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Made in us
Sneaky Kommando





Massachusetts

1000 Point Army
HQ
Big Mek (KFF, PK)
115 Points

Elite
10 Burna Boyz
150 Points


Troops
12 Slugga Boyz
+ Nob (PK)
+Trukk (Red Paint, Planks, Ram)
151 Points

12 Slugga Boyz
+ Nob (PK)
+Trukk (Red Paint, Planks, Ram)
157 Points

12 Slugga Boyz
+ Nob (PK)
+Trukk (Red Paint, Planks, Ram)
157 Points

12 Slugga Boyz
+ Nob (PK)
+Trukk (Red Paint, Planks, Ram)
157 Points

Heavy Support
BattleWagon
+Planks, Red Paint, Ram, Big Shoota
110 Points

998 Points Total
64 Models Total

Sorry for making another thread so quikly just need direction
This is what i came up with for a 1000 Point army. The entire army fits in the 5 trukks, who all travel together in a pack to they can get as many in range of the KFF as possible, Im thinking the Warboss will ride with the Burna Boyz so i can have that 1 extra boy in another trukk...im going to need to buy a lot of trukks *has no money*

This message was edited 4 times. Last update was at 2009/07/11 03:46:21


They say the Emperor protects; tell that to the Orks. 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I think that you should take out a mek with a KFF and add...something else. I don't care what. Warboss with a powerklaw. A weirdboy. Add nothing and give your nobs 'Eavy armor.

The reason I say this is because the strength of orks is numerical superiority. You should not split your army in half so that your enemy can eat half of it at a time. You should make your 1500 points one big bitter pill that the enemy cannot swallow whole.

   
Made in us
Sneaky Kommando





Massachusetts

Ok thanks dash i'll come up with something and post it later!

New list up

This message was edited 1 time. Last update was at 2009/07/09 15:49:32


 
   
Made in es
Squishy Oil Squig






I see some things to fix here:
The burnas can't take a truck :(
Also, the warboss will be alone all the time unless you leave room in one truck. I'm really enjoying my biker warboss, 150 points well spent.
You must drop one boy in some (all but one) mobs, because the truck can only carry 12 models, that is 11 boyz +1 nob.
I would not put heavy armor on the nobs, because their armor are the mobs that come with them. I rather use a boss pole.
Instead of planks consider armor plates, it's nice to keep those trucks moving.
Other than that, i'd keep the KFF, but you also have to leave room in a truck for it.

A.G:  
   
Made in us
Sneaky Kommando





Massachusetts

Ok now im confused
Burnas cant take trukks? how does that work? even Ghaz and meganobz can take trukks
The Slugga boy squads of 12 include one that is upgraded to a nob (+10 points to upgrade a boy to Nob), not a Nob attatched
Warboss is an IC so he should be able to join any unit he chooses and i planned to attach him with the Burna Boyz because there is space in the trukk for them
...
am i missing something here?
   
Made in us
Focused Fire Warrior




Atlanta

You aren't, the codex is. Burna Boyz have no transport options. They have 4 options: On foot, borrow a Trukk, borrow/ride in a Battlewagon (as heavy support), or ride in a looted wagon (also heavy support).

Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win. -- Sun-tzu
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. -- Ulysses S. Grant
Armies and records (w/l/d) (1v1 only)
Orks: ~8500pts -- 2009: 52/2/7 & 17/2/6 in RTTs -- Casual size 85% Painted
Empire: 7000pts -- 2009:19/6/11 & 3/1/5 in RTTs -- Casual size 50% Painted
Marines: 2000pts -- 2009: 4/2/0 -- 20% Painted
Kroot Mercenaries - ~1500pts -- 2009: 0/1/1
Vampire Counts: 1850pts -- 2009: 9/3/4 -- Paint? We're dead...
Skaven (Work in Progress) - ~4000pts -- 2012: 1/1/1 -- Unpainted
Tau (Work in Progress) - 1500pts -- 2012: 5/1/1 -- 20% Painted 
   
Made in us
Sneaky Kommando





Massachusetts

so they can take the trukk then? lol
i only plan to keep them in the trukk until i can get close enough to move and drop templates what are the rules for "borrowing" a trukk?
I only have the wimpy rule book that came with the Black Reach starter so bear with me
   
Made in us
Regular Dakkanaut



CT

the problem is you are listing the truck as an elite choice, when it is a troop choice since burna's don't get a transport option. It's semantics, but it's better for clarity to list the truck under troops that way it's clear you have 2 HQ, 1 elite and 5 troop choices.
   
Made in es
Squishy Oil Squig






I believe that trucks can't be taken alone. So no trucks for burnas unless you leave another mob (the truck owner) on foot.
Ghaz can't take a truck neither

A.G:  
   
Made in us
Sneaky Kommando





Massachusetts

Still not getting you...and Ghaz can 150% take a trukk i havnt seen an army list for the orks yet that have him NOT in a trukk. Warboss can join any unit he wishes, he can join the burnaz in the trukk (11 models total in the damn thing) and i havnt seen a rule that can tell me otherwise honestly
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Ah...

The only things that can take a trukk are those that specifically have a codex entry allowing them to do so. Ghazghkull can go in a trukk if you buy a unit of boyz and put Ghazghkull with them in it. Nobs may take a trukk, and you can put Ghazghkull with the nobs. However, nothing else is allowed to purchase a trukk.

Put your burna boyz into a battlewagon.

   
Made in us
Regular Dakkanaut



CT

he'll have to squeeze to fit a battlewagon in. I'd say just field the truck as an open top looted wagon.
   
Made in us
Iron Fang




Seattle

As others have said, a Trukk isn't a unit choice. It's a dedicated transport vehicle that can only be purchased by units of Boyz, Nobz, and Meganobz. It's basically an upgrade for those units, not a vehicle that you can purchase on its own. Burna Boyz don't get Trukks, Lootas don't get Trukks, etc. They can ride in Trukks, but they can't take them.

You run a list that's really similar to one I'm messing around with right now, so I'll give you similar advice that was given to me. I would drop the Warboss, which, along with dropping the Trukk illegally attached to your Burnas gives you an extra 140 points to work with. For that you can take a battlewagon for 90, with a ram (+5), plank (+5), big shoota (+5), red paint (+5), for a total of 110. That gives you 30 points to play with, which you could use to give your other units some upgrades, make the battlewagon a more viable force on its own (maybe replace the ram with a deffrolla), whatever you want. The warboss is nice, but imo, you have plenty of anti tank in the form of your Nobz, especially since your Trukks are running with boarding planks.

Also, don't take a looted wagon. It's tempting for the really low point cost, except it's not a fast vehicle like a trukk and its special rule will ruin your formation every few games.
   
Made in us
Sneaky Kommando





Massachusetts

Thanks dole thats some handy tips. yeah i sorted out the whole trukk issue eariler i just havnt updated the list
I also never ever planned on taking a looted wagon it just seems like a lot of points for a paper thin unit

EDIT:
New list is up

This message was edited 1 time. Last update was at 2009/07/11 02:29:04


They say the Emperor protects; tell that to the Orks. 
   
 
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