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Made in us
Executing Exarch






Dallas, TX

I just finished playing a nidzilla army with my space marines of the Black Watch chapter. They were around 1500 points and I don't remember the points on his, although I am sure it was close to 1500 also. Thanks to all of you on Dakka for your suggestions, as they came in quite handy. Sorry I don't have any pictures, my camera died, and I was too lazy to make any charts on the comp.

Black Watch:
HQ: Chaplain (Terminator Armor)
Elites:
Terminators (1 Assault Cannon)
Sternguard (Combi-melta) A note: I only used Hellfire rounds this entire match....
Dreadnought (Twin Linked Heavy Flamer, SB)
Troops: 2 Tactical Squads (aka TS) (both with 1 power fist, 1 flamer, and 1 multi-melta)
Heavy Support:
1 Whirlwind, 1 Predator Annihilator (aka PA), 1 Devastator Squad (Lascannon, PC, HB, ML)

Nidzilla:
HQ: Hive Tyrant, Broodlord (with 8 GS ret -aka BL&co)
Elites: 1 Fex, 2 TW broods (3 apiece)
Troops:
1 HG, 1 TG
Heavy Support:
2 fexes and 1 zoanthrope
Fast Attack: 2 raveners

Deployment:
We rolled Seize Ground layout with Spearhead deployment, and Nids won the initiative roll and set up all of his units in a basic line, with his CC fexes up front, his TW on my right, and his Zoanthrope and HT in the back, and the gaunts in the middle. He also held his BL and retinue and two Raveners in reserve.

I deployed my whirlwind on my left in the back and my PA on the right . My Chaplain led Terminators formed the crux of the battle line with my devastators and one Tactical Squad on the right and the Sternguards, Dreadnought and other Tacticals on my left.

Turn 1:
No appearance by the BL or the Raveners. He moves entire army up six inches and takes a shot at my Chaplain and squad, scoring two hits with his dakka fex. He only rolls one wound, which I easily save. Takes a shot at one of my tactical squads with a barbed strangler on one of his TW and hits and wounds three, but all are saved. He couldn't assault, and he couldn't shoot through his own troops so he was finished for this turn.

I moved both TS towards objectives and responded with a barrage by my whirlwind, and I took 6/8 of his HG. I also popped one of his CC fexes with a salvo from my PA and Devs. I also dealt one wound to his Zoanthrope with my assualt cannon terminator. Lastly I delivered 1 wound each to one of his TW broods with my Sternguards.

Turn 2:
He moves all units through the middle, not bothering with objectives, he now realized his army was in no way capable of playing a successful Seize Ground match, so he gambled on just annihilating my army. Also the BL&co arrived 18" from the right side of my army, closest to one of my TSs. He tried to DS his raveners in the middle of my army....they both died as their tunnels collapsed in on them as they tried to burrow under the fexes .Took 3 more shots with his dakka fex at my Chaplain-TS, but any wounds he dealt were all saved. He did manage to wound one of my terminators with his Zoanthrope, which then failed its armor and invuln save, but its mind exploded under the pressure of the attack after the relentless barrage of my assault cannon. He moved his BL&co up closer and ended his turn.

I moved the tactical squad, broken up into two combat squads, to take the center and left objective. I also moved my tactical squad on the right closer to their objective. I then took a shot at his BL&co with my whirlwind....but missed horribly. The tactical squad on my right took out two of his GS after he assigned one wound to his BL. My Devs and PA took out another CC fex, and also 3/8 TG as well. My sternguards also dealt 4 wounds to his HT but he saved one of them.

Turn 3:
He moves all gaunts in assault range of my devs, and moves his HT, dakka Fex and 1 TW brood up the middle right behind. He moves the other TW brood towards my right flank and also moves his BL&co within assault range. He assaults my devs with his gaunts and manages to take one out but of the remaining 7 I take out 5. He then assaults one of my TSs with his BL&co....and it goes horribly for me. I lose the entire squad without even hitting back.

I run my dreadnought to the right side of my army and am still 8" away from the BL&co. My termies open fire on his closest TW brood and they are blasted into oblivion. Sternguards deal 4 wounds to his dakka fex, and my PA reduces this bio-monstrosity to a charred pile of goo. My whirlwind fires at the last group of TW, and deals one wound each. I can't assault and thus my turn is over.

Turn 4:
Nids, having lost all troops and heavy support now rely on their HT, 1 TW brood, and the BL&co. The BL&co move up with assault range of my devs and termies, moves his HT and TW brood also within assault range. The HT fires 3 shots at one of my two CSs and deals three wounds, all saves failed. He also shoots his TW barbed strangler at my sternguards and manages to kill two of them. Assault gets ugly again....he annihilates my dev squad with his BL&co, and takes out 2 more termies. I didn't lose all of them and the Chaplain thanks to invuln saving his rending his and his BLs hit. I hit back and scored all six hits amazingly, and then dealt 5 wounds. Since they were all power weapons I took out four more GSs and one wound on his BL. He assaults my dread with his TW brood. I take down two of them, but the last one manages a lucky hit and wrecks my dread. He somehow forgets to assault with his HT and ends his turn.

I don't move anything and move straight to the shooting phase. My PA takes down his last TW, and my Sternguard squad pops his HT, despite his one save. My Chaplain and two remaining terminators assault back, but he takes down 1 more termie before I hit him. the remaining four attacks I get are with a power weapon and the crozius. All four hit and wound, ignoring his armor saves, and down goes the last of the Nidzilla army.

Outcome:
Both a tactical and annihilation victory for the Black Watch.

Aftermath:
I learned one major lesson, KILL BROODLORD AND GENESTEALERS FIRST! They wreaked havoc on my troops and could have demolished me had I not scored so many good hits early in the match. I learned to love my PA as a tank/MC killer as he just took people down. I have also learned to love the Chaplain/Terminator combo as when he assaults he lets anyone in squad re-roll missed hits....amazing! I was lucky with so many good hits by the WW, but will probably change to Vind after this. VIPs: Definitely a three way tie between the Chaplain/Termies, the PA and the Sternguard. They were all instrumental and effective in reducing this Nidzilla monstrosity to nothing more than roadkill.





DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix 
   
Made in cn
Fresh-Faced New User




good report!
i have a question, why not your opponent use the Without Number rule on his gaunt?
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Nice report!

JEB_Stuart wrote:
He moves entire army up six inches and takes a shot at my Chaplain and squad, scoring two hits with his dakka fex. He only rolls one wound, which I easily save.

Took 3 more shots with his dakka fex at my Chaplain-TS, but any wounds he dealt were all saved.


Heh, that guy had some poor luck with dice rolling, seeing as a dakkafex has 8 shots each with a 75% chance to hit and a 97%+ chance to wound against marines. Only rolling 1 wound has like a 1 in a 1000 chance of happening. Of course, a 2+ armour save always takes all the fun out of it even if you score a lot of wounds.

He did manage to wound one of my terminators with his Zoanthrope, which then failed its armor and invuln save, but its mind exploded under the pressure of the attack after the relentless barrage of my assault cannon.


I don't quite get what you mean here? First, you can only ever roll 1 save against a wound, so you can't roll both your armour and your invunerable save. And how does a Zoanthrope's 'mind explode' (I assume you mean perils of the warp?) in his own turn if it already succesfully shot your terminator?

   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

bad luck for him, but running a broodlords not a good choice anyway. 2 hive tyrants is the best! Also he played what seemed to be a less than optimal list... ravaners are terrible, hormagaunts are just plain bad, and 1 zoanthrope does almost nothing but drop Str 5 ap 3 blasts (too unreliable to shoot with). Also, from the sounds of it he might have been playing his dakkafex wrong. With 8 shots that reroll to hit AND wound he should have gotten 4-6 hits at least, and wounded every one of em (especially on a chaplain).

Overall, good report. You did everything you were supposed to, your opponent... not so much.

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Made in ca
Annoyed Blood Angel Devastator





Calgary, AB

Ya opponent could have probably done a lot different... CC fexes aren't always the best choice.. a sniper fex would have put a lot of hurt on your army.


Gwar! wrote:IGNORE MEEEE!

 
   
Made in fi
Hooded Inquisitorial Interrogator






Redemption wrote:

He did manage to wound one of my terminators with his Zoanthrope, which then failed its armor and invuln save, but its mind exploded under the pressure of the attack after the relentless barrage of my assault cannon.


I don't quite get what you mean here? First, you can only ever roll 1 save against a wound, so you can't roll both your armour and your invunerable save. And how does a Zoanthrope's 'mind explode' (I assume you mean perils of the warp?) in his own turn if it already succesfully shot your terminator?


Tip: he must have rolled 1 and 1 when he rolled for the concentrated warp blast. That's bad luck.
   
Made in us
Executing Exarch






Dallas, TX

Zaephyr wrote:
Redemption wrote:

He did manage to wound one of my terminators with his Zoanthrope, which then failed its armor and invuln save, but its mind exploded under the pressure of the attack after the relentless barrage of my assault cannon.


I don't quite get what you mean here? First, you can only ever roll 1 save against a wound, so you can't roll both your armour and your invunerable save. And how does a Zoanthrope's 'mind explode' (I assume you mean perils of the warp?) in his own turn if it already succesfully shot your terminator?


Tip: he must have rolled 1 and 1 when he rolled for the concentrated warp blast. That's bad luck.


The whole mind exploding thing/other mishaps is just embellishment for my sake. And yes he did roll snake eyes, so it ended poorly for his unit. I rolled my invuln save because he had told me that the zoa attack ignored armor saves, so I count that as a fail.


Automatically Appended Next Post:
Also some of you were referring to my chaplain as having worse armor saves, just keep in mind I had him in terminator armor.

This message was edited 2 times. Last update was at 2009/08/11 22:11:06


DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix 
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Ah yeah, at a double 1 it still fires of course, only ever got Perils with a double 6 That guy must be awesome at rolling ones.

   
Made in us
Elite Tyranid Warrior





JEB_Stuart wrote:
Nidzilla:
HQ: Hive Tyrant, Broodlord (with 8 GS ret -aka BL&co)
Elites: 1 Fex, 2 TW broods (3 apiece)
Troops:
1 HG, 1 TG
Heavy Support:
2 fexes and 1 zoanthrope
Fast Attack: 2 raveners


That list is horrible and weak. It is not even nidzilla. Congrats on the win and a good report none-the-less.

But IMO that Tyranid list is weak and easily beaten.

http://tyranidsbackwardsandforwards.blogspot.com/ Got a Nid ?'s get them answered there!

amhhs wrote:Hey Drummer,
you seem to be the most knowledgeable Nid player on Dakka.

 
   
Made in us
Executing Exarch






Dallas, TX

Thanks for all the comments guys, I will put up another battle report soon.

DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix 
   
 
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