Switch Theme:

"Dramatic" saving throw rolls?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Rolling multiple saves one dice at a time in series?
Oh! I can feel the tension. Pause for dramatic effect between dice rolls. 20% [ 18 ]
Wastes time and presents opportunity for dice manipulation. Just roll them all at once please. 80% [ 71 ]
Total Votes : 89
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut






The land of cotton.

Now I know this isn't a black and white rule but I wanted to see how Dakka plays it. How do you guys do this?

During a game your opponent has to make half a dozen saving throws. For dramatic effect they start rolling them one at a time.

Time waster? Rule breaker? OK and fun?
   
Made in hk
Dakka Veteran





Canada

Rolling them one at a time would take forever, I rather just get it over with Also I can't remember where I heard it, but I believe it's supposedly possible to manipulate a single roll in your favour and give yourself better chances of rolling what you want.
   
Made in gb
Hanging Out with Russ until Wolftime







It depends. If it is for Joe Bloggs Gaunt Squad, roll them all at once. If it is for an epic one on one between Logan Grimnar and Skarband the Exiled, roll one at a time

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in au
Shas'la with Pulse Carbine




Tau Player

90% of the time all should be rolled at the same time, and that's purely from a time wasting point of view. I've had the odd opponent who is determined to take 10 saves on their terminators one at a time, kissing his special die between rolls. If i know there's going to be at least a few casualties i'll allow it.

This message was edited 1 time. Last update was at 2009/09/12 14:53:38





 
   
Made in us
Furious Raptor





I don't see how this is an opportunity for dice manipulation, unless they could only afford one loaded die.

-GK


Willydstyle wrote:Giantkiller, while those were very concise and logical rebuttals to the tenets upon which he based his argument... he made a post which was essentially a gentlemanly "bow out" from the debate, which should be respected.

GiantKiller: beating dead horses since 2006. 
   
Made in us
[ARTICLE MOD]
Longtime Dakkanaut







I hate players that do this. I usually convince them not to by taking one of their dice and rolling 5 of 8 sixes in a row (or more).


"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers

Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. 
   
Made in us
Lethal Lhamean






Venice, Florida

We have one or two of these in my local game area and I tend to try not to play them simply due to the time expenditure. I suppose I'll agree with Gwar!'s sentiments - if someone wanted to do it for a IC vs. IC brawl...well okay. But if they do it for anything else I'll be somewhat put out.

Edit: though considering how it's worded - before I vote I'll note that rolling singly doesn't provide a chance for die manipulation to my mind unless my opponent is using one die to target a die that already failed and hoping to knock it onto a success number (which is something we did have a local player do back when I played Heroclix)

This message was edited 1 time. Last update was at 2009/09/12 15:33:45


Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Rolling one or two dice at a time can be a sign that the person is "controlling" his rolls.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in gb
Hanging Out with Russ until Wolftime







GiantKiller wrote:I don't see how this is an opportunity for dice manipulation, unless they could only afford one loaded die.

http://win-warhammer-40k.blogspot.com/2008/12/dice-rolling-101.html

This message was edited 1 time. Last update was at 2009/09/12 15:42:49


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Fixture of Dakka






on board Terminus Est

If it is an important part of the game like a SM hero taking iron halo saves from a power fist I have no problem with it at all. It's exciting so let your opponent have some fun. For normal saves please roll them all together as that could really un neededly lengthen the game quite a bit.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

When it's truly dramatic, roll one at a time. If it's just a bunch of saves for a unit during the course of the game, take them one at a time, but only if I get to slug you in the arm for each die......

Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in us
[ARTICLE MOD]
Longtime Dakkanaut







The simple fact is that rolling dice one at a time allows players to exert more control over the outcome of the roll.

That's one of the reasons why in Vegas they require you to hit the rails when you're playing craps.

In a friendly game of 40K, why open yourself to speculation that you're cheating?

This message was edited 1 time. Last update was at 2009/09/12 17:36:26


"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers

Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. 
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

I'm fine with dramatic dice rolling.

Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in us
Furious Raptor





Gwar! wrote:http://win-warhammer-40k.blogspot.com/2008/12/dice-rolling-101.html


Thanks Gwar. Maybe it's naive of me to think this, but I get the impression from reading articles on "trained" or "practiced" dicerolling that it would be pretty easy to spot if one were paying attention... unless you're up against a real pro at it (who should be using his skills in vegas, not on the 40k tables).

Nevertheless, I'll probably start bringing my duff-beer dice shakers (from the Simpsons duff dice game) and offering my opponent a duff if I suspect he's trying something like this.

-GK



Willydstyle wrote:Giantkiller, while those were very concise and logical rebuttals to the tenets upon which he based his argument... he made a post which was essentially a gentlemanly "bow out" from the debate, which should be respected.

GiantKiller: beating dead horses since 2006. 
   
Made in ca
Veteran Wolf Guard Squad Leader





In the chaotic wastes also known as Canada

Gwar! wrote:It depends. If it is for Joe Bloggs Gaunt Squad, roll them all at once. If it is for an epic one on one between Logan Grimnar and Skarband the Exiled, roll one at a time

Totally agreeing with Gwar!

DOOMFART's Drunken Rugby Player FOR DOOMFART! FOR GES! FOR DAKKA!!!!
Kanluwen wrote:Cadian Blood and Soul Hunter?
They're like kidnapping someone, and forcefeeding them heroin until they're hooked.
 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

Against basic squads, all at once to save a lot of time.

in a heroic match (character Vs character) sometimes 1 at a time is fine.

but when vulkan is charged by a swarm of nobz then all at once since i dont have all day

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Longtime Dakkanaut






The land of cotton.

Pg 20 pretty much says you roll all saves for like models in one go. Sure it's fun when you have an epic clash between Yarrick and Ghazkul Thraka, but when my Shoota Boyz put 9 wounds on your Space Marine Captain just roll them and get it over with, OK?

I'm fairly certain dice manipulation can and does occur especially during tournaments. Rolling dice one or two at a time makes this easy to do. Rolling half dozen at a time makes it much, much harder. There's a reason people use dice towers in games like ASL.

This message was edited 1 time. Last update was at 2009/09/13 02:45:52


 
   
Made in us
Fixture of Dakka






on board Terminus Est

I don't think dice manipulation occurs that often but maybe I am being naive.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Longtime Dakkanaut






The land of cotton.

Green Blow Fly wrote:I don't think dice manipulation occurs that often but maybe I am being naive.


Don't get me wrong, I don't think it happens *often* but I do think it happens. The problem with dice manipulation is it's very hard to spot if you are not looking for it.

The best way to handle it IMHO is just remove the circumstances for it entirely. Making multiple saves all at once instead of just one at a time does this because it's hard to do with more than two or three dice. Dice cups and dice towers are the best way to go as they remove the human-dice contact beyond the point of entry and ensure the dice all get tossed the same way.
   
Made in gb
Towering Hierophant Bio-Titan



UK

Im fiiine with singular rolls, on matters that count (last chance to shoot a lascannon at that contesting monolith.. etc) buuuut;

Only if the play cups one hand, puts the dice into the hand, cups his second hand over the first, shake vigerously, then roll.

Im not stupid, I understand how a player can roll sepecific numbers and I wont stand for it.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Ship's Officer





Reading, UK

Voted B.

It's not a huge deal for me personally, since to date I've never come across a dice manipulator (or have I?...), but I can definitely understand the frustration. You're instructed to roll all of them at once, however, so unless there's a really good reason not to, I'd say roll them together.

A related pet peeve, however, is people who roll 5 or 6 wounds on a 2+ save, save them all, and then act like it was a blessing from the gods (kissing dice, looking upwards adoringly at the heavens, etc) that they didn't roll any 1s. There's a guy at my FLGS who does this every time. I'm not sure if maybe he just doesn't understand the odds, but it gets rather obnoxious after the 10th time.

Sorry that was a bit random.

DoW

"War. War never changes." - Fallout

4000pts
3000pts
1000pts
2500pts 
   
Made in gb
Hardened Veteran Guardsman





'Waves hand' This isn't the user you are looking for.

I (as I always do (so far)) agree with gwar

oh and feel free to quote that

This message was edited 1 time. Last update was at 2009/09/13 20:18:46


A firm believer in yin and yang.
My eternal thanks to lennysmash for helping me with pics in my blog.
stephen fry wrote: Stephen 'My Bottom is a treasure house' Fry


W/L/D
1/150,000,000/2 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

DogOfWar wrote:Voted B.

It's not a huge deal for me personally, since to date I've never come across a dice manipulator (or have I?...), but I can definitely understand the frustration. You're instructed to roll all of them at once, however, so unless there's a really good reason not to, I'd say roll them together.

A related pet peeve, however, is people who roll 5 or 6 wounds on a 2+ save, save them all, and then act like it was a blessing from the gods (kissing dice, looking upwards adoringly at the heavens, etc) that they didn't roll any 1s. There's a guy at my FLGS who does this every time. I'm not sure if maybe he just doesn't understand the odds, but it gets rather obnoxious after the 10th time.

Sorry that was a bit random.

DoW


The chances of rolling at least one "1" on 6d6 is about 68%. Granted, the 32% chance to pass them all is not horrible, it's also not reliable.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in se
Stealthy Space Wolves Scout





willydstyle wrote:The chances of rolling at least one "1" on 6d6 is about 68%. Granted, the 32% chance to pass them all is not horrible, it's also not reliable.

Almost. It's 33.49% to make 6 of 6 2+ saves, (5/6)^6

This message was edited 3 times. Last update was at 2009/09/13 23:00:09


In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... 
   
Made in us
Sneaky Striking Scorpion




Or you could use a computer or other automated dice roller and get the best of both worlds.

However, I still voted B.
   
Made in gb
Erratic Knight Errant





warrington, UK

If its so many that you have to roll more then 4 dice the odds are your toast anyway, just roll em all at once and save an hour in dice rolls for the game

"Home is where you dig it."

"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."

Always on the lookout for 5th Ed Bretonnians, PM me! 
   
Made in us
Ship's Officer





Reading, UK

Webbe wrote:
willydstyle wrote:The chances of rolling at least one "1" on 6d6 is about 68%. Granted, the 32% chance to pass them all is not horrible, it's also not reliable.

Almost. It's 33.49% to make 6 of 6 2+ saves, (5/6)^6
Ah okay, that's quite a bit more likely than I imagined.

Now that I think about it, I would say he probably just thinks about all saves the same way on principal. Makes sense because he also always seems surprised when I fail my 5+ much more often than his 3+ or 2+. I may not be up on my combinatorics but at least I understand a 2+ should not be failing the same amount as a 5+!

Anyway, thank you for the number crunching. Always interesting!

DoW

"War. War never changes." - Fallout

4000pts
3000pts
1000pts
2500pts 
   
Made in us
Sword-Bearing Inquisitorial Crusader




Northern Virginia

completely depends. As a dark eldar player I have to roll them all individually. As a shadow field is negated after the first failed save. That being said if I'm being hit with a weapon that causes instant death I roll them all at once. Otherwise its a waste of time.

"Paranoia is a very reassuring state of mind. If you think they are after you, you think you matter" 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

dumplingman wrote:completely depends. As a dark eldar player I have to roll them all individually. As a shadow field is negated after the first failed save. That being said if I'm being hit with a weapon that causes instant death I roll them all at once. Otherwise its a waste of time.


That's an interesting POV, and maybe worth a new thread. My roomate and I play it the opposite way: as all saves are resolved simultaneously, you just roll the group, and if any 1's are rolled, then the NEXT group of saves are taken without the benefit of the shadowfield. Going to start a new thread on this to see what Dakka thinks is the proper method.

Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in us
Martial Arts Fiday






Nashville, TN

most of the time I see it as a time waster or a dick move, depending on the opponent.

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

-Nobody Ever

Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
 
Forum Index » 40K You Make Da Call
Go to: