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![[Post New]](/s/i/i.gif) 2009/11/09 01:51:35
Subject: Indecisive Warboss is indecisive!!!
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Sinewy Scourge
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By the will of Mork and Gork, I have come into the possession of several boxes of burnas/lootaz. I'm thinking of running the below list, but I can't decide between Burnas or Lootaz:
HQ
1 Big Mek, KFF, Burna + 3 Grot Oilers
Elites
3 units of 15 Lootaz/Burna Boyz
Troops
23 Shoota Boyz with Nob + PK
22 Shoota Boyz with Nob + PK
Heavy Support
3 Battlewagons with RPJ, Grot Riggers, Armour Plates and Kannons
Total Points 1.495
Any help on the Fire Vs. Lead debate would be greatly appreciated.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2009/11/09 02:07:24
Subject: Indecisive Warboss is indecisive!!!
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Regular Dakkanaut
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From my experience running with Lootas and Burna Boyz, a battlewagon is a must for either (which it looks like that's how you have it set up). With the Lootas you get a 14 armor shell parked in terrain for a +4 cover save...and with the Burnaz you tank shock the enemy to bunch them up, lay the template down and it's models covered x 15. It just depends if you want a shooting army or an assaulting army. I'm a huge fan of burna boyz over lootas. I'd much rather have like 72 roll to wounds, than 15-45 dice that need 5s to hit.
In 1500 I would run only 1 squad of either Lootas or Burna Boyz. Use those 450pts to add in more troops in wagons and trukks. The orks' strengths are their troops (boyz are amazing). You need squads and squads of them.
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![[Post New]](/s/i/i.gif) 2009/11/09 02:09:57
Subject: Indecisive Warboss is indecisive!!!
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Sinewy Scourge
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This is just a retyping of previous post attempt, my browser crashed halfway through the last attempt, but I'm building this as a Shitz and Gigglez list rather than something to take to the store/tournament.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2009/11/09 03:12:19
Subject: Re:Indecisive Warboss is indecisive!!!
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Yep....
either lootas or burnas. They're both awesome.
If you're trying to decide which to assemble, pick one, and eventually use regular ork boyz to assemble the others.
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![[Post New]](/s/i/i.gif) 2009/11/09 03:54:40
Subject: Indecisive Warboss is indecisive!!!
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Hurr! Ogryn Bone 'Ead!
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If you take burnas, and an opentopped transport... you can place them all over a squad after you hit them with a deff roller... wipe them off the board. On the other hand, if you take lootas with an opentopped transport, you can shoot them all from the safety of wherever you want.
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Lt. Lathrop
DT:80+S++G++M-B++IPw40k08#+D++A+/rWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2009/11/09 05:02:55
Subject: Indecisive Warboss is indecisive!!!
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Sinewy Scourge
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Lt Lathrop wrote:If you take burnas, and an opentopped transport... you can place them all over a squad after you hit them with a deff roller... wipe them off the board. On the other hand, if you take lootas with an opentopped transport, you can shoot them all from the safety of wherever you want.
Thats what I'm trying to decide, so far I'm leaning towards Burnas but the 48" range of massed lootaz is difficult to ignore.
I'm usually fighting on a rectangular table about 3'9" X 5'10" so I think burnas are probably better for Dawn of War games, but a frequent game we play is 2 defenders V 3 attackers with a single objective at one end and the Attackers having to cross 5 feet in 6 turns or more. Long-range guns really make it easier in that format.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2009/11/09 05:11:10
Subject: Re:Indecisive Warboss is indecisive!!!
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Nasty Nob on Warbike with Klaw
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Orks are never indecisive. They make a snap decision and stick with it. Go with your gut.
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2009/11/09 05:13:35
Subject: Re:Indecisive Warboss is indecisive!!!
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Devestating Grey Knight Dreadknight
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Both are great units. I am partial to burnas because of the style I like to play. Your best solution is to do like Dashofpepper said and get some extra boyz sprues and assemble both lootas and burnas and be able to use whichever you like in any given battle.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2009/11/09 06:19:59
Subject: Indecisive Warboss is indecisive!!!
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Regular Dakkanaut
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Hmmm.. how about two units of lootas, placed on seperate corners in the battle wagons. A unit of burnas sitting in a wagon in the center.
On round one, burnas move up to crash into whoever is there, lootas and shoota boyz open up on everything else. He has to deal with both.
Of course, 3 burna mobs in BW's is just nasty.. make sure you've got deffrollas.
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![[Post New]](/s/i/i.gif) 2009/11/10 02:58:00
Subject: Indecisive Warboss is indecisive!!!
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Sinewy Scourge
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THanks, I've decided on the Burnas for now. And will somehow scrap together enough boyz for 45 Lootas.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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