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Made in us
Flashy Flashgitz





Kintnersville/Philadelphia, PA

So I'm completely new to WH40K, and I figured I'd post my Ork Army list here for a review. I've been going over it several times, and I think that this is a pretty well balanced force to have. However, I'm totally new at making armies and such, so any tips and advice would be extremely helpful. Note that as of this posting, I do not have all of the models listed - this is a tentative list, and at the bottom I will post an extra list of the models I actually have as of right now.

HQ
1 Ork Big Mek with Shokk Attack Gun - 115 pts
- equipped with Bosspole and Attack Squig

1 Ork Big Mek with Kustom Force Field - 105 pts
- equipped with Attack Squig and Grot Oiler

Elites
5 Tankbustas - 95 pts
- 1 Nob, 2 Bomb-squigs

5 Burna Boyz - 75 pts
-1 Mekboy with Kustom Mega-blasta

Troops -
20 Ork Boyz - 130 pts
- 1 Nob with Big Choppa, 2 Big Shootas

20 Ork Boyz - 140 pts
- 1 Nob with Big Choppa, 2 Rokkits

12 Ork Boyz - 82 pts
-1 Nob with Big Choppa, 1 Trukk as Dedicated Transport

2 Trukks - 130 Points
-Red Paint Job, Grot Riggers, Wreckin' Ball, Reinforced Ram (One Trukk is a Dedicated Transport)

Fast Attack
3 Warbikers - 75 pts

3 Deffkoptas - 135 Pts
- 3 x Twin Linked Rokkits

1 Wartrakk - 40 pts
- Twin Linked Big Shoota

Heavy Support
1 Deff Dread - 95 pts
- 2 Close Combat Weapons, 1 Big Shoota, 1 Skorcha, Armour Plates

3 Killa Kans - 125 pts
- 2 with Skorchas, 1 with Grotzooka

1 Battlewagon - 195 pts
- 1 Kannon, Deffrolla, Red Paint Job, Amrour Plates, Grot Riggers, 'Ard Case, Wreckin' Ball, 2 x Big Shootas

Total Points Value - 1537

The actual models I have on me at the moment are 35 Ork Boyz, 5 Nobs, 1 Deff Dread, 1 Wartrakk, 3 Deffkoptas, 5 Burna Boyz, and the 5 Tankbustas w/ Bomb-squigs.

Any advice on the army or hints would be much appreciated!

Ouze on GW: "I'd like to be like, hey baby, you're a freak but you just got too much crazy going on, and I don't hook up with bunny boilers. But then Necrons are going to come out, and I'm going to be like damn girl, and then next thing you know, it's angry sex time again.

It's complicated."


Da Goldtoof Marauders - 2000 pts, The Sacred Host of Kai'Xili (Lizardmen) - 500 pts


 
   
Made in gb
Tower of Power






Cannock

Ok you meks aren't geared up for close combat, nor the best, so I wouldn't give them attack squigs to boost their c.c abilities when they don't have a burna or power klaw. Where is the big mek with the shokk attack gun going to go?

lol @ tank bustas - not enough of these 6+ save outflankers

Burnas, use the power weapon and they go last probably in assault and have a 6+ armour save. They burn and then get smoked next turn. You don't need the mek with the special gun thing, its BS2 and will miss.

The only elites orks should consider are nobz or lootas

What unit is going in the second trukk?

buzzsaw on deffkopters help for smacking vehicles up in assault. I don't rate bikers really, especially 3 of them. Get more deffkopters.

Big meks allow deff dreads to be taken as troops, you need more than one btw and giving it a big shoota isn't a good idea with BS2.

Killa kanz and grots are the best ork shooters, you should use that to your advantage and give them soe anti vehicle rokkits and not skorchas.

You've invested way too many points in the battlewagon. Drop the kannon as it lowers the transport compacity and the poor BS.

The army is a bit mish-mash and hit and miss. You need to find the strong ork units and take them in multiples. At the moment you have 5 tank bustas, not scary. You have 5 burnas, not scary. You have 1 deff dread which will take target prority and too much fast attack units.

I haven't checked the points but try this:

1 x Big Mek - shokk attack gun

1 x Big Mek - KFF

15 x Lootas

20 x Boyz

20 x Boyz

12 x Boyz w/ trukk

12 x Boyz w/ trukk

1 x Deff Dread

1 x Deff Dread

3 x Deffkopters - 1 x buzzsaw

3 x Deffkopters - 1 x buzzsaw

1 x battlewagon

1 x battlewagon

3 x Killa Kanz

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Flashy Flashgitz





Kintnersville/Philadelphia, PA

The main reason why I decided to give my meks the Attack squigs is in case of the Shokk Attack Mek rolling a double 5 and getting shot across the field, and because unless I'm mistaken, having a KFF replaces the Slugga/Shoota, but I see what you mean.

I'll probably get rid of the tankbustas and replace them with Burna Boys instead, to make a 10 x Burnas with a Mek boy, and have them ride in the second trukk.

As for the Battlewagon, it only has a regular kannon, not a killkannon - as far as I can tell that doesn't reduce it's transport capacity.

I see what you mean about the 3 warbikers, though - having 6 Deffkoptas would probably work out better than 3 bikers and 3 deffkoptas. I'll have to look into getting some more of the AoBR models, then.

If I can, I'll see what I can do about the second dread - I'm a bit limited money-wise, as I'm saving up for college as well, but if I can get a second dread I'll definitely take it.

Thanks a bunch for the advice!

This message was edited 2 times. Last update was at 2009/10/27 18:44:20


Ouze on GW: "I'd like to be like, hey baby, you're a freak but you just got too much crazy going on, and I don't hook up with bunny boilers. But then Necrons are going to come out, and I'm going to be like damn girl, and then next thing you know, it's angry sex time again.

It's complicated."


Da Goldtoof Marauders - 2000 pts, The Sacred Host of Kai'Xili (Lizardmen) - 500 pts


 
   
Made in us
Regular Dakkanaut





The odds of you rolling a double 5s is slim. To invest 15 points in a squig which won't help much in cc is a complete waste.

Burnas, do not use Mek boys...They are terrible, you're better off rolling just the burnas and putting them in a wagon. Tank shock opponent to get the all bunched up and lay flamer template over...lots of wound rolls.

   
Made in us
Savage Minotaur




Chicago

I just want to bring to your attention the buzzsaws on deffkoptas, they have S3, so for 25 points, you get a S6 attack @ ini. one....LOL, no tanks going down over that, mate.

Buzzsaws are a waste of point.
   
Made in gb
Tower of Power






Cannock

S7 - furious charge and initiative doesn't matter about tanks

Plus most tanks are rear armour 10 so even S6 your doing damage on a 4+.

Buzzsaws are useful

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Flashy Flashgitz





Kintnersville/Philadelphia, PA

Went through last night and revised my army list again, so I'm reposting it to see if this one's better than my previous list. I removed the Tankbustas, the Warbikers and the Wartrakk, as there were simply too few of them to make any real difference a battle. Also got rid of the 'Ard Case and 2xRokkits on the Battlewagon to reduce points and to allow for faster disembarking from it, since I plan to have one of my units of 20 Boyz ride along in it. The Big Mek with the KFF would ride along with the Burna Boyz in their Trukk. I'm not sure whether to give him a burna or a Cybork body, though - I'm leaning towards the Cybork Body since it's cheaper in points and keeping the Big Mek alive will help keep the rest of the Boyz alive as well.

Here's the new list - again, any comments and suggestions are greatly appreciated!


HQ
1 Ork Big Mek with Shokk Attack Gun - 116 pts
- equipped with Bosspole, Ammo Runt x 2, Cybork

1 Ork Big Mek with Kustom Force Field - 100/110 pts (depends on if the Cybork or Burna is taken)
- Grot Oiler x 1, Burna OR Cybork

Elites

10 Burna Boyz - 150 pts
- Uses second Trukk as Dedicated Transport

Troops
20 Ork Boyz - 130 pts
- 1 Nob with Big Choppa, 2 Big Shootas

20 Ork Boyz - 140 pts
- 1 Nob with Big Choppa, 2 Rokkits

12 Ork Boyz - 112 pts
-1 Nob with PK and Bosspole, 1 Trukk as Dedicated Transport

2 Trukks - 130 Points
-Red Paint Job, Grot Riggers, Wreckin' Ball, Reinforced Ram (One Trukk is a Dedicated Transport)

Fast Attack

6 Deffkoptas - 270 Pts
- 6 x Twin Linked Rokkits

Heavy Support

1 Deff Dread - 95 pts
- 2 Close Combat Weapons, 1 Big Shoota, 1 Skorcha, Armour Plates

3 Killa Kans - 125 pts
- 2 with Big Shootas, 1 with Grotzooka

1 Battlewagon - 160
- 1 Kannon, Deffrolla, Red Paint Job, Armour Plates, Grot Riggers, Wreckin' Ball, 2 x Big Shootas

Total Points Value - 1528 / 1538

This message was edited 1 time. Last update was at 2009/10/31 07:00:27


Ouze on GW: "I'd like to be like, hey baby, you're a freak but you just got too much crazy going on, and I don't hook up with bunny boilers. But then Necrons are going to come out, and I'm going to be like damn girl, and then next thing you know, it's angry sex time again.

It's complicated."


Da Goldtoof Marauders - 2000 pts, The Sacred Host of Kai'Xili (Lizardmen) - 500 pts


 
   
Made in ca
Automated Space Wolves Thrall




ok, pretty solid list (even though I skimmed it and barely read it) but tank bustas? eww I'd say just get 5 for special weapons, but think of it this way, 15 lootas = no skimmer, 15 tank bustas = heavily glanced AV 14 vehicle, if you looking to crump some tank get some of da boys lead by a nob to hand that, BS2 may be amazing but you know...

Ghazghkull Thraka has da good plan,
but mine is da best plan!
- 4200
- 1500
"2. If you're going to go shooty, make it SHOOTY. You don't want "erm...dakka dakka" You don't even want "dakka dakka dakka dakka" You want "WTFDAKKADAKKAOMGLOLDAKKADAKKAMOARDICEDAKKADAKKASTILLMYTURNDAKKADAKKADAKKADAKKADAKKAURDEADNOWDAKKADAKKA".
 
   
Made in us
Grovelin' Grot




Myrtle Beach, South Carolina

I'd drop all other upgrades from the KFF mek, if he's fighting you're probably gonna lose him and the game might not be too far behind.

Burna Boyz can't take a dedicated transport. They'll either have to hop in a b-wagon or looted wagon or wait for a group of boyz/nobz to get out.

Your points on your squads of boyz are messed up,
I'd field them each as a unit of 19 boyz with a nob that has a PK and bosspole (160 points even).
Your trukk boyz look good except you can only have 11 boyz and a nob in a trukk (capacity 12 models), but your points total there is correct for what it would be.
Trukks have to be taken as a transport for your units, you can't just buy them and have them floating around. That being said, upgrades on a trukk if you do find a way to fit them in are pointless. RPJ, Reinforced Ram, and Riggers are the only ones you should ever consider and even then they're probably going to get popped. Theyre basically a 35 point head start across the table for your boyz.

Deffkoptas have a max unit size of 5, so you can field those as two units of 3 instead of a unit of 6. Seriously consider a buzzsaw for each unit. S7 attack on the charge and they have the capability to make it nearly all the way across the table, fire RL rokkits at the rear armor of a vehicle and then assault in one turn, two max (scout move, normal jetbike move, etc..).

Unless you're running a kan wall, stay away from dreads. They want to be so shooty, but with a BS2 there's no reason to not take a unit of kans instead who get the grots' BS3. Drop the dread and add more Kans (rokkits, big shootas, grotzookas are all good choices).

Battlewagon, what an awesome transport. I'd drop the wreckin ball, there's really no use and also another big shoota. Despite seeming nice for 5 points, the battlewagon still has the BS2 that all Orks suffer from. The extra weapons are really only good to be killed by your opponent. Chances are they'll be firing against its front AV14 so it might not die, but if you run out of weapons to blow up, the vehicle becomes immobilized on an equivalent roll.

This is your first army so don't worry so much about messing some slots up. Read your codex and know it inside and out so that when you get to play games you know what you're doing and if you need to look something up you're familiar with where it is. Try to get a few 500 point games in and if you have people willing perhaps a 2v2 500 points per list. This'll give you a crash course in a few other armies all at once. Good Gaming!

All our light that shines strong, only lasts for so long.
750

 
   
Made in us
Flashy Flashgitz





Kintnersville/Philadelphia, PA

Unfortunately, I won't be able to add another 3 Killa Kans anytime soon - it's gonna be tight finishing up the army as it is (my funds as they are are rather low atm, so I'm buying everything piecemeal) and once I finish the army up I'll be saving up for the college I'm going to be transferring to in the fall and for a convention this summer that my girlfriend and myself are heading to.

I did manage to snag the other 5 Burna Boyz and the 2 Big meks a little bit back, but those are probably gonna be the last ones I get for a few weeks, at least - funds are scraping the bottom of the barrel as they are. At least hours'll start picking up again since it's nearing the holiday season - more money!

Thanks for pointing out the screwed up Boyz points - not sure how I missed those.

Did another revision based on your suggestions - I think it'd turn out to look something like this, if I did everything right. (Again, corrections are always welcome)

HQ

1 Ork Big Mek with Shokk Attack Gun - 116 pts
- equipped with Bosspole, Ammo Runt x 2, Cybork

1 Ork Big Mek with Kustom Force Field - 100 pts
- Grot Oiler x 1, Cybork, will travel with Burna Boyz in Looted Wagon

Elites

10 Burna Boyz - 150 pts
- Uses Looted Wagon as transport

Troops

19 Ork Boyz - 160 pts
- 1 Nob w/ Bosspole and PK

19 Ork Boyz - 160 pts
- 1 Nob w/ Bosspole and PK

11 Ork Boyz - 112 pts
-1 Nob with PK and Bosspole, 1 Trukk as Dedicated Transport

1 Trukks - 50 pts
-Red Paint Job, Grot Riggers, Reinforced Ram

Fast Attack

3 Deffkoptas - 160 Pts
- 3 x Twin Linked Rokkits, 1 Buzzsaw

3 Deffkoptas - 160 pts
- 3 x Twin Linked Rokkits, 1 Buzzsaw

Heavy Support

1 Looted Wagon - 85 pts
- 1 x Skorcha, 2 x Big Shootas, RPJ, Grot Riggers, Reinforced Ram, Armour Plates

3 Killa Kans - 125 pts
- 2 with Big Shootas, 1 with Grotzooka

1 Battlewagon - 160
- 1 Kannon, Deffrolla, Red Paint Job, Armour Plates, Grot Riggers, Wreckin' Ball, 2 x Big Shootas

Total Points - 1538

This message was edited 1 time. Last update was at 2009/11/01 03:20:57


Ouze on GW: "I'd like to be like, hey baby, you're a freak but you just got too much crazy going on, and I don't hook up with bunny boilers. But then Necrons are going to come out, and I'm going to be like damn girl, and then next thing you know, it's angry sex time again.

It's complicated."


Da Goldtoof Marauders - 2000 pts, The Sacred Host of Kai'Xili (Lizardmen) - 500 pts


 
   
Made in us
Flashy Flashgitz





Kintnersville/Philadelphia, PA

Update: So, I've been ordering the rest of the units for my list over the last few days, and a few things have come up - I ordered 3 AoBR Deffkoptas onine a week or so back, but I only got two. As it is, I'm unsure if I'm going to receive the third, but that's alright, as I can just field them as a unit of 5 koptas with 2 having the Buzzsaws.

I'm also thinking about dropping the 3 killa kans for a group of 10 lootas, since I realized that my Big Mek w/SAG is gonna be left all alone at the rear of the field, which leaves him wide open. Plus I get the obvious benefit of having Lootas in my army. This'll work out nicely, since dropping the Kans and the single Deffkopta opens up an additional 170 points from my original point count, 150 of which will be going towards the Lootas.

Final tally comes to this:


HQ

1 Ork Big Mek with Shokk Attack Gun - 116 pts
- equipped with Bosspole, Ammo Runt x 2, Cybork

1 Ork Big Mek with Kustom Force Field - 100 pts
- Grot Oiler x 1, Cybork, will travel with Burna Boyz in Looted Wagon

Elites

10 Burna Boyz - 150 pts
- Uses Looted Wagon as transport

10 Lootas - 150 pts

Troops


19 Ork Boyz - 160 pts
- 1 Nob w/ Bosspole and PK

19 Ork Boyz - 160 pts
- 1 Nob w/ Bosspole and PK

11 Ork Boyz - 112 pts
-1 Nob with PK and Bosspole, 1 Trukk as Dedicated Transport

1 Trukks - 50 pts
-Red Paint Job, Grot Riggers, Reinforced Ram

Fast Attack

5 Deffkoptas - 275 Pts
- 5 x Twin Linked Rokkits, 2 Buzzsaws

Heavy Support

1 Looted Wagon - 85 pts
- 1 x Skorcha, 2 x Big Shootas, RPJ, Grot Riggers, Reinforced Ram, Armour Plates

1 Battlewagon - 160
- 1 Kannon, Deffrolla, Red Paint Job, Armour Plates, Grot Riggers, Wreckin' Ball, 2 x Big Shootas

Total Points - 1518

This message was edited 1 time. Last update was at 2009/11/14 18:52:55


Ouze on GW: "I'd like to be like, hey baby, you're a freak but you just got too much crazy going on, and I don't hook up with bunny boilers. But then Necrons are going to come out, and I'm going to be like damn girl, and then next thing you know, it's angry sex time again.

It's complicated."


Da Goldtoof Marauders - 2000 pts, The Sacred Host of Kai'Xili (Lizardmen) - 500 pts


 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I'll be honest....

Your list makes me cry for poor utilization, mixed army themes that don't belong together, sub-optimal wargear, and a plethora of things that I would write a book about you fixing if I hadn't already written farking volumes in other ork army list threads this morning.

All is not lost.

Please read this thread:

http://www.dakkadakka.com/dakkaforum/posts/list/265245.page

I'm not trying to offend you, but your list is honestly so bad that if I even started on it, it would have to go on until I was finished. I *will* say this though: There are entire threads around here dedicated to why Looted Wagons should never end up in ANYONE'S army list.

I'll say this too: Orks are very customizable and can be tremendously successful with any given theme: Mechanized assault, green tide, gunline, foot slogging, outflanking, kan-wall, biker nobs, super units; there's a lot of ways to build an ork army list. All of those are fun and competitive. You've taken one or two elements from several of those themes and mixed them together, which is *not* a good idea. Please, read some of the other ork army lists on the boards here, and the comments about them.


   
Made in us
Flashy Flashgitz





Kintnersville/Philadelphia, PA

I don't think I'll be getting rid of the Looted wagon - I've already gotten started on a conversion for it, and I'm not gonna let that just sit on the shelf. I'd be more willing to do that with the Deffkoptas, since as much fun as they would be, it seems like their points would be better spent going towards another Battlewagon to have the rest of my Boyz ride around in (it seems to me that having at least 2 battlewagons tends to be pretty standard on a lot of Ork lists).

Also, with the points freed up from getting rid of the Deffkoptas, I'd be able to add in another 5 Lootas, an additional Burna Boy, and upgrade my Trukk Boyz to 'Ard Boyz.

Would this list be any better?

HQ

1 Ork Big Mek with Shokk Attack Gun - 110 pts
- equipped with Bosspole, Cybork (joins Lootas unit)

1 Ork Big Mek with Kustom Force Field - 100 pts
- Grot Oiler x 1, Cybork, will travel with Burna Boyz in Looted Wagon

Elites

11 Burna Boyz - 165 pts
- Uses Looted Wagon as transport

15 Lootas - 210 pts

Troops

19 Ork Boyz - 160 pts
- 1 Nob w/ Bosspole and PK - uses Battlewagon as Transport

19 Ork Boyz - 160 pts
- 1 Nob w/ Bosspole and PK - uses Battlewagon as Transport

11 'Ard Boyz - 160pts
-1 'Ard Boy Nob with PK and Bosspole, 1 Trukk as Dedicated Transport

1 Trukk - 50 pts
-Red Paint Job, Grot Riggers, Reinforced Ram

Heavy Support

1 Looted Wagon - 75 pts
- 1 x Skorcha, RPJ, Grot Riggers, Reinforced Ram, Armour Plates

2 Battlewagons - 320
- 1 Kannon, Deffrolla, RPJ, Armour Plates, Grot Riggers, 2 x Big Shootas, Boardin' Plank

Total Points - 1500

This message was edited 1 time. Last update was at 2009/11/28 08:04:58


Ouze on GW: "I'd like to be like, hey baby, you're a freak but you just got too much crazy going on, and I don't hook up with bunny boilers. But then Necrons are going to come out, and I'm going to be like damn girl, and then next thing you know, it's angry sex time again.

It's complicated."


Da Goldtoof Marauders - 2000 pts, The Sacred Host of Kai'Xili (Lizardmen) - 500 pts


 
   
Made in us
Fresh-Faced New User




Lexington Ky

Tierd of hearing I cant afford. Your an ork player craft something. paint pots make great killa kans here is mine i just entered into a comp.

cheap all scraps


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