1) Well, I would be hoping to support Shrike with the two scouts in storms, but I see the point... with so much else sitting back and shooting, not a lot of other bodies up in the grillz.
2) 6 to one half dozen to the other it seems. I'd have to try each out and see which feels better.
3) True, would have to see what the extra 90 points could get me and if it would be as good as the 5 snipers in a similar role.
4) Was on the fence about this,
PW to go at
init and all but guarantee the hits count, or, because the squads are small, risk having to put a wound on him and failing my save (I'm REALLY good at that) and losing the attacks altogether...
5) Sounds good. Not a lot of experience playing with Stern... suffering from a a bit of option paralysis.
6) Oddly enough my other list had 2 Ironclads in pods, the Stern in a pod, all guided in by a Scout bike squad... could probably do something similar here and use about the same number of points.
7) Yeah, least-fluffy item in the list for sure... but I had 85 points and only Heavy and Troop slots open. I remember how much I hate these when I ply Eldar, so thought it'd be a decent choice... but likely could use some more templates to make it effective.
8) Yeah, really expensive. I hesitated a lot at that, but wanted to stay away from treads as much as possible, and yet still needed a serious
AT threat at range. WIth the spread of
AV 13+ I though the
ML might be too light a gun, but the option to go anti-troop with the Frag would likely make them a bit more versatile.
Thanks for the tips! Much more constructive than Warseer's "OMG you can't kill 5
AV 14 tanks in a single turn, your list sucks" bullpuckey