Night Lords wrote:
Haha, Im sorry. Your Oblits have 1 gun a turn for 75 points each. Like someone else said, youre paying for versatility. They are easy as hell to kill, and each time one dies, you lose a huge chunk of your army.
Again, mathematically, 4 autocannons do better than lascannons all the way up until AV13. Predators with 4 lascannons (and four more autocannons) for a price cheaper than 4 oblits with 4 lascannons is bad? Its much harder to get lucky and kill Av13 than a T4 oblit when everything IKs them with ease.
Like I said, I was once under this "Oblits > All" category and argued against havocs for the longest time, but then I realized their potential.
Multimeltas are better than lascannon or autocannon for killing vehicles.
Plasma cannon are better than autocannon or heavy bolters for killing infantry (especially
MEQs)
2+ save, 6 wounds and fearless is better than 3+ save, 8 wounds and Ld9.
Its not about saturation with oblits. You can get more lascannon for cheaper by taking havoc than you can with oblits, but those havocs are ONLY good at killing vehicles. If you go for a variety of weapons for your havocs then they become weaker in lots of areas and much less effective than oblits.
I also dont know where you've been geting your numbers from.
An autocannon has an equal chance to penetrate a AV11 vehicle as a lascannon, 44.4% each
It has as lower chance against a AV12 vehicles it has less, 22.2% compared to 33.3%
And against an AV13 vehicles it has no chance at all.
Considering that you will want to be destroying as many vehicles as possible, lascannon come out on top.