Sanguine Sympathy wrote:They don't play so well.
Their codex was written in 4th edition, and was very unique for that edition, however, in 5th edition the metagame shifted a lot, and the Tau codex was not written in a way that could take advantage of that. Devilfish are thrice as expensive as rhinos, but half as surviveable or powerful as wave serpents, so all in all they are a sub-par transport. fire warriors are BS3, in an army that relies solely on shooting. not a good thing, their pulse rifle is a good weapon, but not good enough to make up for the inability to take flamers, meltaguns, or heavy weapons. Crisis suits are great, but aren't terribly hard to deal with. Broadsides are great, but die turn 2, or 3 if you're extremely lucky, piranhas are good, and hard to deal with, kroot are a decent troops choice, but nothing really excels at what it does. 40k is also a game that is very kind to assaulty armies, as assaulting is almost always more powerful than shooting. 5th edition also makes troops much more important, and Tau lack strong troops.
Bah, don't listen to this...and let me do a proper introduction (with added in propaganda as well.)
Welcome, Brother to the Tau Empire. We hope that you'll find your place amongst the Greater Good...after all, that IS why you decided to join the most dynamic and explosive empire in the Eastern Fringe.
As such, let us get you acquainted with your fellow brothers and sisters working for the Greater Good...
The Crisis suit is one of the most famous aspects of the Tau Empire. The weapons and options are what draw most people into starting the Tau. That's what caught my eye. They are a blast to build and they annoy your opponents a lot due to their Jump-Shoot-Jump.
Ethereals are our spiritual guides on the battlefield. Unfortunately, gamewise they're pretty much useless...
Our Firewarriors defend our empire while taking the fight to the galaxy. Their rifles have a lot of range, but DO NOT GET THEM INTO ASSAULTS! They'll get chewed up and spat out.
Invest in our technology of railguns as they are the tank-killers of the great and glorious Tau Empire. (Start investing in Broadsides and Hammerheads. Your tank-heavy opponents will learn to fear them if they don't know what they can do. S10 w/AP1 is great. +1 on the vehicle damage table is wonderful.)
Vespid, while noble and held in great esteem, cost too much point-wise and money wise for what you currently get.
Brother, I would start out with a small force of Crisis Suits, Broadsides, and Firewarriors. From there, you'll see the potential of your army and get a better feel. But whatever you do, don't be turned off by other comments on how "broken" or "horrible" the Tau Empire is. That's just garbage. I was scared of collecting them at first, but now I have enough Tau warriors and played enough games with them where I'm glad I am a loyal supporter of the Tau Regime.
Good gaming, initiate.