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![[Post New]](/s/i/i.gif) 2009/06/26 19:20:24
Subject: Ard boyz scenario's online!
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Possessed Khorne Marine Covered in Spikes
NY
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http://www.games-workshop.com/MEDIA_CustomProductCatalog/m200036a_40KArdBoyzRound1Scenarios.pdf
Hope my linking works.
I'm assuming unlike last year transports are kill points always. Take that mech guard! I like the KP + objectives. Like a lot.
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This message was edited 1 time. Last update was at 2009/06/26 19:27:43
Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2009/06/26 19:38:17
Subject: Re:Ard boyz scenario's online!
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Fresh-Faced New User
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Wow, you're fast! I just put those up and went here to post a link and you beat me to it!
I hope you guys enjoy the scenarios, I tried to keep them straight-forward, yet challenging to get all those extra points. The mix of Kill Points and Objectives should help even the field.
Thanks to Marc Parker and friends for their feedback and assistance on the scenarios.
Have Fun!
John
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![[Post New]](/s/i/i.gif) 2009/06/26 19:44:29
Subject: Re:Ard boyz scenario's online!
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Possessed Khorne Marine Covered in Spikes
NY
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John Shaffer wrote:Wow, you're fast! I just put those up and went here to post a link and you beat me to it!
I hope you guys enjoy the scenarios, I tried to keep them straight-forward, yet challenging to get all those extra points. The mix of Kill Points and Objectives should help even the field.
Thanks to Marc Parker and friends for their feedback and assistance on the scenarios.
Have Fun!
John
well I was on there checking locations and saw the link at the bottom. I are the sneakies
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This message was edited 1 time. Last update was at 2009/06/26 19:44:37
Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2009/06/26 19:47:42
Subject: Ard boyz scenario's online!
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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They are very good John, my only concern is are the KP's in the 1st and 3rd scenarios based on standard KP's or on the KP's listed in the 2nd scenario? Otherwise I think the scenarios are solid and not slanted as far as I can see. I also like the additional statement about Daemons using their deployment rule in all games
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2009/06/26 19:47:55
Subject: Ard boyz scenario's online!
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Infiltrating Oniwaban
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You know, as much as I hated type-specific kill points when they were a trial universal rule, it's now kinda cool to see them in tourney settings.
That 5 KP is going to make my Seer Councils an even more tempting target, and thus and even better bullet-soak. OTOH, Green Tide armies are going to be even nastier in this scenario. Getting KP out of them will be a royal pain in the neck.
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Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2009/06/26 19:53:01
Subject: Ard boyz scenario's online!
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Fixture of Dakka
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The first mission is by far the best.. Seems like its really balanced and Im glad random game length was removed.
Guess I'll be keeping my HQ in the transports for game 2 lol
The demon statement is funny.. No more forgetting how to deploy your army in the finals this year!
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This message was edited 1 time. Last update was at 2009/06/26 19:54:57
Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2009/06/26 19:58:09
Subject: Ard boyz scenario's online!
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Incorporating Wet-Blending
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I want to know exactly what this means:
LINE OF RETREAT
Units that are forced to flee must move toward their
nearest deployment edge.
We know what "own table edge" is because it's defined in the BGB, but we have no definition for a "Deployment Edge".
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/06/26 19:59:17
Subject: Ard boyz scenario's online!
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Fixture of Dakka
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I think its reasonable to assume since there is no formal definition that they can be used interchangeably
Unless you just wanna stall the game i suppose!
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2009/06/26 20:04:07
Subject: Ard boyz scenario's online!
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Regular Dakkanaut
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Phew, good thing they added that demon comment.. I was afraid that a member of the most competative gaming group would forget how to play his army again this year in the final round of the final day!
Anyways I like the 2nd mission alot going to make a lot of people reconsider taking some of the nastier builds
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![[Post New]](/s/i/i.gif) 2009/06/26 20:05:21
Subject: Ard boyz scenario's online!
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Rough Rider with Boomstick
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Wonderful work, Just what I was hoping for. Simple, easy to understand yet very challenging.
The Head Hunter Scenario should be a blast and will force a lot of armies that depend on thier rock hard HQ choices to re think things a bit.
It also allows for some interesting strategies by using your own HQ as bait for a clever trap or two.
I also agree that the removal of random game length is a very good thing!!!
Great Work.
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Big Troy, The Samurai Gunslinger of South Philly
Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian
Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard  54-8-4 (local) 5-1 Ard Boyz
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![[Post New]](/s/i/i.gif) 2009/06/26 20:23:42
Subject: Ard boyz scenario's online!
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Fixture of Dakka
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These rules really even out some of the lists.. Other armies are actually playable now since you dont have to control ALL the objectives to score a massacre
Great job John
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2009/06/26 20:40:33
Subject: Ard boyz scenario's online!
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Fresh-Faced New User
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Lordhat wrote:I want to know exactly what this means:
LINE OF RETREAT
Units that are forced to flee must move toward their
nearest deployment edge.
We know what "own table edge" is because it's defined in the BGB, but we have no definition for a "Deployment Edge".
The terms are interchangeable. Sorry for the confusion.
Hulksmash wrote:They are very good John, my only concern is are the KP's in the 1st and 3rd scenarios based on standard KP's or on the KP's listed in the 2nd scenario? Otherwise I think the scenarios are solid and not slanted as far as I can see. I also like the additional statement about Daemons using their deployment rule in all games 
All scenarios are self contained and follow the standard rules unless otherwise noted. So scenarios 1 and 3 follow the standard KP rules.
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![[Post New]](/s/i/i.gif) 2009/06/26 20:48:52
Subject: Ard boyz scenario's online!
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Incorporating Wet-Blending
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John Shaffer wrote:Lordhat wrote:I want to know exactly what this means:
LINE OF RETREAT
Units that are forced to flee must move toward their
nearest deployment edge.
We know what "own table edge" is because it's defined in the BGB, but we have no definition for a "Deployment Edge".
The terms are interchangeable. Sorry for the confusion.
Hulksmash wrote:They are very good John, my only concern is are the KP's in the 1st and 3rd scenarios based on standard KP's or on the KP's listed in the 2nd scenario? Otherwise I think the scenarios are solid and not slanted as far as I can see. I also like the additional statement about Daemons using their deployment rule in all games 
All scenarios are self contained and follow the standard rules unless otherwise noted. So scenarios 1 and 3 follow the standard KP rules.
It's all good, I just wanted to be sure that this got cleared up, as the terminology isn't consistent throughout the the three scenarios... this could lead to people trying to flee towards the short table edges. Unless of course that was your intent?
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/06/26 21:05:42
Subject: Ard boyz scenario's online!
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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I use two suicide assault HQ's. The second mission is going to murder me.
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-- -- -- -- -- -- -- --
Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2009/06/26 21:14:54
Subject: Ard boyz scenario's online!
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Long-Range Ultramarine Land Speeder Pilot
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ShumaGorath wrote:I use two suicide assault HQ's. The second mission is going to murder me.
Same and they pod in on the first turn unsupported in the enemies face, or at least thats how they are useful. Guess the Libby will just keep teleporting cassius and himself away from the enemy sharing his toughness 6 instead. 
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This message was edited 1 time. Last update was at 2009/06/26 21:15:07
DQ:80+S+++G+MB++I+Pw40k96#++D++A++/sWD-R++++T(T)DM+
Note: D+ can take over 12 hours of driving in Canada. It's no small task here.
GENERATION 5: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
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![[Post New]](/s/i/i.gif) 2009/06/26 21:30:54
Subject: Ard boyz scenario's online!
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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Does the second mission (dawn of war) use the usual first turn night fight? It doesn't mention night fight in the special rules for the missin.
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![[Post New]](/s/i/i.gif) 2009/06/27 00:06:47
Subject: Ard boyz scenario's online!
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Longtime Dakkanaut
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Krootman wrote:Phew, good thing they added that demon comment.. I was afraid that a member of the most competative gaming group would forget how to play his army again this year in the final round of the final day!
This made me laugh, I like to laugh.
All scenarios are self contained and follow the standard rules unless otherwise noted. So scenarios 1 and 3 follow the standard KP rules.
I would assume this means no "clarification" forthcoming like last years that said you had to kill the entire choice for KPs, not the standard units definition, right?
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![[Post New]](/s/i/i.gif) 2009/06/27 04:18:18
Subject: Ard boyz scenario's online!
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Longtime Dakkanaut
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Aduro wrote:Does the second mission (dawn of war) use the usual first turn night fight? It doesn't mention night fight in the special rules for the missin.
I saw that, too. Can we assume turn 1 night fight?
With games being 6 turns, does that throw some tactics out? The random game length made players plan for end game.
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2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1
Armies:
1850+ pts. 3000+ pts. 2000+
40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits |
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![[Post New]](/s/i/i.gif) 2009/06/27 04:29:25
Subject: Ard boyz scenario's online!
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Fixture of Dakka
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By throwing tactics out.. You mean actually adding tactics and getting rid of random chance? :p
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2009/06/27 04:49:28
Subject: Ard boyz scenario's online!
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Longtime Dakkanaut
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Kirasu wrote:By throwing tactics out.. You mean actually adding tactics and getting rid of random chance? :p
I mean now that for sure it's a 6 turn game, going 2nd is king!
With random game length, you had to decide if committing your troops to objectives for a turn 5 end was worth it, because if a 1 or 2 wasn't rolled you would be losing valuable troops to your opponent's turn 6 reaction.
Random chance keeps you on your toes and thinking.
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2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1
Armies:
1850+ pts. 3000+ pts. 2000+
40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits |
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![[Post New]](/s/i/i.gif) 2009/06/27 05:57:17
Subject: Ard boyz scenario's online!
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Nasty Nob on a Boar
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Well, I was a little apprehensive about taking my deathwing to the tourney. But after reading the actual objectives and knowing I get 6 turns per game, it helps me plan a bit. And knowing that my termi squads are only going to count as 1 point makes me smile
I imagine we'll see quite a few tricked out HQ's, or a few not coming on the board until turn 4+. Going to have to earn the 5 pt bonus. Automatically Appended Next Post: Old Man Ultramarine wrote:Aduro wrote:Does the second mission (dawn of war) use the usual first turn night fight? It doesn't mention night fight in the special rules for the missin.
I saw that, too. Can we assume turn 1 night fight?
I also would like this one part clarified as the first scenario states Night Fight Turn 1 (not usually part of pitched battle), but the actual DoW scenario 2 does not state Night Fight for it's special rules.
I'm cool with either/both as I consider Night Fighting for 2/3 rounds a good thing for my army
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This message was edited 1 time. Last update was at 2009/06/27 06:02:37
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/06/27 06:53:04
Subject: Ard boyz scenario's online!
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Awesome, even though I play Tau i prefer to know going into it how many KP's i've got in all the other missions.
One last clarification John about the KP's for the second game:
Would for instance Drones debarking from a Pathfinder Devilfish (dedicated transport from the fast attack category) count as 1 KP (dedicated transport unit) or as 2 KP (Fast Attack)?
Either answer sets the precedence to use across the board since the only units where they would be worth more than one KP is off the pirahna's or the pathfinder devilfish.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2009/06/27 07:22:54
Subject: Ard boyz scenario's online!
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Longtime Dakkanaut
Getting my broom incase there is shenanigans.
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Krootman wrote:
Anyways I like the 2nd mission alot going to make a lot of people reconsider taking some of the nastier builds
I was thinking about taking Space Wolves, but this mission kills them.
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![[Post New]](/s/i/i.gif) 2009/06/27 08:43:32
Subject: Ard boyz scenario's online!
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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hehe, yeah. 20 KP's in just 4 models is a little crazy
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2009/06/27 09:31:08
Subject: Ard boyz scenario's online!
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Fixture of Dakka
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Uriels_Flame wrote:
Old Man Ultramarine wrote:Aduro wrote:Does the second mission (dawn of war) use the usual first turn night fight? It doesn't mention night fight in the special rules for the missin.
I saw that, too. Can we assume turn 1 night fight?
I also would like this one part clarified as the first scenario states Night Fight Turn 1 (not usually part of pitched battle), but the actual DoW scenario 2 does not state Night Fight for it's special rules.
Add me as another one curious about this.
These scenarios have me wanting to play in Ard Boyz even more... I'm definitely going to shoot for this next year.
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![[Post New]](/s/i/i.gif) 2009/06/27 11:01:11
Subject: Re:Ard boyz scenario's online!
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Imperial Guard Landspeeder Pilot
On moon miranda.
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ugh, those missions look atrocious to me, although I guess I'm not the type of player to play in these either. I foresee plenty of KP related problems "my opponents army doesn't even contain enough KP's to score a massacre even if I table them" etc.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2009/06/27 14:08:16
Subject: Ard boyz scenario's online!
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Fixture of Dakka
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That would be a concern if it were even possible..
HQ 5 pts
Troops 2 pts
Okay so if you can fit 2500 pts into 1 HQ and 2 troops then it would be possible to not give a massacre if you get totally wiped out.. But I dont think thats going to be the case
Even nob biker armies give Kps now due HQ being 5
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2009/06/27 14:45:41
Subject: Ard boyz scenario's online!
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Yeah, in that KP scenario there shouldn't be a single army that is running under 20 KP's. Cause even w/1 HQ and 2 Troops in transports your looking at 9 KP's.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2009/06/27 15:00:04
Subject: Ard boyz scenario's online!
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Tough-as-Nails Ork Boy
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I usaully not a big fan for change especially with warhammer It makes the rules more complicated and I don't like that but some of these updates I do like.
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![[Post New]](/s/i/i.gif) 2009/06/27 23:42:18
Subject: Ard boyz scenario's online!
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Fixture of Dakka
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Isn't Marc Parker and his friends members of that competitive gaming club mentioned above? Pretty cool for the kudos there for sure.
G
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