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Made in us
Fresh-Faced New User




Here is my new army list i want my army to accel at close combat. I want these guys for sure i would like to know what i should use to fill out the rest of my tourney army.

HQS:

2x Warbosses- pk, eavy armor, cybork body, bosspole- 200 points total (100 a piece) One Warboss in each nob squad (IN LOOTED WAGON)

TROOPS:

x9 Nobz, 2 pks, 6 big choppas, all eavy, all cybork bodies, painboy, waagh banner- 360 points total (IN LOOTED WAGON)

x9 Nobz, 2 pks, 6 big choppas, all eavy, all cybork bodies, painboy, waagh banner- 360 points total (IN LOOTED WAGON)

ELITES:

x15 Lootas- 225 points total

x15 Lootas- 225 points total

HEAVY:

x1 Looted Wagon- big shoota, ard case, red paint, grot riggers, armour plates, wreking ball- 80points

x1 Looted Wagon- big shoota, ard case, red paint, grot riggers, armour plates, wreking ball- 80points

TOTAL IS 1560

I was thinking towards Kommandos, and more boyz in more looted wagon walking or what transport if any.
Please help me round my army out!

THANK YOU ALL FOR YOUR TIME AND EFFORT HELPING ME!



This message was edited 6 times. Last update was at 2009/09/12 00:22:16


"FREEDOM" - BRAVEHEART 
   
Made in us
Boosting Black Templar Biker





Jacksonville, NC

Your Nobs and Warboss are all impotent without PowerKlaws. Invest the measly 25 points a model for them. They're the most reliable AV14 killer you'll have.

Get rid of the 'eavy armor on your boyz. It makes them too expensive.

Give your Nobs all different weapons. That'll make them beasts to wound. Doing it that way means you can essentially choose what models will roll to take wounds.

Other than that, it's decent. Try to squeeze points in for Boss Snikrot, the special character of the Kommandoes. Sneaking in through your opponent's table edge is always a good thing.

Humans were put on this earth to fart around, and don't let anyone tell you otherwise.
-Kurt Vonnegut, Jr.

-7k - 10k 
   
Made in us
Fresh-Faced New User




I gotcha man but for the boyz squad i only put eavy only on the nob. why would all the nobz need power klaws this is so because i will ahev less itiniative

"FREEDOM" - BRAVEHEART 
   
Made in us
Screamin' Stormboy






ONE WORD ABOUT PK'S: PWNAGE

"Im da hand of Gork and Mork"- Warboss

www.youtube.com/gamebuddies
For Battle Reports and Much More

www.spa5tic.mybrute.com


 
   
Made in us
Fresh-Faced New User




Okay sorry added the 2pks in the nobz squad now every nob squad has a total of 3pks, 6 big choppas, and the painboy and his weapons.

other then that guys what can i do to this army to make it AWESOME for tourneys and casual play?

This message was edited 1 time. Last update was at 2009/09/11 06:13:21


"FREEDOM" - BRAVEHEART 
   
Made in us
Elite Tyranid Warrior





Are they going to walk?

They really should be in a Wagon or at least a trukk...

http://tyranidsbackwardsandforwards.blogspot.com/ Got a Nid ?'s get them answered there!

amhhs wrote:Hey Drummer,
you seem to be the most knowledgeable Nid player on Dakka.

 
   
Made in us
Fresh-Faced New User




They dont seem to be that good and dont find them to be extremely useful unless you can convince me. But please enlightmen me. Also what is the normal tourny board size.

This message was edited 1 time. Last update was at 2009/09/11 14:58:26


"FREEDOM" - BRAVEHEART 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

i would drop the kommandos, only real reason to take them would be so you can take snikrot.

Buy 2 battlewagons with red paint and 2 big shootas each for transports.

The slugga boyz nobz really do need claws, otherwise they have no real impact.

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Fresh-Faced New User




Ok guys i jsut redid my army list up top.

This message was edited 2 times. Last update was at 2009/09/12 00:21:07


"FREEDOM" - BRAVEHEART 
   
Made in us
Sister Oh-So Repentia




Amarillo, TX

If all you have is 2 scoring units, if I am reading things correctly, you will be in a HEAP of trouble. Sure, they are Nobs, but that is only 20 scoring models.....That is ONE round of DECENT shooting for most army lists.

"The need to be right is the sign of a vulgar mind." -Albert Camus

=====Begin Dakka Geek Code=====
DR:80S+++G+++M++B+++I+Pw40k98#++D++A+++/mWD229R++++T(S)DM++
======End Dakka Geek Code======
-Armies-
1850 Mech
4000 Speed Freeks
2500
2500 Mech





 
   
Made in au
Sinewy Scourge




Downunder

I would hope to not face a Treadhead IG, LR BC and everything....

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in gb
Aspirant Tech-Adept





Brizzle

FLASH GITZ OWN
   
Made in us
Fresh-Faced New User




So should i pop more boys into my army if so looted wagons?? and possible kommandos? or boyz and some more lootas?
jsut tell me wht i need then ill stuff it in my army

This message was edited 1 time. Last update was at 2009/09/12 15:46:15


"FREEDOM" - BRAVEHEART 
   
Made in us
Auspicious Skink Shaman





I recommend removing 'ard case from the transports. Ork vehicles are open-topped for a reason.

   
Made in gb
Lead-Footed Trukkboy Driver






Leicester, UK

As some others have said:
remove the 'ard case from the wagons.
More Boyz! (Scoring units!)

Why looted wagons, not trukks?
Trukks are Faster, and have Ramshakle, instead of Don't Press Dat.

Snikrot and his kommandos is always a laugh! Your foe can either stay on his board-edge and get sneaked, or move forward towards your oncoming Waaagh!

This message was edited 1 time. Last update was at 2009/09/12 21:05:19


I refuse to enter a battle of wits with an unarmed opponent. 
   
Made in us
Missionary On A Mission




The Eye of Terror

TAKE LOOTED WAGON
REPLACE WITH BATTLEWAGONS.

 
   
Made in pl
Yellin' Yoof on a Scooter




Yep. Change Looted Wagons into battle wagons or trukks. Looted are better for gun platforms. They suck at transport.

This message was edited 1 time. Last update was at 2009/09/12 21:32:19


 
   
Made in us
Fresh-Faced New User




Ok mind telling me why trukks are better then looted wagons? I jsut cant seem to see why in my codex >_<. Or Should i jsut make my army with models first and get battle wagons for transport if so whya re they so good?

"FREEDOM" - BRAVEHEART 
   
Made in gb
Lead-Footed Trukkboy Driver






Leicester, UK

While Looted Wagons have slightly higher armour, and more options for gunz, they also have the Don't Press Dat" rule, which can make them charge forwards to where you don't want them, and stop the troopers getting out, or firing.
Trukks, on the other hand, are Fast, allowing them to move further, and are Ramshackle, which protects them and the passengers a little.
Also, Looted wagons take up a valuable Heavy Support slot, while trukks can be bought as dedicated transport for Boyz or nobs. You can even do the Trukk-Dance if you want Burnas/lootas/etc in a trukk!

Battlewagons are our Big Tank, and can either transport a load of boyz, or have a Main Gun (killKannon) and transport less.
They have much better armour, and a variety of upgrades (althoguh I liketo run them stripped-down).
They are quite expensive compared to the smaller vehicles.

I refuse to enter a battle of wits with an unarmed opponent. 
   
Made in us
Fresh-Faced New User




Ok im looking for a transport that moves fast, durable, and decent at surviving. But i dont want them open top. But i dont mind if it takes up a heavy slot that is fine because that is what im using them for. So what is a battlewagon stripped down and how many points?

"FREEDOM" - BRAVEHEART 
   
Made in us
Auspicious Skink Shaman





Since I wasn't specific before, here are the good and many reasons to keep your transports open-topped:

1) It's easier to disembark 12+ models from the wagon - especially if you've got a Klown-wagon with 20 boyz in it.
2) The boyz get an additional 2" move from the vehicle, without the vehicle having to spin around and expose weak rear armor.
3) Everyone inside can fire in any direction. Great for lootas and burnas.
4) It's cheaper
5) MOST IMPORTANT - Being open-topped is similar to being an assault vehicle. After the wagon goes 12", and the boyz disembark another 2", they can still assault another 6". This is huge.

Don't suffer from the illusion that your transports will survive the game. Many of them won't, and that's OK.

   
Made in us
Fresh-Faced New User




Ok awesome midn helping me decide which transport i really have no clue theres trukk, looted wagon and battle wagon. I want it to be cheap in points, durable, and fast

"FREEDOM" - BRAVEHEART 
   
Made in us
Auspicious Skink Shaman





As others have said, a combination of cheap battlewagons and trukks is best. Give the wagons 1 or 2 big shootas - 95 or 100 points each. Make sure that your mobs are as large as they can get - 12 for trukk boyz, 20 for wagon boyz, 15 for elites (nobz can be smaller - they aren't cheap).

   
Made in us
Fresh-Faced New User




okie dokies man what is better in wht? nobz and boyz? i think it makes sense to put boyz in the wagons so you can have 20 of them in 2 battle wagons then get 2 trukks for 2 squads for nobz or 3 battle wagons 2 nob squdz in one, 2 boy squds in the other. Or what combo should i be running?

"FREEDOM" - BRAVEHEART 
   
Made in us
Auspicious Skink Shaman





I prefer to give my nobz a BW, but some people are comfortable sending them forth in a Trukk. My nobz were Trukk-mounted in the early days before I bought a BW model, and it seemed like they got popped a lot.

FWIW, I'm actually painting a Looted wagon transport right now, so I'm not totally against them. But that's because I have an old Rhino laying around doing nothing, and I want a cheap and easy transport for elites. I certainly would not build an army around them.

   
Made in us
Fresh-Faced New User




Ok awesome so 2 squads of nobz in one BW and thenw here do my boyz go buddy?

"FREEDOM" - BRAVEHEART 
   
Made in us
Auspicious Skink Shaman





You can only ever put one mob of anything in one transport. Boyz should go in a combination of Trukks and/or battlewagons. Beyond that, it's personal taste.

   
Made in gb
Lead-Footed Trukkboy Driver






Leicester, UK

Cheap, durable AND fast? Ain't gonna happen :(
Trukks are cheap and fast.
Battlewagons are big and durable.

But not if you only take 1 wagon. ALL the foes anti-tank fire will land on it! Especially if it's hauling Nobs.

As a rough guide for pts.:
20 boyz = 12 boyz in a trukk = empty battlewagon.
So a Wagon full of boyz = 2 trukks of boyz.
It's not exact, and depends what upgrades you buy.

If you are using several vehicles, or some important vehicles (wagon full of nobs!), a KFF Mek is very useful!
This does mean only 1 warboss, so only 1 scoring nob-mob, but that's usually enough, especially if you spend all your points on wagons.

My Battle-Wagon Blitz List uses 3 wagons:
Each has a few upgrades to bring them to about 125 pts.
1 - 9 Nobz
2 - 20 'Ard slugga Boyz
3 - 20 slugga Boyz
Warboss and KFF Mek.
Not much change from 1500 pts! Enough to sneak in a few koptas/buggies, or maybe Snikrot's boyz, or some lootas.
Strip the wagons down a bit, drop a couple of nobz, drop the armour on the boyz in wagon 2 frees up quite a few pts for more toyz.

As D'Ork says - a lot is personal preference.
You want a trukk-rush, or a B-wagon blitz, or a mix?

Hope this helps!

This message was edited 1 time. Last update was at 2009/09/13 04:13:24


I refuse to enter a battle of wits with an unarmed opponent. 
   
Made in gb
Aspirant Tech-Adept





Brizzle

I would add flash gitz as they got a lota dakka and can have a lotta upgades

well i likem any ways just wish someone Gw or FW would make models for them
   
Made in us
Fresh-Faced New User




Guys thank you all for your help and thoughts but i feel i must start with a foot slogging army due to the following facts.

1: fits my style of play

2: feels right to me

3: LOVE MELEE!


Automatically Appended Next Post:
I now know i want a foot slogging army and need help with making one here is what i know i want to have. I jsut dont think transports fit my style of play.
I am trying to make this 1360 point army into a 2000 point army for Foot Slogging.

Automatically Appended Next Post:
HQS:

2x Warbosses- pk, eavy armor, cybork body, bosspole- 200 points total (100 a piece) One Warboss in each nob squad

TROOPS:

x9 Nob- 2 pks, 6 big choppas, all eavy, all cybork bodies, painboy, waagh banner- 360 points total

x9 Nobz- 2 pks, 6 big choppas, all eavy, all cybork bodies, painboy, waagh banner- 360 points total

x30 Slugga Boyz- nob, pk, bosspole- 220 points total

x30 Slugga Boyz- nob, pk, bosspole- 220 points total

TOTAL: 1360

NEED: 640

I was thinking of adding Lootas and Kommandos but don't know how much of each to put in. I hear Kommandos are really good with snikrot, and Lootas are really good when you have 2 squads of 15.

Thoughts? Feelings? Opinoun?

This message was edited 4 times. Last update was at 2009/09/15 01:01:57


"FREEDOM" - BRAVEHEART 
   
 
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