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![[Post New]](/s/i/i.gif) 2009/09/23 13:48:29
Subject: Space Wolf Heavy Hitters?
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Towering Hierophant Bio-Titan
UK
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Im talking about powerful heavy hitting units (that can also be tough as a side bonus) with things like str6-8 weapons + What are they? Where are they? I just dont seem em.
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This message was edited 1 time. Last update was at 2009/09/23 14:00:20
H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/09/23 16:12:29
Subject: Space Wolf Heavy Hitters?
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Incorporating Wet-Blending
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Shooting or CC?
Any model w/a Thunder Hammer is S8
Thunderwolf riders can get S9
Mark of the Wulfen gives Rending
Psychic Powers- Take a look at Jaws. Also a S7 in there
Grey Hunters can take PFists, meltas and Plasma
Long Fangs can take the usual dev weapons
Preds can sport Lascannons
Speeders can tote muti-meltas
So can dreads- and Plasma Cannons
etc...
Maybe you should see an eye doctor?
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-James
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![[Post New]](/s/i/i.gif) 2009/09/23 16:21:46
Subject: Space Wolf Heavy Hitters?
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Long-Range Ultramarine Land Speeder Pilot
Dallas, TX
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He's looking for Nob Bikers, I think.
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Ultramarines Second Company - ~4000 points
Dark Eldar WIP - ~800 points
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![[Post New]](/s/i/i.gif) 2009/09/23 17:48:23
Subject: Space Wolf Heavy Hitters?
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Krielstone Bearer
Stoke On Trent/Cambridge/Northampton/England
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Nob Bikers and Thunderwolves fit your criteria.
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dogma wrote:Is there any Chaos God who goes un-worshiped in Brazil?
Probably Nurgle, Africa has the lock on that.
metallifan wrote:
The Dark Eldar are, by fluff, sex-addicted, space-cocaine snorting, cross-dressing, slave-taking, soul stealing space pirates. They should fit the bill. No one is forcing you to buy minis with man-thongs.
Sharpasaspoon wrote:Rome, Greece and GW.... The Greeks invented Sex, the Romans thought about having it with women, then GW decided to screw us.
I use Zap Brannigan's art of war and try to jam enough wreckage in their main cannon so it won't work. |
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![[Post New]](/s/i/i.gif) 2009/09/23 17:51:13
Subject: Space Wolf Heavy Hitters?
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Rotting Sorcerer of Nurgle
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A Thunderwolf riding a nob biker...wait...that sounds wrong.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/09/23 17:51:33
Subject: Re:Space Wolf Heavy Hitters?
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Towering Hierophant Bio-Titan
UK
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Yes, alot of models can take thunder hammers or powerfists but their very expensive.
Riders can be str9 but generally their str5 unpowered. Same applies to all rending, while useful, not staple.
I dont see many crazy damaging Psychic powers... but I do see that they can be very useful & utilitarian.
Anyone can field a dakka pred or a Land raider, but that doesnt have much to do with the OP does it?
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/09/23 18:26:32
Subject: Re:Space Wolf Heavy Hitters?
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Sslimey Sslyth
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Just wait til you have the Trickster go hug a Warlord titan. Smoosh. Dice-off. Bye-bye titan (possible).
Silly, I know.
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![[Post New]](/s/i/i.gif) 2009/09/23 18:38:17
Subject: Re:Space Wolf Heavy Hitters?
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Towering Hierophant Bio-Titan
UK
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I mean a statis bomb welding a Titans foot to the ground would cause serious issue;s for said titan.
He is okay but not specifically gribbly.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/09/23 18:52:37
Subject: Space Wolf Heavy Hitters?
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Joined the Military for Authentic Experience
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No powerful psychic powers?
The Jaws?
How is that not powerful?
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![[Post New]](/s/i/i.gif) 2009/09/23 19:07:43
Subject: Space Wolf Heavy Hitters?
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Towering Hierophant Bio-Titan
UK
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Da Boss wrote:No powerful psychic powers?
The Jaws?
How is that not powerful?
2+ to wound is powerful. Instant death is powerful.
An Initiative test is not so always amazing. Its utilitarian in its application.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/09/23 23:10:38
Subject: Space Wolf Heavy Hitters?
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Longtime Dakkanaut
St. George, UT
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WG with Frost Blades 38 points each.
I'm thinking a small unit of these guys (say 6) being lead by a bare bones Wolf Priest.
24 on the charge or being charged, S5 power weapon attacks that hit on 3 against infantry. They can hurt most any vehicle in the game. The unit is fearless so any causalities that might take on the way in won't stop them from coming.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2009/09/24 00:16:40
Subject: Space Wolf Heavy Hitters?
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Dominar
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Eh, Ragnar + 5 GK Terminators gives you 10+10d3 S7 attacks at WS5 / I5.
That's a real whomper.
Thunder Wulf cav in small unit sizes with a power fist, frost blade, and thundershield will give you a real bully unit for relatively cheap.
But the real strength of the codex? In my opinion it's 155 point dual melta squads of assault Marines, 5 missile launcher Dev squads that can split fire for 140 points, and Fenrisian Wolves for 8 points.
You really have a LOT of options within the codex with 15 missile launcher shots at 6 targets and 30 T4 beast/cavalry models for under 700 points. That's absolutely brutal. Add a couple suicide Wolfguard squads with combi meltas for 300 and you've got a thousand point core capable of taking on anyone.
Feel free to waste the other half of your list on HeroHammer units, or just spam MOAR cav and cheap troops.
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This message was edited 1 time. Last update was at 2009/09/24 00:17:46
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![[Post New]](/s/i/i.gif) 2009/09/24 00:48:22
Subject: Space Wolf Heavy Hitters?
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Courageous Skink Brave
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I second, or third, the point about Thunderwolf cav. They're T5, 2 wounds, can take 3+ invul, and powerfists for hitting power. You can even build them uniquely and play nob biker wound-allocation games if that is your thing.
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![[Post New]](/s/i/i.gif) 2009/09/24 03:31:24
Subject: Space Wolf Heavy Hitters?
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Wolf Guard Bodyguard in Terminator Armor
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Thunderwolf Cav with powerfists/thunderhammers are at S10, not S9.
they are base S5, doubled to 10.
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THE HORUS HERESY: Emprah: Hours, go reconquer the galaxy so there can be a new golden age. Horus: But I should be Emprah, bawwwwww! Emprah: Magnus, stop it with the sorcery. Magnus: But I know what's best, bawwwwww! Emprah: Horus, tell Russ to bring Magnus to me because I said so. Horus: Emprah wants you to kill Magnus because he said so. Russ: Fine. Emprah's always right. Plus Ole Red has already been denounced as a traitor and I never liked him anyway. Russ: You're about to die, cyclops! Magnus: O noes! Tzeentch, I choose you! Bawwwww! Russ: Ah well. Now to go kill Horus. Russ: Rowboat, how have you not been doing anything? Guilliman: . . . I've been writing a book. Russ: Sigh. Let's go. Guilliman: And I fought the Word Bearers! Horus: Oh shi--Spess Puppies a'comin? Abbadon: And the Ultramarines, sir. Horus: Who? Anyway, this looks bad. *enter Sanguinis* What are you doing here? Come to join me? Sanguinius: *throws self on Horus's power claws* Alas, I am undone! When you play Castlevania, remember me! *enter Emprah* Emprah: Horus! So my favorite son killed my favorite daughter! Horus: What about the Lion? Emprah: Never liked her. Horus: No one does. Now prepare to die! *mortally wounds Emprah*Emprah: Au contraire, you dick. *kills Horus* Dorn: Okay, now I just plug this into this and . . . okay, it works! Emprah? Hellooooo? Jonson: I did nothing! Guilliman: I did more nothing that you! Jonson: Nuh-uh. I was the most worthless! Guilliman: Have you read my book? Dorn: No one likes that book. Khan: C'mon guys. It's not that bad. Dorn: I guess not. Russ: You all suck. Ima go bring the Emprah back to life.
DA:80-S+++G+++M++++B++I+Pw40k97#+D++++A++++/fWD199R+++T(S)DM+ |
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![[Post New]](/s/i/i.gif) 2009/09/24 16:15:30
Subject: Space Wolf Heavy Hitters?
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Towering Hierophant Bio-Titan
UK
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Demogerg wrote:Thunderwolf Cav with powerfists/thunderhammers are at S10, not S9.
they are base S5, doubled to 10.
O rly.
Yes, okay. I am now starting to see where the hittyness is.. I've already noted a fair few cheap/awesome/combo fun but I wondered what is real hitty but yeah, cool.
Who has str7 attacks with ragnar blackmane? Str4 base +1 for the frost blade & +1 for furious charge... = str6. ?
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/09/24 16:21:35
Subject: Space Wolf Heavy Hitters?
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Longtime Dakkanaut
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Ragnar gives his unit Furious Charge. Grey Knight Terminators have Str 6 Power weapons.
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In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer |
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![[Post New]](/s/i/i.gif) 2009/09/24 16:52:05
Subject: Space Wolf Heavy Hitters?
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Banelord Titan Princeps of Khorne
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And it's awesome because the GK's have WS5!
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![[Post New]](/s/i/i.gif) 2009/09/24 16:58:17
Subject: Space Wolf Heavy Hitters?
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Incorporating Wet-Blending
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Demogerg wrote:Thunderwolf Cav with powerfists/thunderhammers are at S10, not S9.
they are base S5, doubled to 10.
Probably better suited to YMDC, but for HQ this is two stat modifiers. One gives +1S and one doubles. The cav are indeed base S5.
To OP: I think Eldar and Orcs would disagree with everyone getting LRs, predators, etc.
SWs are very hitty.
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-James
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![[Post New]](/s/i/i.gif) 2009/09/24 17:04:22
Subject: Space Wolf Heavy Hitters?
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Rotting Sorcerer of Nurgle
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Wow... str 10 cavalry... reminds me of 3.5 Chaos Dex...
More reason for chaos to migrate to SW?
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/09/24 20:41:13
Subject: Re:Space Wolf Heavy Hitters?
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Longtime Dakkanaut
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Units that may end up being power houses in dual role CC... Wolf guard - the trick here is not to think like an organized codex chapter. Everything here is expensive if you spam. But wolf guard with combi-meltas cost less than plaguemarines, and although thundershield termies are a full plague marine more than codex thundershields, you can mix and match... imagine a unit with 4 combi-meltas hopping out of a land raider, popping your land raider and then charging its insides with 4 veteran space marines AND 3 thundershield terms. Lone Wolf - terminator armor, chainfist. Oh thats obnoxious. A feel no pain eternal warrior two wound chainfist with a 2+ save just roaming around unchecked. Its not a "sledgehammer unit". But a couple of these, and a WG unit and some thunderwolf cavalry will be a frustrating prospect. Thunderwolf cavalry - I think most people are missing that only one thunderwolf can take a special CC weapon. Two thunderwolves, one with a chainfist, make 4 unique T5 3+ save wounds that have 5 strength 10 attacks on the charge and 5 rending strength 5 attacks on the charge, at a 12" charge range with fleet. Seriously painful. If you felt the need, you could add an expensive storm shield to one or both. A possible list from space wolves that will give my IG headaches would be... WGBL warrior-born, thunderwolf, wolf claws termie lone wolf chainfist and beastslayer termie lone wolf chainfist and beastslayer termie lone wolf chainfist and beastslayer grey hunters 2x melta drop pod grey hunters 2x melta drop pod grey hunters 2x melta drop pod 2x thunderwolves 1 chainfist 2x thunderwolves 1 chainfist 2x thunderwolves 1 chainfist long fangs 5x missile long fangs 5x missile long fangs 5x missile Unlike nob bikers, everything listed here can be dealt with, but we've filled out tons of FOC but are only rocking 13 KP? Thats insane. Every turn you are facing down 13 distinct threats, all of them can handle tanks to some degree, a lot of it is in your face immediately. Almost nothing can be IDed. I don't know how powerful it would be, but I just put this example up to show that space wolves are less about one MONSTER unit, and more about these single, nasty, thorns in your side. For example, my IG army would need some pretty seriously good rolls to eliminate these threats asap. I rely on blasts (small and large) and with single 40mm models, pairs of 60mm models, single 60mm models, and then smallish units of marines in cover being my main targets and with 4x melta and 15x missile launchers hitting me on turn 1 if i don't stop them, I'll have some seriously diminished firepower with which to combat the close combat units approaching. If you are looking for something large, expensive, and beastly, I think it would either be a 5man thunderwolf unit with 5x storm shields and a chainfist (over 400 points) lead by a wolf priest on thunderwolf mount (i can't remember if they can ride thunderwolf, if not sub for wolf lord with saga of warrior born) or Ragnar leading a tricked out unit of wolf guard with a mix of marks of wolfen, chainfist termies and frost blades in a land raider crusader.
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This message was edited 1 time. Last update was at 2009/09/24 20:45:41
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![[Post New]](/s/i/i.gif) 2009/09/24 20:50:16
Subject: Space Wolf Heavy Hitters?
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Rotting Sorcerer of Nurgle
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Shep, that is a beastly list.
It looks fun at the same time.
So tempting to chaosify stuff/count as... how much is that list, 2000 points?
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This message was edited 1 time. Last update was at 2009/09/24 20:51:01
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/09/24 21:05:43
Subject: Space Wolf Heavy Hitters?
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Fixture of Dakka
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I'm so getting some of those fantasy Chaos Wolves. 22 bucks for 10, and all the conversion material I need.
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/09/24 21:08:58
Subject: Space Wolf Heavy Hitters?
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Rotting Sorcerer of Nurgle
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Why wolves when you could go with juggernaughts... or WFB chaos knights?
Maybe even chariots for the lols.
Converted large Space marine wulfen/werewolves, gotta get those juices going.
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This message was edited 1 time. Last update was at 2009/09/24 21:13:47
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/09/24 21:19:57
Subject: Space Wolf Heavy Hitters?
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Krielstone Bearer
Stoke On Trent/Cambridge/Northampton/England
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@Shep
That list is evil. I mean really evil.
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dogma wrote:Is there any Chaos God who goes un-worshiped in Brazil?
Probably Nurgle, Africa has the lock on that.
metallifan wrote:
The Dark Eldar are, by fluff, sex-addicted, space-cocaine snorting, cross-dressing, slave-taking, soul stealing space pirates. They should fit the bill. No one is forcing you to buy minis with man-thongs.
Sharpasaspoon wrote:Rome, Greece and GW.... The Greeks invented Sex, the Romans thought about having it with women, then GW decided to screw us.
I use Zap Brannigan's art of war and try to jam enough wreckage in their main cannon so it won't work. |
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![[Post New]](/s/i/i.gif) 2009/09/24 21:20:21
Subject: Space Wolf Heavy Hitters?
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Longtime Dakkanaut
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Sanctjud wrote:Shep, that is a beastly list.
It looks fun at the same time.
So tempting to chaosify stuff/count as... how much is that list, 2000 points?
that list is 'ballpark' 1750. Points values approximated from memory.
The list is a little too spammy to be considered a tourney list, but would probably be a great place to start. I'm sure some units would have to go, and some would have to come in to shore up weaknesses. I mean its got literally no hope in hell against any kind of shootas and lootas list. But it certainly wrecks my all mech and semi mech IG (although the semi mech would do MUCH better with the help of platoons)
On your second note. Absolutely space wolves makes an excellent chaos counts as! I am really looking forward to many chaos players getting excited about playing again with a non-boring multi-dimensional list. I hope and pray that the concept of 'counts as' has finally managed to become acceptable to 40k players. First off, it is in the rules section of every codex printed for 5th edition. It is legal in all GW sanctioned tournaments, and can extend the lifespan of models that were purchased a while back and awaiting their codex.
I mean the juggernaut/thunderwolf swap is so painfully obvious. The chosen/wolf guard is equally obvious, and the grey hunter/chaos space marine similarity seals the deal. My good friend Somnicide has plans to paint up Lord Zufor as his counts as logan grimnar, and run a world eaters terminator force with berserkers counting as wolf guard in power armor and with berserkers models converted to ride juggers as his thunderwolf cav and khorne-dogs standing in for fenrisian wolves.
Another friend and gaming group buddy, AbsoluteBlue loves his black legionnaires but since starting chaos has realized that he has been using plague marines/oblits/princes in about 90% of his games. I've been encouraging him to bring in the chosen and his awesomely built chaos terms as WG, and use his favorite possessed models as mark of the wolfen upgrades. he already has predators and land raiders up the wazoo, and there is no need to play with speeders, LRCs and LRRs in a competitive space wolf list. That will give those models new life until chaos space marines get a codex that is as deep and complex as what loyalist marines and now space wolves have.
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![[Post New]](/s/i/i.gif) 2009/09/24 21:28:00
Subject: Space Wolf Heavy Hitters?
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Sslimey Sslyth
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jmurph wrote:Demogerg wrote:Thunderwolf Cav with powerfists/thunderhammers are at S10, not S9.
they are base S5, doubled to 10.
Probably better suited to YMDC, but for HQ this is two stat modifiers. One gives +1S and one doubles. The cav are indeed base S5.
To OP: I think Eldar and Orcs would disagree with everyone getting LRs, predators, etc.
SWs are very hitty.
I think the reasoning behind the S10 for characters is the wording of the Thunderwolf upgrade's rules. If I remember correctly, it states that it increases the profile, rather than givein +1 S. I think it would be similar to how the Destroyer Body changes the toughness of a Necron Lord, rather than giving a 4(5) type value. Automatically Appended Next Post: Shep wrote:On your second note. Absolutely space wolves makes an excellent chaos counts as! I am really looking forward to many chaos players getting excited about playing again with a non-boring multi-dimensional list. I hope and pray that the concept of 'counts as' has finally managed to become acceptable to 40k players. First off, it is in the rules section of every codex printed for 5th edition. It is legal in all GW sanctioned tournaments, and can extend the lifespan of models that were purchased a while back and awaiting their codex.
I mean the juggernaut/thunderwolf swap is so painfully obvious. The chosen/wolf guard is equally obvious, and the grey hunter/chaos space marine similarity seals the deal. My good friend Somnicide has plans to paint up Lord Zufor as his counts as logan grimnar, and run a world eaters terminator force with berserkers counting as wolf guard in power armor and with berserkers models converted to ride juggers as his thunderwolf cav and khorne-dogs standing in for fenrisian wolves.
I'm working on something similar, but I'm planning on using Wolf Guard as Aspiring Champions for my regular units...maybe not as effective, but more fluffy from the perspective of my theme. I'm planning on making them Heresy era World Eaters, where the chapter is somewhere between a renegade legion and a Daemonic legion. I'm thinking of using Scouts as Bloodletters, because their Operate Behind Enemy Lines rule is as close as this Codex can come to summoning.
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This message was edited 1 time. Last update was at 2009/09/24 21:34:29
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![[Post New]](/s/i/i.gif) 2009/09/25 00:24:45
Subject: Space Wolf Heavy Hitters?
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Dominar
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Saldiven wrote:I'm thinking of using Scouts as Bloodletters, because their Operate Behind Enemy Lines rule is as close as this Codex can come to summoning.
I'd scrap the bloodletters and instead use Chaos Hounds or Flesh Hounds for Fenrisian Wolves. They're both a more effective codex unit than scouts and are cheap enough to take in properly intimidating amounts.
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![[Post New]](/s/i/i.gif) 2009/09/25 01:26:18
Subject: Space Wolf Heavy Hitters?
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Banelord Titan Princeps of Khorne
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Man that gives me an awesome idea for a "Hounds of Hell" army!
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![[Post New]](/s/i/i.gif) 2009/09/25 02:19:53
Subject: Space Wolf Heavy Hitters?
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Painlord Titan Princeps of Slaanesh
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Yessssss there will be so, so, so many counts-as SW Chaos players.
I mean look at it all. old chaos Marine + counter-attack veteran skill = 18 points. Wolf guard?....
Old chaos terminator with counter-attack veteran skill = 33 points. Current Wolf guard terminators?.....
And they can take combi-weapons?
And they come with power weapons base?
Yeah. This. Is. AWESOME.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2009/09/25 03:30:54
Subject: Space Wolf Heavy Hitters?
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Banelord Titan Princeps of Khorne
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What's even better is we get ATSKNF as well even if we "Counts As" Chaos!
Or maybe its "And They Shall Know Only Fear!"
LET THE GALAXY BURN!
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