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![[Post New]](/s/i/i.gif) 2009/11/02 15:48:19
Subject: Wrecked planetstrike skyshield
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Hardened Veteran Guardsman
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Hi,
Just wanted some thoughts on a situation that came up a while back and that's been rolling around in the back of my head since.
A friend of mine played defender and had a bunch of lootas and a couple of kannons of a closed Sky Shield standing firm in the middle of the board.
Clearly, this is an unfavorouble situation for my guards so I take my sentinels and have them fire their lascans on the Sky Shield.
1. Does the shield itself benefit from the 4+ Inv. save? I've played "No" when I've used it.
I manage to not only hit it, but also penetrate it. Yay! Now for damage. 5! Whoho! Wrecked! But... what now?
2. What happens to a wrecked Sky Shield? Should we place it upside down and treat it as difficult terrain? Are models on it allowed to stay on the "floor" and if so, have they moved? I.e. are they allowed to fire heavies? I could argue that the floor disappearing from under your feet should at least make you disoriented enough that turn to prevent you from shooting heavies, but I don't know what the rules say other than that buildings are stationary vehicles and based on that, I think they are allowed to fire.
Basically the orcs went from 4+ Inv. save to 4+ cover save, which in most cases doesn't really matter.
In this specific case we left the shield standing which meant a 3+ diff terrain test to get up on it, but in retrospect I think turning it upside down and treating it as difficult would've been better. Creating incentive to paint the bottom of it as a charred, bloody pit.
So, how would you play it?
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- Ca: 4500 |
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![[Post New]](/s/i/i.gif) 2009/11/02 17:23:44
Subject: Wrecked planetstrike skyshield
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Regular Dakkanaut
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How was he able to penetrate the skyshield landing pad? It is not a building and has no associated armor value. For all you know, the designers could have intended for it to have armor 100 on all sides. You cannot shoot at it, therefore it cannot be wrecked.
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![[Post New]](/s/i/i.gif) 2009/11/02 17:27:12
Subject: Wrecked planetstrike skyshield
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Hardened Veteran Guardsman
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Uhm, no. It has AV 13 on all sides. At least according to the Planetstrike source book. And it can be shot at just fine.
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- Ca: 4500 |
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![[Post New]](/s/i/i.gif) 2009/11/02 18:06:07
Subject: Wrecked planetstrike skyshield
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Stealthy Warhound Titan Princeps
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stupid eldar wraithguns ><
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![[Post New]](/s/i/i.gif) 2009/11/02 18:08:36
Subject: Wrecked planetstrike skyshield
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Sslimey Sslyth
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DE Haywire Grenades FTW.
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This message was edited 1 time. Last update was at 2009/11/03 19:22:16
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![[Post New]](/s/i/i.gif) 2009/11/02 18:11:45
Subject: Wrecked planetstrike skyshield
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Hanging Out with Russ until Wolftime
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Horst wrote:stupid eldar wraithguns ><
Saldiven wrote:DE Haywire Grenades FTW.
And of course Delicious "Strength D" weapons
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![[Post New]](/s/i/i.gif) 2009/11/03 05:30:51
Subject: Re:Wrecked planetstrike skyshield
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Sneaky Striking Scorpion
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Lances? :(
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![[Post New]](/s/i/i.gif) 2009/11/03 05:33:13
Subject: Wrecked planetstrike skyshield
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Growlin' Guntrukk Driver with Killacannon
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Gwar! wrote:Horst wrote:stupid eldar wraithguns ><
Saldiven wrote:DE Haywire Grenades FTW.
And of course Delicious "Strength D" weapons 
And double 6s Rarrgh SAG hits.
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This message was edited 1 time. Last update was at 2009/11/03 05:33:59
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![[Post New]](/s/i/i.gif) 2009/11/03 06:42:23
Subject: Wrecked planetstrike skyshield
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Hardened Veteran Guardsman
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Yeah, yeah.
So, yes, it can be penetrated, but what about my original musings?
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- Ca: 4500 |
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![[Post New]](/s/i/i.gif) 2009/11/03 14:35:35
Subject: Wrecked planetstrike skyshield
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[DCM]
Tilter at Windmills
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When you get a Wrecked result on a vehicle, all passengers immediately disembark and take a Pinning test.
The vehicle (building, in this case) stays on the table and blocks LOS just as it did when it was alive, but becomes Difficult and Dangerous terrain. I like to mark them with cotton smoke (maybe with a little black spraypaint in it) and/or little purpose-built smoke/flame counters.
So the guys have to get off of it (disembark), and will have to take Difficult and Dangerous terrain tests if they want to climb back on.
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![[Post New]](/s/i/i.gif) 2009/11/03 18:48:49
Subject: Re:Wrecked planetstrike skyshield
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Nasty Nob
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Is wrecking a building the same as wrecking a vehicle? In the absence of any other rules, I'd go with this idea. The only other thing I can think of was that there used to be rules about bunkers in the BBB. I don't think it made it to 5th. You would think also that Cities of Death would have something on this, but I don't recall seeing anything in there on this topic either.
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![[Post New]](/s/i/i.gif) 2009/11/03 18:53:33
Subject: Wrecked planetstrike skyshield
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Huge Bone Giant
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Yes.
Buildings in general are basically "immobilized" transports.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
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![[Post New]](/s/i/i.gif) 2009/11/04 08:26:37
Subject: Wrecked planetstrike skyshield
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Hardened Veteran Guardsman
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Thanks guys, byt what about the 4+ inv. save it confers with raised shields? Does the building gain this too?
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- Ca: 4500 |
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![[Post New]](/s/i/i.gif) 2009/11/04 08:44:14
Subject: Wrecked planetstrike skyshield
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Shas'la with Pulse Carbine
Tau Player
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No.
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![[Post New]](/s/i/i.gif) 2009/11/04 08:45:57
Subject: Wrecked planetstrike skyshield
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Hardened Veteran Guardsman
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That's what I thought.
Thanks.
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- Ca: 4500 |
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