Hey all, this is a Khorne only (excluding my prince) list that I've been running for fun against my friends. Its not overly cheesy, its got some Oblits and a Lash prince (for pewing down tanks and grabbing pesky units like Scouts that are hell to assault), but overall I tried to stay with a Khorne theme. Any ideas on how to make this more assaulty would be appreciated, I love running this list!
HQ's
----------
1x Khorne Lord - Demon Weapon, Khorne Mark, Meltabombs - 145 pts
1x Demon Prince - Wings, Slanesh, Whip - 155 pts
Troops
----------
10x Khorne Zerkers - 1x champ, 1x power fist, meltabombs inside Rhino w/ dozer - 295 pts
9x Khorne Zerkers - 1x champ, 1x power fist, meltabombs, 1x plasma pistol inside Rhino w/ dozer - 289 pts
10x Lesser Demons - 130 pts
10x Lesser Demons - 130 pts
Elites
----------
4x Termis, 1x Champion
- 1x Dual Lightning Claws
- 1x heavy Flamer + chain fist
- 1x Combi Melta
- All: mark of khorne
Total: 225 pts
Housed in the Land Raider
heavys
----------
1x Defiler -
CC weapon, TLHF (for scouts and things that are ran a LOT here) - 150 pts
1x Land raider - Demonic Possession, Dozer, Heavy Bolter, reg config - 250 pts
3x Obliterators - For popping rhinos, shooting
HQ's, the normal obliterator things - 225 pts
Total - 1994
So the basic premise of this force is; run up quickly in transports, drop off, assault. obliterators are my only "shooty" unit and provide cover fire for my khorne. The defiler is there to draw fire and play "bully" against units who cannot hurt him (i.e. Banshees, Harlequins, normal
SM squads). The Termis just run rampant and blow up things, helping expose units for the khorne to target. The summoned demons are more for fun than anything, but they provide cheap reinforcements to hold objectives, or get an assault off that my khorne cannot reach that turn. They typically are fodder, but with the stats of a normal marine they do pretty well holding things down for a turn or two. The khorne lord rides in a rhino with the 9 man squad and hops out to squish things when needed. The lash prince is there to get pesky things out of cover or throw very powerful units away from me (i.e. Thunderhammer + stormshield termis).
This list holds up well, especially when I get the first turn. It is not mean't to be competitive (I'd never dream of running this in a tourney
lol); but in casual games its always fun to just play the aggressor and let my foe try and figure out where to shoot