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Made in us
Nasty Nob on a Boar





Galveston County

HQ - Warboss/bike, PK, Squig, Pole, cybork - 155pts
HQ - Warboss/PK, Skorcha-combi, 'eavy armor, cybork, pole - 110pts

Troops - Nob Bikers (x6), painboy - 4PK, 2 BC, Waagh Banner - 505pts
Troops - Trukk Nobs (x8), painboy - 5PK, 3 BC, Waagh Banner, Trukk - 455pts
Troops - 'Ard Boys x11 (BS), Nob w/BC, pole, Trukk - 190pts

Heavy - Killa Kans x3 - Rokkitsx2, BS - 140pts
Heavy - Killa Kans x3 - Rokkitsx2, BS - 140pts
Heavy - Killa Kans x3 - Grotzookas - 135pts

Elite - Burna Boyz x10, Mek boy w/rokkit - 170pts

Bikers down one ally, Trukk'r Nobz down the other, and Kan Screen the middle. Burna boys "borrow" a trukk on turn 2 and see what happens.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Orks can do anything that any other army can do and do it better than they can. However, they cannot do everything that any other army can do. Make sense? If you make an ork assault army, they'll out-assault any other army in 40k. If you make a shooting army, you can outgun IG or Tau. If you go foot-slogging, or mechanized, or kan-wall....all those options make you a completely awesome army, but there's a catch. You can only do one of them at a time with an army list.

If you combine a mechanized and a foot-slogging list, you're going to lose. If you have part assault, party shooting, you're probably going to lose. Your strength is in being able to pick something and be completely awesome at it. So before giving you advice on where to go next with your army, you need to pick a theme and build around it. If you want a bike army, or a shooting army; an outflanking army, mechanized, assault, figure out what your playstyle is and start building your units and armylist around that idea.

THAT is the strength of Orks.

When you decide what you want your army list to be, start by explaining what your intent is, then post an army list along those lines and we'll work from there and make suggestions. As it stands, you've combined speed freaks and a foot slogging shooty kan wall. I predict disaster.

   
Made in us
Nasty Nob on a Boar





Galveston County

You under estimate the ability of Kans assaulting . . .

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Kans assaulting is fun. That's not your issue. Rokkits have been discussed elsewhere, but I don't think they should be on your kans.

As for our trukk nobs and nob bikers....you've got a whopping leadership of 7. No bosspole in there either. Cap your units at size...*shrugs* You seem pretty set in your ways, but I think you're ignoring pretty much all the principles of warfare, which actually apply to tactical wargaming with miniature toys too. =p

   
 
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