Thank you very much Kavion. It's so much more clear to read now

The list I don't really like though. It seems like a lot of units are kind of thrown in. I don't like the layout of the
SM squad. 2x Melta or Flamer,
ML all the way. I think the
CC scout squads will most likely die before you get in an assault which would leave shrike by himself. Your tactics includes a bum rush, but you will most likely lose your shock squads (as well as shrike) after they finish their initial assault. Shrike grants fleet so run with units that benefit from that. Assault squads gain a 24" threat range. You need your bread and butter tactical squads, so more might be added. Maybe a squad of terminators would make the list stronger, but that is iffy
imo. For your heavy support you may want to include some las preds to provide some stronger means of anti-tank. 2 of these should do fine.