SM, Tau, Orks and Necrons usually bring loads of tanks, or are you just lucky in that you local opponents havent cottoned on to how good their vehicles are yet?
All my opponents have themed armies and none of them are heavy on armour... which ends up being good for me. For example the
SM player is doing a scout force.
Does your army have to be pure khorne? It would be more powerful if it had other elements but a khorne theme. Not necessarily other cult troops or marks just thinks like oblits for some extra ranged power.
I always called this edition of the codex 'the Eldar of Space Marines', since the cult marines remind me of aspect warriors.
Your demon prince for example. MoK is the worst option to give a demon prince because it restricts its access to psychic powers. It would be better to have an unmarked prince with warptime (call it 'Fury of Khorne') than a prince with MoK.
On my other lists, that's the way I usually play it. There's a good possibility I'll switch it back to that. To be honest I can't remember why I changed it for this list.
Chaos lords arent that good. They just arent as killy as demon princes, but cost about the same price. Demon princes can also kill tanks.
If I dropped him, I could just change him, I could just add another Terminator to the unit. Good for about 100 extra points.
Possessed are terrible. Not knowing what ability they get until after deployment really hurts them. Its better to drop them for some oblits to give you more long ranged firepower or another squad of berzerkers.
I wouldn't really call them terrible. When you look at it, they aren't that bad at all. This is probably the only regard in which I don't mind a bit of randomness (it is Chaos, after all).
I wouldnt bother with the bikes. In the current codex they are too expensive for too little power.
That's what I was thinking. Kind of unfortunate since I have so many. Why I bought them is beyond me!
If you took out the landraider you would need to completely change your terminators, and if you have them modeled already its more effort than its worth.
Luckily their arms are magnetized. However I have always wanted a crazy lightning claw squad.
All in all a good start.
Thanks!
So if I drop the Lord and added a 5th Terminator in that unit, gave the
DP Warptime instead of the
MoK, I have 85 points left. I don't want to change the Possessed because personally I think they're worth it. If I had 20 points I could create a Termicide unit which is apparently very effective (I've yet to try it out). The problem with that is I'd A) have to find 20 points, and B) give every unit a personal icon. 1 Obliterator isn't really going to make a huge impact so I definitely won't take one of those. *ponders*
What else could I take to make this a bit more effective?