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![[Post New]](/s/i/i.gif) 2009/10/06 02:19:34
Subject: 1850 Space Marine tourney list.
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Neophyte Undergoing Surgeries
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I am going to my first tourney coming up here in a few weeks and am curious what you guys think of my first list.
This tourney does allow unique characters.
HQ:
Shrike 195
Librarian 140
-Terminator Armour storm shield (40)
-Null Zone
-The Avenger
Troops:
Tact. Squad 210
-10 marines (170)
-flamer (-)
-melta bombs (5)
-Rhino (35)
Tact. Squad 190
-10 marines (170)
-Melta-gun (5)
-Lascannon (10)
-melta bomb _5)
Tact. Squad 180
-10 marines (170)
-melta-gun (5)
-multi melta (-)
-melta bomb(5)
Elites:
Assault Terms. 450 *Librarian here*
-5 TH/SS terms (200)
-Land Raider (250)
Fast:
Vanguard 220 *Shrike here*
-6 veterans (145)
-6 jump packs (60)
-Thunder hammer for sergeant (15)
Heavy:
Thunder Fire Cannon 100
Predator 165
-twin-linked lascannon (45)
-side sponson lascannons (60)
1850/1850
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![[Post New]](/s/i/i.gif) 2009/10/06 02:43:05
Subject: 1850 Space Marine tourney list.
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Stealthy Warhound Titan Princeps
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consider this... if you drop shrike, the vanguard, and the twin linked lascannon off the predator, thats the cost of a second TH/SS terminator assault squad in a rhino...
as you already probably have the models to make this list, because the tournament is in a few weeks, I know you can't change that drastically... so here's a few suggestions-
If your just taking ONE hammer in the vanguard squad, don't bother with vanguard, buy a squad of normal assault marines. A 10 man squad of assault marines, and a hammer on the sergeant, is 220 points... and I guarantee you its more effective than shrike + vanguard.
The thunderfire cannon is a liability IMO... too easily killed. 1 lascannon hit is nearly guaranteed to kill it, unless you have it in fortified cover, in which case 3 lascannon hits. its just not worth it. if your looking for anti-horde, swap it + the twin linked lascannon turret on the predator for a vindicator. Much more survivable anti-horde tank there.
Consider using a jump pack librarian instead of a terminator librarian. you can throw him in with shrike's assault squad... the ability to jump over terrain and let fly with avenger is often a game changer... and he will provide shrike's squad with null zone when it charges, which can be useful against TH/SS terminators.
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![[Post New]](/s/i/i.gif) 2009/10/06 02:57:52
Subject: 1850 Space Marine tourney list.
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Neophyte Undergoing Surgeries
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Horst wrote:consider this... if you drop shrike, the vanguard, and the twin linked lascannon off the predator, thats the cost of a second TH/SS terminator assault squad in a rhino...
I am sure you meant Raider. So I am curious which of your suggestions you would would take. Models are really the issue as much as painting is but I am sure I could hammer it out as needed.
If I ran two squads of terms in raiders would you run the librarian in one squad and amek the other squad a six man unit? If i switch the thunderfire cannon to a vindicator where would you shave the points?
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![[Post New]](/s/i/i.gif) 2009/10/06 04:38:58
Subject: 1850 Space Marine tourney list.
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Slippery Scout Biker
Wassertown
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The Tri-las Pred is so inefficient. Drop it. Your anti-tank can come from other sources.
Where are the Land Speeders? The Dakka Preds? Those two are staples of most Marine armies, and will give you a very competitive force for a tourney.
At 1850, no way is one LR going to hack it. It'll die halfway there, and then youre hoofing it and getting torrented. No fun :(
And Vanguard are seriously awful. Anything else, for the love of god.
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Screamin' Banshees 23-9-2 5th Ed. |
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![[Post New]](/s/i/i.gif) 2009/10/06 04:44:16
Subject: 1850 Space Marine tourney list.
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Neophyte Undergoing Surgeries
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Dakka Pred? what is that?
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![[Post New]](/s/i/i.gif) 2009/10/06 14:10:33
Subject: 1850 Space Marine tourney list.
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Rotting Sorcerer of Nurgle
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A dakka pred is a Pred with the Autocannon and Sponson Hvy bolters.
Dakka meaning shooty, and the Dakka pred is a pred that maximizes the rate of fire. (if you have points remaining a storm bolter can be thrown in).
The list:
Libby: Armor is ok, Null Is cool, I don’t think Avenger is needed on him though.
Shrike: meh. Nice fleeting Termies and vanguard…not a huge fan of him though…esp. the RAW nightmare involving him.
Tacticals look ok.
First squad: always take the hvy weapon IMO.
Only one rhino squad? I’d say 2 would be minimum for a Raider in the list, 3 would be ideal.
Assault termies are ok, though I suggest a claw or two.
Vangaurd: meh. Why not normal assault marines instead?
TFC: meh, no scouts to make the most of it, and with the whole army approaching, it may not have decent shots.
Tri-las: meh, a bit on the pricey side for what you get.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/10/07 00:01:23
Subject: 1850 Space Marine tourney list.
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Neophyte Undergoing Surgeries
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This is the list i thought of while i worked today.
HQ:
Librarian 140
-Terminator Armour storm shield (40)
-Null Zone
-The Avenger
Troops:
Tact. Squad 210
-10 marines (170)
-flamer (-)
-multi-melta (-)
-melta bombs (5)
-Rhino (35)
Tact. Squad 190
-10 marines (170)
-Melta-gun (5)
-Lascannon (10)
-melta bomb (5)
Tact. Squad 180
-10 marines (170)
-melta-gun (5)
-multi melta (-)
-melta bomb(5)
Elites:
Assault Terms. 475 *Librarian here*
-4 TH/SS terms (160)
-1 LC term. (40)
-Land Raider (250)
-extra Armour (15)
-Multi-melta (10)
Assault Terms. 515
-4 TH/SS terms (160)
-2 TC terms (80)
-Land Raider (250)
-Extra Armour (15)
-Mulit Melta (10)
Fast:
Land Speeder 70
-Heavey Flamer (10)
-Multi Melta (10)
Land Speeder 70
-Heave Flamer (10)
-Multi-Melta (10)
1850/1850
I am thinking of dropping the land speeders and running a Vindicator, more or less just to draw some fire from the Raiders. If i ran the Vindicator i would use the extra points to throw another squad of tact marines in a rhino.
Sanctjud, if not the avenger then what other power?
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![[Post New]](/s/i/i.gif) 2009/10/07 14:11:59
Subject: 1850 Space Marine tourney list.
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Rotting Sorcerer of Nurgle
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Well, it will be rare when the Libby is with the Ass Termies and he wants to shoot avenger.
I think Null is all you really need.
If it was me, I would like Might of Ancients, but with the storm shield he loses the bonus attack....so I'm inclined to gravitate towards Quickening for those random moments in objective games where he sling shots away from the Assault termy posse.
But, whatever you like really, Null will prob. be used the most.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/10/07 14:17:11
Subject: 1850 Space Marine tourney list.
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Stealthy Warhound Titan Princeps
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i'd go with vortex on the librarian. keep him at max coherency from the terminators... if it backfires, it will hit only him, and he has a 3+ invul from his SS.
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![[Post New]](/s/i/i.gif) 2009/10/08 04:08:29
Subject: 1850 Space Marine tourney list.
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Neophyte Undergoing Surgeries
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Probably going to go with the gate to infinity as with objective games this could become very effective for turn 5 and time overs
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![[Post New]](/s/i/i.gif) 2009/10/08 14:18:40
Subject: 1850 Space Marine tourney list.
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Rotting Sorcerer of Nurgle
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The problem is you are shooting one weapon from a squad that only does combat.
So if you are out of range of charge, wouldn't you want to run a bit so the opponent doesn't simply just take a step back to be out of charge range again?
Worse, if you kill enough for them to fall back you are robbed of a charge.
And if it does go perils, then you get the wonderful chance of wounding the libby in addition to another wound that instant kills.
/shrug.
Gate is an idea....but wouldn't objectives have enemy units on them.... pretty dangerous/risky stuff going on if your last option is to gate+run into 3" of an obj.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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