ursus.
 I am Red/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent. |
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![[Post New]](/s/i/i.gif) 2009/06/09 03:08:15
Subject: Big gun on battlewagon
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Privateer
The paint dungeon, Arizona
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Lookin at the ork codex, it no longer specifies that Zzap guns automatically hit like they used to? Or did I miss that?
If you have to roll to hit with them now, might as well go with a kannon, its cheap enough to be worth the luck factor Ork shooting relies on.
Im kinda sad you cant mount skorchas on wagons anymore :(
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![[Post New]](/s/i/i.gif) 2009/06/09 03:23:58
Subject: Big gun on battlewagon
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Trigger-Happy Baal Predator Pilot
Toronto (GTA), Ontario
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Mistress of minis wrote:Lookin at the ork codex, it no longer specifies that Zzap guns automatically hit like they used to? Or did I miss that?
If you have to roll to hit with them now, might as well go with a kannon, its cheap enough to be worth the luck factor Ork shooting relies on.
Im kinda sad you cant mount skorchas on wagons anymore :(
Correct they now roll to hit
I recommend you take the lobba. You will probably only be using the blast attack anyways so it might as well be S 5 with a range of 48".
-Orkishly
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Dracos wrote:Codex does not override rulebook. Specific rules (generally those found in codex tend to be more specific) override general rules in case of conflict.
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![[Post New]](/s/i/i.gif) 2009/06/09 04:24:40
Subject: Re:Big gun on battlewagon
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Charing Cold One Knight
Lafayette, IN
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Battle wagons shouldn't bother with the big gun. It should be moving to deploy mega nob death, then it should be ramming. I take big shootas to prevent an immobilized result on a weapon destroyed. Sometimes I take 4 big shootas so I can dakka something. The other guns on the BW other than the killcannon aren't reliable.
And I must say that 10 mega nobs is just a sick thing to drop in somebodies lap. A bit overkill actually. But man if you can pull off a multi charge with them it would be great. A Thraka powered Whaaaagh! could get the job done.
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![[Post New]](/s/i/i.gif) 2009/06/09 15:34:34
Subject: Big gun on battlewagon
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Roarin' Runtherd
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the 3 big guns are heavy.So if the battlewagon moves the big gun cant fire?
4 big shootas are good for firing troops, but one big shoota is at the right side and one at the left of the battlewagon.So you cant fire always with 4 big shootas
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