Switch Theme:

Just starting  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Nurgle Predator Driver with an Infestation






I've been considering buying a small army to play around with. The games seem shorter and more in-depth in terms of tactics. I plan on building a small army for either Warmachine or Hordes, but I don't know which one to start with. Khador, Cryx, Trollbloods, Skorne, and Legion of Everblight all look the coolest to me out of all of the armies (I know that's a lot). Which army is the most noob friendly of the those that I listed? I want to start out with something that can do well in almost all situations but still have enough tactics and combinations to keep me interested in the game.

This message was edited 1 time. Last update was at 2009/09/22 04:57:36


 
   
Made in us
[MOD]
Madrak Ironhide







The rules are available online.

http://privateerpress.com/company/mkii-rules-and-model-info-available-for-pdf-download

Think about Warmachine first, since Hordes is getting a rules update later on. Any particular
faction interest you?

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in fi
Paingiver






Southern Finland

And from the two Warmachine factions think weather you want to brutally beat face in ignoring your opponents attacks (Khador) or be more sneaky and jump on your opponent's vulnerable units using debuffing spells and strong attacks while avoiding main parts of enemy (Cryx).

This message was edited 1 time. Last update was at 2009/09/22 07:01:57


   
Made in us
Nurgle Predator Driver with an Infestation






Well if focusing primarily on Warmachine would be better, Khador or Cryx are what factions I'm interested in playing. Out of the two which would be the easiest to learn? Could somebody provide a breakdown of both of these factions and their playstyles?

 
   
Made in ie
Joined the Military for Authentic Experience






Nuremberg

Khador: High armour but easy to hit jacks, slow and high powered. No light jacks. Infantry is versitile- snipers, heavy infantry in steam armour, all rounders and foam at the mouth berserkers. They've got some sneak units too.

Cryx are fast moving, and have a lot of arc nodes on their lights (which allow casting spells from the jacks.) their casters and units focus on making enemies weaker and then pouncing. The jacks can be fragile, but they are hard to pin down. Their infantry is wierd and wacky- a lot of it can come back from the dead or explodes when it dies!

   
Made in us
Wraith






Milton, WI

For learning definitely go with Khador. Walk up and punch them in the mouth. That is all you need to know. There is depth, but starting out is simple.

I chose Cryx, and have yet to develop the finesse I need to pull off wins.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in ca
Regular Dakkanaut




With regards to the comment about arc nodes, as you don't presently play, allow me to try and explain why that is sooo good:

Normally, spells have a range of 6 - 12". Some spells just buff your guys, some can be devastating to your opponent's guys. I'm sure a few have longer ranges than that - but you get the general idea.

Your caster (warcaster or warlock, system dependent) is like your king in chess - if he/she dies, you lose the game.

So... you might not want your caster to be that close to the enemy...

Each warcaster/warlock has a control range equal to their focus/fury stat x2 - which will give you a range of 10 - 20". If you have an arcnode in your control range, you can cast spells and measure LOS and distance from the arcnode rather than your caster - so you could have an arcnode 14" away from your caster and cast your spells from there - gaining a ranges greater than 20".

Cryx, Retribution, and Cygnar (to my knowledge - I don't see a lot of Mercs or Protectorate players around in my area) have good access to Arcnodes.
   
Made in fi
Paingiver






Southern Finland

niceas wrote:Cryx, Retribution, and Cygnar (to my knowledge - I don't see a lot of Mercs or Protectorate players around in my area) have good access to Arcnodes.

Protectorate also has several arc nodes, Magnus is the only Merc who can get an arc node (Renegade) and Old Witch the only Khador caster who has access to node.

   
Made in us
Painting Within the Lines






Charlotte, NC

Alas, we menites only have 2 arc nodes: The Revenger, and the Guardian. However, it is very common for multiple Revengers to be on the field, so...

For Commission information, PM or contact me at cataclysmstudio78@gmail.com
 
   
Made in us
[MOD]
Madrak Ironhide







And Blessing of Vengeance.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Rotting Sorcerer of Nurgle





@s1gns:

Some advertisements:

Do you like Pirates? Do you like Undead?
Do you like Undead Pirates?

Goreshade the Bastard (awesome name)

Dirty. Cryx. Tricks.

Warcaster Skarre has a very potent weapon called: Great Rack... she f'ing knocks people down with her breasts...then shivs them.
What more motivation do you need?

I'm starting to get into Priviteer press, but I'm holding out until after Hordes Mk2 comes out to go full out.
I have problems between Cryx and Skorne (leaning towards Cryx though).

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in ca
Stalwart Ultramarine Tactical Marine




A galaxy far far away

Sanctjud wrote:@s1gns:

Warcaster Skarre has a very potent weapon called: Great Rack... she f'ing knocks people down with her breasts...then shivs them.
What more motivation do you need?


I think you are confusing the meaning of the word "Rack", it means the Horns on her head, but it makes for some great imagery.

ultraicon:


 
   
Made in us
Painting Within the Lines






Charlotte, NC

Funny how they never really specify which rack they are referring to...

For Commission information, PM or contact me at cataclysmstudio78@gmail.com
 
   
 
Forum Index » Privateer Press Miniature Games (Warmachine & Hordes)
Go to: