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Made in us
Executing Exarch






Dallas, TX

Got some more boyz for da Waaagh! I am gonna try and work it up to 3000, but this is what I have for now. Any comments or criticism are welcome of course. I am not sure how well this list will do though. Any help will be greatly appreciated.

Waaagh! Skull Hooka

HQ:
Warboss (60)
Power Klaw +25
Shoota/Skorcha +5
Attack Squig +15
Cybork +10
‘eavy Armour +5
Total: 120

Elites:
Nobz – 10 (200)
Stikkbombz +5
Big Choppa (4) +20
Power Klaw (5) +125
‘eavy Armour +45
Bosspole +5
Waaagh! Banner +15
Painboy +30
Grot Orderly +5
Cyborks +45
Total: 495

Troops:
Ork Boyz: (22) +132
Stikkbombs +5
Big Shootas (2) +10
‘Ard Boys +88
Nob +10
Power Klaw +25
Bosspole +5
Total: 275

Ork Boyz: (20) +120
Stikkbombs +5
Big Shootas (2) +10
Nob +10
Power Klaw +25
‘eavy Armour +5
Bosspole +5
Total: 180

Ork Boys: (11) +66
Stikkbombz +5
Big Shoota +5
Nob +10
Power Klaw +25
‘eavy Armour +5
Bosspole +5
Total:121

Ork Boys: (11) +66
Stikkbombz +5
Big Shoota +5
Nob +10
Power Klaw +25
‘eavy Armour +5
Bosspole +5
Total:121

Dedicated Transports:
Trukk +35
Red Paint Job +5
Grot Riggers +5
Boarding Plank +5
Wreckin’ Ball +10
Reinforced Ram +5
Armour Plates +10
Total: 75

Trukk +35
Red Paint Job +5
Grot Riggers +5
Boarding Plank +5
Wreckin’ Ball +10
Reinforced Ram +5
Armour Plates +10
Total: 75

Battlewagon +90
‘ard case +15
Deff Rolla +20
Red Paint Job +5
Grot Riggers +5
Boarding Plank +5
Grabbin’ Klaw +5
Zzap Gun +15
Big Shootas (3) +15
Rokkit Launcha +10
Total: 185

Fast Attack:
Deffkoptas (3) +105
Twin-Linked Rokkit Launcha (3) +30
Buzzsaw (3) +75
Total: 210

Grand Total: 1857

Thanks in advance for the responses

DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix 
   
Made in us
Regular Dakkanaut





10 Nobz is overkill...Run 6-8 instead and attach the warboss. Never give your guys stikkbombs, you'll still be losing initiative against nearly all armies. Waste of points.

power klaw, bosspole, eavy' armor, cybork
power klaw, eavy' armor, cybork
power klaw, waagh banner, eavy' armor, cybork
big choppa, bosspole, eavy' armor, cybork
big choppa, eavy' armor, cybork
shoota/skorcha combi, eavy' armor, cybork
painboy, eavy armor, cybork, grot orderly

Boyz

Ard boyz are a waste of points, Use those points to add more boyz to your squads. Bigger the better.

You'll be running during your shooting phase, so giving your guys upgraded weapons that you probably won't hit with anyways that 1 turn you "might" shoot them before an assault isn't worth it IMO, when you can just add another boy to the squad. Orks are close combat machines, play to their strengths. Again no stikkbombs (see above).

Trukks

Only upgrade you should ever give a trukk is red paint...They are 10 armor open topped meaning they will blow up or wreck before you get to your opponent. If you can get 1 round of 18 inches in before they go boom, you got your points out of them.

Battlewagon

When it comes to wagons, gear them to either shoot or assault with. Don't give them mixed gear. What's the point of having 1 drive your Nobz up the board and deff roll your opponent with a zzap gun equipped that you can't fire anyways...

assaulting wagon

1 or 2 big shootas (weapon destroyed immobilize shields)
deff rolla
red paint

shooting wagon that'll just be stationary and shoot all game

3-4 big shootas, your choice of big gun, ram for terrain rerolls as you'll want to park this fatty in terrain for a cover save. If you want a shooty wagon, look at running 15 lootas to sit inside and shoot out of...Very nasty combination right there.

Deffkoptas

Don't run them all in 1 squad. 1 dies and they all go running off the board. You have 3 fast attack slots...Use them.

Hope some of this helped

   
Made in us
Executing Exarch






Dallas, TX

Thanks for the tips! I will not then keep using stikk bombz. Why do you think 10 nobz are overkill? And of course I will be adjusting my vehicles accordingly. Should I change one of the squads to shoota boyz?

DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

I think the truck only needs red paint + armor plate upgrades , dont think it'll be able to survive long .

Your enemies will probably keep shooting it just so the nobs in it wont be getting near.

Same as deff koptas , after your mobile units are gone , these are going to be targeted next . I dont think you would expect them to live into CC ><

(i can be totally wrong though , but those 2 would be my first priority to destroy if im your opponent )

Paused
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          ʳʷ   ᵖˡᵃʸ  ᵖᵃᵘˢᵉ  ˢᵗᵒᵖ   ᶠᶠ 
   
Made in us
Executing Exarch






Dallas, TX

Thanks Luna. I put together my trukks already with all the add-ons, just because I like the look to 'em, but I doubt I will use much of them in combat. Thoughts on shoota boyz?

DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix 
   
Made in au
Malicious Mandrake





If on foot, shoota boyz are infinitely superior to slugga boyz. If in a wagon, the slugga boyz are much better.

Your list seems very solid, but I would question taking buzzsaws on all the deffkoptas. Is it really worth 75 points? I would drop the buzzsaws and some of the equipments on the trukks/wagons, and get another 3-man squad of deffkoptas for twice the twin-linked rokkit launcha filled naughtiness.

*Click*  
   
Made in us
Manhunter




Eastern PA

Waaagh! Skull Hooka

HQ:
Warboss (60)
Power Klaw +25
Shoota/Skorcha +5
Attack Squig +15
Cybork +10
‘eavy Armour +5
Total: 120

decent

Elites:
Nobz – 10 (200)
Stikkbombz +5
Big Choppa (4) +20
Power Klaw (5) +125
‘eavy Armour +45
Bosspole +5
Waaagh! Banner +15
Painboy +30
Grot Orderly +5
Cyborks +45
Total: 495

to many nobz, cut these down a bit, only run a klaw per 3 nobz, especially if the boss will be in here, add a few combi skorchas. or tool them out for wound allocation if you want to go down that road.


Troops:
Ork Boyz: (22) +132
Stikkbombs +5
Big Shootas (2) +10
‘Ard Boys +88
Nob +10
Power Klaw +25
Bosspole +5
Total: 275

not a fan of ardboyz, but thats just me.

Ork Boyz: (20) +120
Stikkbombs +5
Big Shootas (2) +10
Nob +10
Power Klaw +25
‘eavy Armour +5
Bosspole +5
Total: 180

Ork Boys: (11) +66
Stikkbombz +5
Big Shoota +5
Nob +10
Power Klaw +25
‘eavy Armour +5
Bosspole +5
Total:121

Ork Boys: (11) +66
Stikkbombz +5
Big Shoota +5
Nob +10
Power Klaw +25
‘eavy Armour +5
Bosspole +5
Total:121

Dedicated Transports:
Trukk +35
Red Paint Job +5
Grot Riggers +5
Boarding Plank +5
Wreckin’ Ball +10
Reinforced Ram +5
Armour Plates +10
Total: 75

Trukk +35
Red Paint Job +5
Grot Riggers +5
Boarding Plank +5
Wreckin’ Ball +10
Reinforced Ram +5
Armour Plates +10
Total: 75

trukks only need to have red paint and the ram to deal with terrain, the rest is a waste, if you manage one move out of them then they paid for themselves


Battlewagon +90
‘ard case +15
Deff Rolla +20
Red Paint Job +5
Grot Riggers +5
Boarding Plank +5
Grabbin’ Klaw +5
Zzap Gun +15
Big Shootas (3) +15
Rokkit Launcha +10
Total: 185

plank and claw not so good, find the purpose of the wagon and buiuld to suit. if its a gun platform, get the killkannon, if its a transport then tool it as such.

Fast Attack:
Deffkoptas (3) +105
Twin-Linked Rokkit Launcha (3) +30
Buzzsaw (3) +75
Total: 210

drop a buzzsaw or 2, one is enough for the suicide vehicle hunting.

There ain't nearly enough Salvage in this thread!

DS:80+S++G+M++++B++I++pwmhd05+D++A++/fWD88R+++T(S)DM+

Catyrpelius wrote:War Machine is broken to the point of being balanced.

sourclams wrote:I play Warmahordes. It's simply a better game.


 
   
Made in us
Executing Exarch






Dallas, TX

OK, here is a re-worked list to maximize points and get more boyz!

Waaagh! Skull Hooka

HQ:
Warboss (60)
Power Klaw +25
Shoota/Skorcha +5
Attack Squig +15
Cybork +10
‘eavy Armour +5
Total: 120

Big Mek (35)
KFF +50
Cybork +10
'eavy Armor +5
Attack Squig +15
Grot Oilers (3) +15
Total: 130


Elites:
Nobz – 6 (120)
Big Choppa (3) +15
Power Klaw (3) +75
Shoota/Skorcha (3) +15
‘eavy Armour +30
Bosspole +5
Waaagh! Banner +15
Painboy +30
Grot Orderly +5
Cyborks +30
Total: 340

Lootas - 6 (90)
Total - 90

Troops:
Shoota Boyz: (30) +180
Big Shootas (3) +15
Nob +10
Power Klaw +25
'eavy Armor +5
Bosspole +5
Total: 240

Shoota Boyz: (30) +180
Big Shootas (3) +15
Nob +10
Power Klaw +25
‘eavy Armour +5
Bosspole +5
Total: 240

Ork Boys: (12) +72
Big Shoota +5
Nob +10
Power Klaw +25
Bosspole +5
Total:117

Ork Boys: (12) +72
Big Shoota +5
Nob +10
Power Klaw +25
Bosspole +5
Total:117

Dedicated Transports:
Trukk +35
Red Paint Job +5
Reinforced Ram +5
Armour Plates +10
Total:55

Trukk +35
Red Paint Job +5
Reinforced Ram +5
Armour Plates +10
Total: 55

Battlewagon +90
‘ard case +15
Armor Plates +10
Deff Rolla +20
Red Paint Job +5
Grot Riggers +5
Big Shootas (4) +20
Kannon +10
Total: 165

Heavy Support:
Battlewagon +90
'ard case +15
Grot Riggers +5
Big Shootas (2) +10
Rokkit Launchas (2) +20
Zzap! Gun +15
Reinforced Ram +5
Total:160


Fast Attack:
Deffkoptas (3) +105
Twin-Linked Rokkit Launcha (3) +30
Buzzsaw (1) +25
Bigbomm +15
Total: 175

Grand Total: 2004

Well I was able to squeeze in a bunch more boyz, another battle wagon, some lootas and a big mek. Any thoughts on the new list?

DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix 
   
Made in us
Regular Dakkanaut





If running warboss and nobz, always make your Nobz a troop choice.

HQ

Warboss (with Nobz)
pk, skorcha, eavy armor, attack squig, cybork
120pts

Big Mek (with Warboss and Nobz, 4+ cover save vehicles)
KFF, eavy armor
90pts

TROOP

5 Nobz + Painboy
a) pk, bosspole, eavy armor, cybork
b) pk, eavy armor, cybork
c) big choppa, bosspole, eavy armor, cybork
d) big choppa, eavy armor, cybork
e) skorcha, waagh banner, eavy armor, cybork
pb) eavy armor, cybork, grot orderly
Battlewagon (dedicated transport)
1 big shoota, deff rolla, red paint
420pts

19 Slugga Boyz + Nob (in battlewagon)
pk, bosspole
160pts

11 Slugga Boyz + Nob
pk, bosspole
trukk
red paint
152pts

11 Slugga Boyz + Nob
pk, bosspole
trukk
red paint
152

29 Shoota Boyz + Nob (objective holders)
3 big shootas
pk, bosspole
235pts

29 Shoota Boyz + Nob (objective holders)
3 big shootas
pk, bosspole
235pts

ELITE

15 Lootas (shoot up 11-12 armor front vehicles)
225pts

HEAVY

Battlewagon (19 boyz + Nob)
1 big shoota, deff rolla, red paint
120pts

FAST

Deffkopta (outflank)
TL Rokkits
45pts

Deffkopta (outflank)
TL Rokkits
45pts

1999pts


How about this? Has everything you want to run, but is a bit more refined.

Big Mek - He's a support piece, no need to gear him up for melee combat, keep him hidden in your squad.

You still added weapons you won't use to your battlewagons which is a waste. Don't give wagons ard case, no longer are they opened topped so you can't deploy in the front of the wagon which is what makes them so great!

Lootas are a must to run at 15. You want mob rules with them so when they are blasted by a missle, they won't go running. 6 Lootas won't do much on the battlefield with only a max of 18 shots... 45 makes your opponent really have to strategize around them, which is a huge advantage for you.

You don't want any upgrade to your trukks but red paint...Your opponent "will" penetrate your 10 armor trukk and then it's a 50% chance it's wrecked/blown up (armor plates is not needed). Rams aren't worth it either...they can move 18 inches, just go around what terrain is on the board if you're scared of rolling a 1.

Don't run your deffkoptas in a squad unless you plan on running like 6 of them or running other fast attack choices. Keep them seperate

This message was edited 1 time. Last update was at 2009/10/13 07:06:43


   
 
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