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Made in us
Tough-as-Nails Ork Boy





I was leafing through the reference pages in the back of the BGB for something completely unrelated when I stumbled upon this little gem.

Zzap gun** 36" 2D6 2 Heavy 1

** See Codex: Orks for more details. Zzap guns do not roll to hit.

I looked through my codex and the only thing I could find was that the Zzap psychic power automatically hits. But aside from an overlap in names, the power and the gun have nothing to do with each other.

Is it in there somewhere that Zzap guns automatically hit, or did they just put that in the BGB to confuse us?
   
Made in us
Evasive Eshin Assassin






dex overrules book so it doesnt really matter.
there was a discussion a good while ago about this and it basically boils down to forget what the BGB says.
   
Made in us
Longtime Dakkanaut





In the previous version of the Ork Codex, Zzzap guns didn't roll to it. It's probably a carry-over from that. Ignore it, it's wrong.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in gb
Hanging Out with Russ until Wolftime







dietrich wrote:In the previous version of the Ork Codex, Zzzap guns didn't roll to it. It's probably a carry-over from that. Ignore it, it's wrong.
^^ what he said.

Remember:
In the event of any contradiction between this section and any of the individual codexes, the codexes always take precedence (Page 98)

This message was edited 1 time. Last update was at 2009/07/01 22:09:49


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Made in us
Tough-as-Nails Ork Boy





Yeah. I know codex takes precedence in a situation like this, I just wasn't sure if it was in there somewhere and I just wasn't seeing it. Thanks guys.
   
Made in gb
Towering Hierophant Bio-Titan



UK

A battery of three, so 1.5 hit (any orky/gretchin wargear that allows a re-roll?)

Out of the 1.5 hit, the avarge str is 7. What % is there out of two shots getting str 10? You need to roll a 5,5 5,6 or 6,6. Im sure its not amazing.

Sorry, just thinking out loud really.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in gb
Hanging Out with Russ until Wolftime







Yeah, you can buy up to 3 ammo runts, so three 1 time use rerolls

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Made in us
Longtime Dakkanaut





It's a 1/6 chance of getting a S10 hit. It's a 5/12 chance to get S8 (same as the krak round from the kannon) to S10 hit.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in us
Regular Dakkanaut





Dietrick wouldnt you have a 1/12 (3/36) chance to hit on a strength 10? You can roll a 4,6 a 5,5 and a 6,4 when rolling for a strength to, and yes, a 4,6 and a 6,4 are two seperate rolls when determining odds. in terms of a strength 8 to a strength 10, I guess you would determine each roll and then average them together so:

S8 would be 3/36 or 1/12 (8.3% rounded down)
S9 would be 4/36 or 1/9 (11.1% rounded down)
S10 would be 3/36 or 1/12 (8.3% rounded down)

So you would have a 7/36th of a chance rolling between a S8 and S10 EXACTLY... Your odds are actually higher if your also counting numbers above that.... But thats not assuming rerolls or anything like that which maybe Dietrich was counting....

Looking at hitting greater than a number you would have:
S8 or greater: 15/36 (41.67% rounded up)
S9 or greater: 10/36 or 5/18 (27.78% rounded up)
S10 or greater: 6/36 or 1/6 (16.67% rounded up)

Edit to add percentages and numbers greater than 8,9, and 10

This message was edited 3 times. Last update was at 2009/07/02 06:15:08


 
   
Made in us
Da Head Honcho Boss Grot





Minnesota

Yep.

The Ork FAQ also mentions Zzap guns rolling to hit.

Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it.
 
   
Made in us
Regular Dakkanaut





Yeah, Orkeosaurus is right, it (the FAQ) does mention the zzap guns rolling to hit... I would assume that the the Zzap psycic ability does not roll to hit (as per codex description on pg 37), but I would assume also that ballistic weapons still follow ballistic rules (7-BS) to hit as the FAQ clearly talks about Zzaps having to roll to hit (not sure if we can plagerize the FAQ or not so I'll just say it is the 2nd question discussing the Zzap guns)

This message was edited 1 time. Last update was at 2009/07/02 07:00:24


 
   
Made in us
Screamin' Stormboy






Basicly to answer ur question, Now the ZZZAP Gun has to roll to hit, making it far worse, yet cheaper, than it was in the old codex. The Weirdboy can do a ZZZAP power that is str 10 and auto hits

Me Orky love hackn' n' slashn' parts of stuf

+ = +  
   
Made in gb
Hanging Out with Russ until Wolftime







kaun666 wrote:Basicly to answer ur question, Now the ZZZAP Gun has to roll to hit, making it far worse, yet cheaper, than it was in the old codex. The Weirdboy can do a ZZZAP power that is str 10 and auto hits
The ability to still shoot on a roll of 11 and 12 makes up for the need to roll to hit imo.

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Made in us
Longtime Dakkanaut





there are 36 possible combinations when rolling 2 six sided dice.

You can roll (5,5) (6,5) (5,6) (4,6) (6,4)or (6,6) to get a str 10 hit. So you have a 6/36 or 1/6 or ~16% chance of rolling a str 10 hit with any given instance of rolling two dice.

The weird boy can do a zzap power, but chances are a battery of 3 zzap guns will do more str10 hits in a game if they survive the game than 1 ork weirdboy will.

This message was edited 3 times. Last update was at 2009/07/02 16:05:46


 
   
Made in gb
Hanging Out with Russ until Wolftime







Huh? The BRB was printed well AFTER the ork codex came out. All they did was be idiots and print the wrong summery.

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Made in us
Longtime Dakkanaut





bgb= 40k rulebook

brb=wfb
   
Made in us
Longtime Dakkanaut





s2ua7 wrote:Dietrick wouldnt you have a 1/12 (3/36) chance to hit on a strength 10? You can roll a 4,6 a 5,5 and a 6,4 when rolling for a strength to, and yes, a 4,6 and a 6,4 are two seperate rolls when determining odds.
blaktoof wrote:there are 36 possible combinations when rolling 2 six sided dice.

You can roll (5,5) (6,5) (5,6) (4,6) (6,4)or (6,6) to get a str 10 hit. So you have a 6/36 or 1/6 or ~16% chance of rolling a str 10 hit with any given instance of rolling two dice.

It's a 3/36 chance of rolling a 10 on two dice, a 2/36 to roll an 11, and a 1/36 to roll a 12. Since, 11's and 12's are S10, you total them just like blaktoof showed. So, it's a 1/6 chance of being S10 (which is a roll of 10, 11, or 12). It's a 4/36 chance to roll a 9, a 5/36 to roll an 8. Total together, it's 15/36 or 5/12 or 42% chance to be S8 or better. I only threw that in there to compare it to the kannon, which is always S8. So, if you're looking for anti-tank, the zap gun has a 42% chance of being at least as good as the kannon.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in gb
Hanging Out with Russ until Wolftime







blaktoof wrote:bgb= 40k rulebook

brb=wfb
Nope, BBB was 3rd ed, BGB was 4th and 5th is BRB

Does that look Grey to you?

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Made in us
Regular Dakkanaut





blaktoof wrote:there are 36 possible combinations when rolling 2 six sided dice.

You can roll (5,5) (6,5) (5,6) (4,6) (6,4)or (6,6) to get a str 10 hit. So you have a 6/36 or 1/6 or ~16% chance of rolling a str 10 hit with any given instance of rolling two dice.

The weird boy can do a zzap power, but chances are a battery of 3 zzap guns will do more str10 hits in a game if they survive the game than 1 ork weirdboy will.


Thats where I was wrong, I do have noted in my post that s10< is 1/6, but I did not realize that anything S11< is S10. Thanks for letting me know. I love doing chances and percentages based off those chances. I just misunderstood Dietrich's post.
   
Made in us
Longtime Dakkanaut





book looks grey, graphics look multi colored. Yep grey. hell even the DAKKA BGB abbreviation is 40k rulebook.

BRB= fb...which is a big red book...

but this isnt about that.

you're wrong on that, but anyways.


Yeah no idea what I was thinking when I said ork dex came out after BGB, I must need more sleep.

This message was edited 1 time. Last update was at 2009/07/02 16:51:45


 
   
Made in us
Annoyed Blood Angel Devastator




Alaska

blaktoof wrote:book looks grey, graphics look multi colored. Yep grey. hell even the DAKKA BGB abbreviation is 40k rulebook.

BRB= fb...which is a big red book...

but this isnt about that.

you're wrong on that, but anyways.


Yeah no idea what I was thinking when I said ork dex came out after BGB, I must need more sleep.

The book is big, it is red, and it is a book. Hence BRB. Yes the abbreviation might say fantasy, but it is easier just to call it BRB.

This message was edited 1 time. Last update was at 2009/07/02 22:46:27


Current Army: Too many freaking Jump Packs 1500
Gwar! wrote:The newb has it right.
 
   
Made in gb
Hanging Out with Russ until Wolftime







I am actually gonna go and complain now and get it changed

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Made in us
Incorporating Wet-Blending






Glendale, AZ

Gwar! wrote:
blaktoof wrote:bgb= 40k rulebook

brb=wfb
Nope, BBB was 3rd ed, BGB was 4th and 5th is BRB

Does that look Grey to you?

Yup. I clearly see a grey book with a red picture on it.

Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
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Made in gb
Hanging Out with Russ until Wolftime







I see a red book with a grey border.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Made in us
Screamin' Stormboy






Well just to make the convorsation even more annoying, I got the special edition 5th edition book and it is BLACK! So my book is a BBB

Me Orky love hackn' n' slashn' parts of stuf

+ = +  
   
Made in us
Tough-as-Nails Ork Boy





I've always referred to it as the BGB.

Wait. I've helped derail my own thread. Please stand by as I'm sucked into a forum wormhole.
   
Made in ca
Decrepit Dakkanaut





Or, you know, you could just call it "the rulebook".
   
Made in us
Regular Dakkanaut





I never really thought about it and always called the BRB the Big Rule Book as opposed to the small ones you get when you buy the boxed sets (Battle for McCragge and Battle for Blackreach).... Oh well... Now I know...
   
 
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